Player Matchup

Mercury
Mercury
II xDRiPsLiPz o
Mercury
Level 79
God Stats
1W - 2L
1,530 SR
Queue Stats
67W - 67L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
ToXiCxPaNdA23
Sun Wukong
Level 106
God Stats
0W - 2L
1,286 SR
Queue Stats
52W - 56L
1,473 Elo+
Party 1
Charybdis
Charybdis
swami_sacarr
Charybdis
Level 48
God Stats
2W - 2L
1,666 SR
Queue Stats
199W - 268L
1,402 Elo+
Solo
Team Averages
Level 78
1,494 SR
1,433 Elo+

VS

Team Averages
Level 111
1,470 SR
1,472 Elo+
Artio
Artio
 
Artio
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
NOBL ThiccSlurp
Baron Samedi
Level 107
God Stats
117W - 42L
1,701 SR
Queue Stats
352W - 233L
1,512 Elo+
Party 2
Charybdis
Charybdis
ShadowJacker00
Charybdis
Level 86
God Stats
7W - 6L
1,208 SR
Queue Stats
57W - 52L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,402
617
3,857
10,538
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ToXiCxPaNdA23
Sun Wukong
12
3 / 3 / 0
8,310
693
9,617
19,589
9,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
swami_sacarr
Charybdis
11
0 / 7 / 2
7,117
593
3,481
10,404
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 0 / 8
8,326
694
4,963
10,753
13,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
NOBL ThiccSlurp
Baron Samedi
13
8 / 2 / 4
9,679
807
17,425
10,758
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
ShadowJacker00
Charybdis
12
2 / 2 / 8
8,775
731
11,259
10,370
3,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
8
6
L
0
2
3
0.75
W
Baron Samedi
NOBL ThiccSlurp
Baron Samedi
8
2
4
5
W
Charybdis
ShadowJacker00
Charybdis
2
2
8
3
L
Sun Wukong
ToXiCxPaNdA23
Sun Wukong
3
3
0
1
L
Charybdis
swami_sacarr
Charybdis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
33,647
40,531
Taken
31,881
16,157
Mitigated
23,247
6,768
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,963
38
1,634
2,776
10,753
13,901
455
128
10,625
11,846
0
L
3,857
580
0
660
10,538
3,553
0
7,490
3,048
0
20,116
W
Baron Samedi
NOBL ThiccSlurp
Baron Samedi
17,425
626
2,515
3,695
10,758
5,356
556
552
10,206
38,846
0
W
Charybdis
ShadowJacker00
Charybdis
11,259
6,728
0
2,746
10,370
3,990
1,870
0
10,370
0
38,363
L
Sun Wukong
ToXiCxPaNdA23
Sun Wukong
9,617
1,964
0
5,654
19,589
9,082
0
8,849
10,740
0
34,314
L
Charybdis
swami_sacarr
Charybdis
3,481
1,627
0
454
10,404
3,522
0
6,381
4,023
0
12,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,829
Gold Earned
26,780
116
Minions Killed
129
6
Camps Cleared
3
669,390
Distance Traveled
666,379
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,326
694
14
1
0
246,018
4
L
Mercury
7,402
617
33
3
2
249,138
1
W
Baron Samedi
9,679
807
37
3
3
225,698
2
W
Charybdis
8,775
731
78
7
0
194,663
0
L
Sun Wukong
8,310
693
63
5
3
236,432
0
L
Charybdis
7,117
593
20
2
1
183,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role