Player Matchup

Hel
Hel
Ereazxc
Hel
Level 26
God Stats
17W - 12L
1,558 SR
Queue Stats
129W - 130L
1,517 Elo+
Party 1
Awilix
Awilix
IBloodyO
Awilix
Level 28
God Stats
14W - 7L
1,734 SR
Queue Stats
74W - 63L
1,572 Elo+
Solo
Ymir
Ymir
User2020
Ymir
Level 14
God Stats
1W - 1L
1,577 SR
Queue Stats
9W - 23L
1,396 Elo+
Solo
Charybdis
Charybdis
x0z9ih
Charybdis
Level 29
God Stats
3W - 5L
1,659 SR
Queue Stats
167W - 168L
1,545 Elo+
Party 1
Zeus
Zeus
Àntráx
Zeus
Level 28
God Stats
1W - 1L
1,597 SR
Queue Stats
40W - 24L
1,587 Elo+
Solo
Team Averages
Level 25
1,625 SR
1,523 Elo+

VS

Team Averages
Level 21
1,532 SR
1,542 Elo+
Chaac
Chaac
 
Chaac
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ImTheBeardedOne
Zhong Kui
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,515 Elo+
Solo
Anubis
Anubis
alfonpucela11
Anubis
Level 26
God Stats
27W - 19L
1,609 SR
Queue Stats
98W - 106L
1,466 Elo+
Solo
Arachne
Arachne
mfds
Arachne
Level 31
God Stats
16W - 10L
1,611 SR
Queue Stats
57W - 51L
1,570 Elo+
Party 2
Cupid
Cupid
plazmata
Cupid
Level 8
God Stats
2W - 1L
1,441 SR
Queue Stats
14W - 11L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
3 / 2 / 1
5,710
571
3,615
5,092
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
IBloodyO
Awilix
9
0 / 2 / 4
5,203
520
2,525
6,464
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
5
1 / 5 / 1
4,287
429
951
6,603
2,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
x0z9ih
Charybdis
8
1 / 4 / 2
4,831
483
3,486
6,561
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
9
4 / 5 / 0
5,920
592
4,747
5,698
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 2
5,966
597
3,067
5,713
3,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
ImTheBeardedOne
Zhong Kui
9
1 / 2 / 3
5,618
562
4,118
5,193
3,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 3
5,721
572
4,681
5,947
2,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
mfds
Arachne
12
7 / 1 / 2
7,236
724
5,876
6,493
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
plazmata
Cupid
10
5 / 2 / 3
5,964
596
4,493
3,769
981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
18
18
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
2
1.5
L
Hel
3
2
1
1.75
L
Awilix
IBloodyO
Awilix
0
2
4
1
W
Zhong Kui
ImTheBeardedOne
Zhong Kui
1
2
3
1.25
L
Ymir
1
5
1
0.3
W
3
2
3
2.25
W
Arachne
mfds
Arachne
7
1
2
8
W
Cupid
plazmata
Cupid
5
2
3
3.25
L
Charybdis
x0z9ih
Charybdis
1
4
2
0.5
L
Zeus
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
22,235
30,418
Taken
27,115
8,125
Mitigated
13,811
7,491
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,067
607
0
1,870
5,713
3,574
0
3,196
2,270
0
27,952
L
Hel
3,615
379
284
2,476
5,092
1,618
0
2,190
2,902
20,436
0
L
Awilix
IBloodyO
Awilix
2,525
1,292
0
2,398
6,464
1,319
0
2,064
4,400
0
22,553
W
Zhong Kui
ImTheBeardedOne
Zhong Kui
4,118
252
0
1,357
5,193
3,857
285
1,847
3,062
23,545
0
L
Ymir
951
239
0
0
6,603
2,803
0
2,439
4,164
4,532
0
W
4,681
338
0
1,869
5,947
2,834
760
1,138
4,737
30,117
0
W
Arachne
mfds
Arachne
5,876
3,324
0
3,334
6,493
2,565
1,779
1,632
4,733
0
35,835
W
Cupid
plazmata
Cupid
4,493
2,948
278
1,306
3,769
981
2,462
731
3,000
0
23,184
L
Charybdis
x0z9ih
Charybdis
3,486
1,798
0
1,823
6,561
1,023
0
2,302
4,259
0
18,250
L
Zeus
4,747
770
0
510
5,698
1,362
416
0
5,380
22,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,951
Gold Earned
30,505
196
Minions Killed
273
0
Camps Cleared
0
880,903
Distance Traveled
901,350
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,966
597
42
4
0
190,637
1
L
Hel
5,710
571
57
6
0
184,370
4
L
Awilix
5,203
520
49
5
0
228,337
0
W
Zhong Kui
5,618
562
46
5
0
169,116
1
L
Ymir
4,287
429
12
1
0
159,812
3
W
Anubis
5,721
572
47
5
0
162,763
1
W
Arachne
7,236
724
80
8
0
213,700
0
W
Cupid
5,964
596
58
6
0
165,134
0
L
Charybdis
4,831
483
29
3
0
155,522
2
L
Zeus
5,920
592
49
5
0
152,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role