Player Matchup

Hera
Hera
ShadyVIbeZ
Hera
Level 6
God Stats
4W - 2L
1,821 SR
Queue Stats
6W - 6L
1,775 Elo+
Solo
Susano
Susano
Squidowo
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Taterthe1
Cthulhu
Level 21
God Stats
38W - 26L
1,590 SR
Queue Stats
89W - 114L
1,620 Elo+
Solo
Scylla
Scylla
WentBack
Scylla
Level 28
God Stats
24W - 28L
1,551 SR
Queue Stats
132W - 146L
1,506 Elo+
Solo
Anubis
Anubis
superslayerZ
Anubis
Level 29
God Stats
13W - 18L
1,500 SR
Queue Stats
43W - 58L
1,268 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,539 Elo+

VS

Team Averages
Level 41
1,476 SR
1,538 Elo+
Hel
Hel
 
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GoudaLuck
Kukulkan
Level 26
God Stats
248W - 226L
1,521 SR
Queue Stats
257W - 242L
1,480 Elo+
Solo
Thor
Thor
LitChrissy
Thor
Level 7
God Stats
5W - 5L
1,469 SR
Queue Stats
12W - 12L
1,465 Elo+
Party 1
Charybdis
Charybdis
MeetYoDoom
Charybdis
Level 22
God Stats
3W - 4L
1,392 SR
Queue Stats
93W - 88L
1,501 Elo+
Solo
Fenrir
Fenrir
wizzarrdd
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,724
858
4,169
3,391
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Squidowo
Susano
14
0 / 5 / 1
7,571
841
3,279
8,731
3,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Taterthe1
Cthulhu
15
1 / 5 / 3
9,368
1,041
7,956
16,523
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
WentBack
Scylla
14
0 / 4 / 0
8,370
930
7,393
10,929
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
15
3 / 5 / 1
9,408
1,045
8,127
12,291
6,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

168

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
9 / 0 / 6
10,214
1,135
12,749
7,787
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
GoudaLuck
Kukulkan
16
4 / 0 / 7
9,739
1,082
10,304
1,719
748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 8
9,306
1,034
6,274
5,555
2,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
MeetYoDoom
Charybdis
15
2 / 1 / 8
9,275
1,031
10,022
6,812
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
wizzarrdd
Fenrir
17
2 / 1 / 12
10,411
1,157
7,882
13,008
11,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
21
21
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
0
6
12
W
Kukulkan
GoudaLuck
Kukulkan
4
0
7
7.5
W
4
2
8
4
W
Charybdis
MeetYoDoom
Charybdis
2
1
8
6
L
0
2
1
0.25
L
Susano
Squidowo
Susano
0
5
1
0.1
L
Cthulhu
Taterthe1
Cthulhu
1
5
3
0.5
L
Scylla
WentBack
Scylla
0
4
0
0
L
Anubis
3
5
1
0.7
W
Fenrir
wizzarrdd
Fenrir
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
47,231
51,865
Taken
34,881
27,626
Mitigated
21,073
4,081
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,749
511
3,718
5,985
7,787
3,248
0
6,068
1,623
29,417
0
W
Kukulkan
GoudaLuck
Kukulkan
10,304
707
0
118
1,719
748
0
1,495
224
36,974
0
W
6,274
1,318
0
0
5,555
2,051
0
5,206
289
0
9,003
W
Charybdis
MeetYoDoom
Charybdis
10,022
4,880
0
701
6,812
3,071
0
4,581
2,181
0
37,562
L
4,169
1,220
0
0
3,391
1,154
0
1,389
2,002
16,194
0
L
Susano
Squidowo
Susano
3,279
569
0
0
8,731
3,153
0
3,567
5,164
0
6,117
L
Cthulhu
Taterthe1
Cthulhu
7,956
566
258
746
16,523
14,841
0
6,511
10,012
18,652
0
L
Scylla
WentBack
Scylla
7,393
858
0
743
10,929
2,465
0
6,967
3,962
33,621
0
L
Anubis
8,127
333
48
2,286
12,291
6,013
0
4,619
7,672
27,380
0
W
Fenrir
wizzarrdd
Fenrir
7,882
1,416
0
1,585
13,008
11,955
0
9,921
2,179
0
12,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,441
Gold Earned
48,945
177
Minions Killed
195
5
Camps Cleared
6
757,511
Distance Traveled
933,815
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,214
1,135
48
5
1
213,454
0
W
Kukulkan
9,739
1,082
82
9
0
192,039
0
W
Thor
9,306
1,034
8
1
1
170,201
1
W
Charybdis
9,275
1,031
53
6
4
167,132
1
L
Hera
7,724
858
24
3
3
119,045
0
L
Susano
7,571
841
2
0
0
136,263
0
L
Cthulhu
9,368
1,041
18
2
0
193,787
3
L
Scylla
8,370
930
85
9
2
156,013
1
L
Anubis
9,408
1,045
48
5
0
152,403
0
W
Fenrir
10,411
1,157
4
0
0
190,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role