Player Matchup

Bastet
Bastet
Capry91
Bastet
Level 33
God Stats
3W - 4L
1,318 SR
Queue Stats
64W - 62L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
HoaxL
Zhong Kui
Level 25
God Stats
3W - 6L
1,470 SR
Queue Stats
44W - 35L
1,726 Elo+
Solo
Cabrakan
Cabrakan
OMGitsYupi
Cabrakan
Level 28
God Stats
0W - 1L
1,809 SR
Queue Stats
41W - 18L
1,751 Elo+
Solo
Cupid
Cupid
Sanctifié
Cupid
Level 26
God Stats
0W - 4L
1,366 SR
Queue Stats
404W - 357L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
Vaultboy91
Baron Samedi
Level 29
God Stats
8W - 7L
1,552 SR
Queue Stats
22W - 28L
1,528 Elo+
Party 2
Team Averages
Level 28
1,503 SR
1,633 Elo+

VS

Team Averages
Level 23
1,741 SR
1,656 Elo+
Izanami
Izanami
FCBIniesta08
Izanami
Level 13
God Stats
7W - 3L
1,798 SR
Queue Stats
39W - 36L
1,653 Elo+
Party 1
Ymir
Ymir
FCBXavi06
Ymir
Level 13
God Stats
9W - 4L
1,737 SR
Queue Stats
39W - 36L
1,653 Elo+
Party 1
Scylla
Scylla
Josera22
Scylla
Level 29
God Stats
10W - 9L
1,698 SR
Queue Stats
113W - 131L
1,550 Elo+
Solo
Sylvanus
Sylvanus
NewbGirl
Sylvanus
Level 29
God Stats
9W - 4L
1,704 SR
Queue Stats
16W - 5L
1,785 Elo+
Solo
Pele
Pele
ÒvvÓ
Pele
Level 29
God Stats
10W - 5L
1,765 SR
Queue Stats
193W - 153L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Capry91
Bastet
15
4 / 4 / 7
9,650
460
13,807
15,834
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
HoaxL
Zhong Kui
16
1 / 7 / 2
9,439
449
6,995
17,338
15,812
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
OMGitsYupi
Cabrakan
14
3 / 6 / 4
9,322
444
7,434
18,004
18,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
19
2 / 5 / 1
11,205
534
9,354
13,644
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Vaultboy91
Baron Samedi
16
3 / 9 / 1
9,350
445
7,557
15,045
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FCBIniesta08
Izanami
18
5 / 2 / 5
12,334
587
8,682
12,383
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
0 / 3 / 8
10,833
516
2,700
20,294
22,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Josera22
Scylla
19
4 / 6 / 5
12,866
613
12,325
12,230
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
NewbGirl
Sylvanus
20
7 / 0 / 4
14,532
692
12,011
15,217
13,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
ÒvvÓ
Pele
20
15 / 3 / 7
14,792
704
24,147
21,270
8,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
31
31
Deaths
14
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
Capry91
Bastet
4
4
7
1.88
W
Izanami
FCBIniesta08
Izanami
5
2
5
3.75
W
Ymir
0
3
8
1.33
L
Zhong Kui
HoaxL
Zhong Kui
1
7
2
0.29
W
Scylla
Josera22
Scylla
4
6
5
1.08
W
Sylvanus
NewbGirl
Sylvanus
7
0
4
9
L
Cabrakan
OMGitsYupi
Cabrakan
3
6
4
0.83
L
Cupid
2
5
1
0.5
L
Baron Samedi
Vaultboy91
Baron Samedi
3
9
1
0.39
W
Pele
ÒvvÓ
Pele
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,147
Damage
59,865
79,865
Taken
81,394
50,171
Mitigated
54,870
15,904
Healing
26,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Capry91
Bastet
13,807
3,712
0
2,545
15,834
4,899
0
5,950
9,784
0
54,117
W
Izanami
FCBIniesta08
Izanami
8,682
5,436
0
4,645
12,383
5,426
3,893
1,286
11,097
0
104,789
W
Ymir
2,700
77
0
1,890
20,294
22,852
659
2,010
18,280
28,018
0
L
Zhong Kui
HoaxL
Zhong Kui
6,995
1,361
0
3,651
17,338
15,812
0
6,415
10,923
57,649
0
W
Scylla
Josera22
Scylla
12,325
326
0
820
12,230
4,500
1,565
5,005
6,865
78,412
0
W
Sylvanus
NewbGirl
Sylvanus
12,011
3,869
1,323
8,496
15,217
13,241
3,745
5,526
9,597
94,970
19,040
L
Cabrakan
OMGitsYupi
Cabrakan
7,434
1,069
255
2,137
18,004
18,775
0
4,027
13,827
27,831
0
L
Cupid
9,354
5,019
0
3,963
13,644
4,339
0
1,877
11,702
0
93,602
L
Baron Samedi
Vaultboy91
Baron Samedi
7,557
253
1,026
2,327
15,045
6,346
0
6,971
7,701
36,789
0
W
Pele
ÒvvÓ
Pele
24,147
7,188
0
9,557
21,270
8,851
0
7,912
13,218
0
132,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
65,357
471
Minions Killed
719
0
Camps Cleared
0
1,741,074
Distance Traveled
1,888,166
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,650
460
75
4
0
400,873
3
W
Izanami
12,334
587
172
8
0
391,722
5
W
Ymir
10,833
516
37
2
0
395,356
3
L
Zhong Kui
9,439
449
123
6
0
368,880
0
W
Scylla
12,866
613
148
7
0
365,029
5
W
Sylvanus
14,532
692
188
9
0
322,014
5
L
Cabrakan
9,322
444
29
1
0
297,640
5
L
Cupid
11,205
534
186
9
0
346,036
2
L
Baron Samedi
9,350
445
58
3
0
327,645
6
W
Pele
14,792
704
174
8
0
414,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role