Player Matchup

Poseidon
Poseidon
Platinum IV
Dsmirk
Poseidon
Platinum IV
Level 160
God Stats
12W - 8L
1,821 SR
Queue Stats
1,044W - 1,188L
1,646 MMR
Solo
Bacchus
Bacchus
Gold II
Mr MoFire
Bacchus
Gold II
Level 127
God Stats
4W - 3L
1,454 SR
Queue Stats
162W - 171L
1,566 MMR
Solo
Danzaburou
Danzaburou
Platinum V
lordturnage
Danzaburou
Platinum V
Level 154
God Stats
90W - 94L
1,576 SR
Queue Stats
1,653W - 1,727L
1,637 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,617 SR
1,617 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,553 SR
1,558 MMR
Anubis
Anubis
Platinum III
Boogaloo Banzai
Anubis
Platinum III
Level 146
God Stats
2W - 3L
1,524 SR
Queue Stats
124W - 102L
1,714 MMR
Party 1
Khepri
Khepri
Gold I
EvelNik
Khepri
Gold I
Level 141
God Stats
3W - 4L
1,496 SR
Queue Stats
120W - 101L
1,519 MMR
Party 1
Medusa
Medusa
Gold II
STRANG3 TAM3R
Medusa
Gold II
Level 122
God Stats
13W - 10L
1,640 SR
Queue Stats
104W - 88L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dsmirk
Poseidon
14
5 / 5 / 7
10,837
722
10,862
12,364
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Mr MoFire
Bacchus
13
3 / 3 / 8
10,548
703
5,894
16,140
14,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lordturnage
Danzaburou
16
7 / 4 / 7
12,044
803
19,085
12,688
3,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ScyllaPersephoneMorgan Le FayGilgameshAres

VS

Bans
AthenaBastetCerberusFenrirSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
10,761
717
11,056
13,650
6,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
EvelNik
Khepri
13
2 / 7 / 9
10,837
722
4,815
20,308
22,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
7 / 4 / 4
11,322
755
16,492
14,444
5,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
15
Kills
12
12
Deaths
15
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
W
Poseidon
Dsmirk
Poseidon
5
5
7
1.7
L
Khepri
EvelNik
Khepri
2
7
9
0.93
W
Bacchus
Mr MoFire
Bacchus
3
3
8
2.33
L
7
4
4
2.25
W
Danzaburou
lordturnage
Danzaburou
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,841
Damage
32,363
41,192
Taken
48,402
21,314
Mitigated
34,990
4,369
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,056
295
723
5,402
13,650
6,610
843
4,057
9,593
48,965
0
W
Poseidon
Dsmirk
Poseidon
10,862
1,734
114
2,154
12,364
3,004
826
5,029
7,085
45,609
0
L
Khepri
EvelNik
Khepri
4,815
407
0
4,739
20,308
22,538
286
6,220
14,088
10,985
0
W
Bacchus
Mr MoFire
Bacchus
5,894
963
75
858
16,140
14,603
302
4,593
11,178
10,669
0
L
16,492
7,491
0
3,357
14,444
5,842
2,311
6,828
7,616
0
57,852
W
Danzaburou
lordturnage
Danzaburou
19,085
7,600
0
1,168
12,688
3,707
1,812
5,741
6,720
0
46,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,429
Gold Earned
32,920
135
Minions Killed
176
3
Camps Cleared
9
793,203
Distance Traveled
721,768
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,761
717
93
6
5
218,903
4
W
Poseidon
10,837
722
78
5
2
256,850
2
L
Khepri
10,837
722
12
1
0
253,130
7
W
Bacchus
10,548
703
7
0
0
288,539
3
L
Medusa
11,322
755
71
5
4
249,735
2
W
Danzaburou
12,044
803
50
3
1
247,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role