Player Matchup

Neith
Neith
Bring_BackPluto
Neith
Level 29
God Stats
1W - 2L
1,263 SR
Queue Stats
183W - 185L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Dyeoman38
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,529 Elo+
Solo
Fenrir
Fenrir
Violet_DeChateau
Fenrir
Level 18
God Stats
21W - 9L
1,719 SR
Queue Stats
267W - 185L
1,611 Elo+
Solo
Sol
Sol
cessarCR17
Sol
Level 11
God Stats
2W - 1L
1,364 SR
Queue Stats
6W - 4L
1,482 Elo+
Solo
Hades
Hades
chinfizzler
Hades
Level 5
God Stats
10W - 8L
1,500 SR
Queue Stats
37W - 32L
1,118 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,434 Elo+

VS

Team Averages
Level 20
1,544 SR
1,387 Elo+
Osiris
Osiris
ChefBoyardeeTM
Osiris
Level 27
God Stats
14W - 6L
1,854 SR
Queue Stats
165W - 137L
1,653 Elo+
Solo
Danzaburou
Danzaburou
Fenrir_Disciple
Danzaburou
Level 16
God Stats
0W - 1L
1,318 SR
Queue Stats
34W - 26L
1,613 Elo+
Solo
Cthulhu
Cthulhu
TTV_SVGRio
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,159 Elo+
Solo
Amaterasu
Amaterasu
XCEmanXC
Amaterasu
Level 25
God Stats
3W - 4L
1,243 SR
Queue Stats
3W - 5L
1,162 Elo+
Solo
Olorun
Olorun
sorry_mom36
Olorun
Level 19
God Stats
2W - 2L
1,808 SR
Queue Stats
8W - 10L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 8
13,146
548
10,590
16,262
6,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Dyeoman38
Jormungandr
16
2 / 1 / 19
11,757
490
12,487
18,967
20,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
34 / 3 / 5
16,084
670
34,893
20,995
17,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 2 / 9
12,868
536
8,574
11,788
4,437
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 10 / 13
11,340
473
3,986
19,653
7,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 6
11,261
469
14,956
19,456
15,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Fenrir_Disciple
Danzaburou
16
7 / 7 / 3
10,882
453
9,983
18,692
6,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TTV_SVGRio
Cthulhu
15
2 / 9 / 10
9,357
390
9,672
21,603
15,664
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
XCEmanXC
Amaterasu
14
0 / 16 / 6
8,968
374
5,815
22,734
8,458
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
9
0 / 12 / 6
7,417
309
3,066
11,682
2,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
50
49
Kills
19
20
Deaths
49
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
10
5
6
2.6
W
Jormungandr
Dyeoman38
Jormungandr
2
1
19
11.5
L
Danzaburou
Fenrir_Disciple
Danzaburou
7
7
3
1.21
L
Cthulhu
TTV_SVGRio
Cthulhu
2
9
10
0.78
W
34
3
5
12.17
L
Amaterasu
XCEmanXC
Amaterasu
0
16
6
0.19
W
6
2
9
5.25
W
1
10
13
0.75
L
Olorun
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,530
Damage
43,492
87,665
Taken
94,167
57,364
Mitigated
48,346
30,760
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,590
4,591
0
6,587
16,262
6,680
7,016
1,515
14,747
0
103,654
L
14,956
5,673
0
1,942
19,456
15,266
0
5,467
13,989
0
59,747
W
Jormungandr
Dyeoman38
Jormungandr
12,487
3,174
700
4,790
18,967
20,804
1,080
3,028
15,939
61,782
0
L
Danzaburou
Fenrir_Disciple
Danzaburou
9,983
4,163
0
6,416
18,692
6,448
107
4,255
14,437
0
54,528
L
Cthulhu
TTV_SVGRio
Cthulhu
9,672
1,364
167
1,135
21,603
15,664
0
6,330
15,045
39,258
0
W
34,893
10,238
0
7,236
20,995
17,469
458
3,715
15,404
0
105,166
L
Amaterasu
XCEmanXC
Amaterasu
5,815
1,781
0
216
22,734
8,458
1,051
7,207
15,527
0
32,579
W
8,574
1,409
0
6,920
11,788
4,437
3,398
865
10,923
78,436
0
W
3,986
1,264
618
3,909
19,653
7,974
12
3,615
16,038
36,290
0
L
Olorun
3,066
1,232
130
770
11,682
2,510
562
1,560
10,122
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,195
Gold Earned
47,885
547
Minions Killed
257
0
Camps Cleared
0
2,116,540
Distance Traveled
1,895,502
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,146
548
149
6
0
387,194
6
L
Osiris
11,261
469
73
3
0
470,631
0
W
Jormungandr
11,757
490
90
4
0
437,994
6
L
Danzaburou
10,882
453
58
2
0
425,172
2
L
Cthulhu
9,357
390
41
2
0
421,531
1
W
Fenrir
16,084
670
129
5
0
486,522
0
L
Amaterasu
8,968
374
65
3
0
341,416
0
W
Sol
12,868
536
125
5
0
400,419
1
W
Hades
11,340
473
54
2
0
404,411
1
L
Olorun
7,417
309
20
1
0
236,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role