Player Matchup

Erlang Shen
Erlang Shen
Furpatrol
Erlang Shen
Level 76
God Stats
10W - 3L
1,683 SR
Queue Stats
306W - 193L
1,679 Elo+
Party 2
Kuzenbo
Kuzenbo
ItsJuicyJimmy
Kuzenbo
Level 157
God Stats
1W - 0L
1,854 SR
Queue Stats
395W - 355L
1,555 Elo+
Party 2
Ra
Ra
KiraSpaZ
Ra
Level 128
God Stats
2W - 1L
1,574 SR
Queue Stats
32W - 14L
1,693 Elo+
Party 2
Loki
Loki
ThaGoose
Loki
Level 136
God Stats
7W - 4L
1,635 SR
Queue Stats
231W - 236L
1,632 Elo+
Party 2
Rama
Rama
XxTazXx
Rama
Level 127
God Stats
3W - 3L
1,669 SR
Queue Stats
304W - 248L
1,652 Elo+
Party 2
Team Averages
Level 125
1,683 SR
1,642 Elo+

VS

Team Averages
Level 110
1,656 SR
1,624 Elo+
Chiron
Chiron
DylanDayPhD
Chiron
Level 160
God Stats
8W - 4L
1,749 SR
Queue Stats
596W - 396L
1,637 Elo+
Solo
Ymir
Ymir
HallowThunder
Ymir
Level 65
God Stats
22W - 17L
1,569 SR
Queue Stats
101W - 80L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
Luchin
Kukulkan
Level 160
God Stats
5W - 7L
1,544 SR
Queue Stats
102W - 99L
1,592 Elo+
Solo
Ullr
Ullr
SylasBlackwood
Ullr
Level 75
God Stats
95W - 69L
1,675 SR
Queue Stats
887W - 817L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
xHYBRiiD
Gilgamesh
Level 89
God Stats
2W - 2L
1,744 SR
Queue Stats
311W - 254L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Furpatrol
Erlang Shen
15
4 / 0 / 3
9,001
643
6,733
8,984
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
12
2 / 0 / 7
7,812
558
5,511
8,092
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 1
8,990
642
8,981
6,629
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
16
3 / 2 / 0
9,286
663
6,250
9,629
7,225
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
XxTazXx
Rama
15
2 / 1 / 2
8,485
606
7,410
9,189
2,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 3 / 0
7,990
571
6,470
11,333
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
6,030
431
2,361
12,372
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Luchin
Kukulkan
15
1 / 2 / 0
8,395
600
3,964
6,264
2,058
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 0
6,964
497
5,674
7,911
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
xHYBRiiD
Gilgamesh
11
0 / 5 / 2
6,666
476
3,499
11,165
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
3
0
0.67
W
Erlang Shen
Furpatrol
Erlang Shen
4
0
3
5.5
L
0
3
0
0
W
Kuzenbo
2
0
7
5.5
W
4
1
1
4.5
L
Kukulkan
Luchin
Kukulkan
1
2
0
0.5
L
1
2
0
0.5
W
Loki
3
2
0
1.5
W
Rama
XxTazXx
Rama
2
1
2
3
L
Gilgamesh
xHYBRiiD
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,885
Damage
21,968
42,523
Taken
49,045
28,562
Mitigated
20,335
17,333
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,470
2,507
0
4,520
11,333
4,896
682
351
10,892
0
51,191
W
Erlang Shen
Furpatrol
Erlang Shen
6,733
3,457
0
4,604
8,984
6,647
0
684
8,300
0
73,140
L
2,361
433
0
2,674
12,372
7,097
52
5,208
6,973
17,377
0
W
Kuzenbo
5,511
2,546
0
2,441
8,092
9,107
85
1,584
6,508
15,672
0
W
8,981
1,034
988
2,890
6,629
2,602
204
3,053
3,576
66,002
0
L
Kukulkan
Luchin
Kukulkan
3,964
657
0
696
6,264
2,058
0
3,039
3,063
61,847
0
L
5,674
1,675
0
886
7,911
2,494
351
1,664
6,222
0
49,691
W
Loki
6,250
1,280
0
3,276
9,629
7,225
655
0
9,629
0
60,397
W
Rama
XxTazXx
Rama
7,410
4,950
0
3,134
9,189
2,981
51
1,066
8,123
0
70,196
L
Gilgamesh
xHYBRiiD
Gilgamesh
3,499
1,109
0
1,410
11,165
3,790
0
3,728
7,333
0
37,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
36,045
539
Minions Killed
449
0
Camps Cleared
0
1,544,072
Distance Traveled
1,327,173
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,990
571
98
7
0
246,101
4
W
Erlang Shen
9,001
643
111
8
0
352,772
7
L
Ymir
6,030
431
42
3
0
249,529
3
W
Kuzenbo
7,812
558
17
1
0
302,123
5
W
Ra
8,990
642
149
11
0
325,497
2
L
Kukulkan
8,395
600
147
11
0
268,418
5
L
Ullr
6,964
497
96
7
0
262,150
6
W
Loki
9,286
663
126
9
0
305,231
2
W
Rama
8,485
606
136
10
0
258,449
2
L
Gilgamesh
6,666
476
66
5
0
300,975
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role