Player Matchup

Artemis
Artemis
EA420
Artemis
Level 28
God Stats
7W - 1L
1,829 SR
Queue Stats
165W - 128L
1,584 Elo+
Solo
Susano
Susano
Kymlak
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,176 Elo+
Solo
Discordia
Discordia
MORTIMERKILLZ
Discordia
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,514 Elo+
Party 1
Set
Set
Podzol Golem
Set
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
31W - 20L
1,496 Elo+
Party 1
Anubis
Anubis
TheOldSaltyCrab
Anubis
Level 109
God Stats
2W - 0L
1,882 SR
Queue Stats
40W - 27L
1,524 Elo+
Party 1
Team Averages
Level 71
1,683 SR
1,459 Elo+

VS

Team Averages
Level 79
1,455 SR
1,522 Elo+
Bacchus
Bacchus
Butterkesky
Bacchus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 131L
1,807 Elo+
Party 2
Serqet
Serqet
DoubleJhota
Serqet
Level 89
God Stats
0W - 3L
1,248 SR
Queue Stats
258W - 286L
1,462 Elo+
Solo
Neith
Neith
Easty
Neith
Level 99
God Stats
1W - 2L
1,537 SR
Queue Stats
92W - 91L
1,415 Elo+
Party 3
Heimdallr
Heimdallr
Easty585
Heimdallr
Level 76
God Stats
1W - 4L
1,383 SR
Queue Stats
154W - 157L
1,416 Elo+
Party 3
Sun Wukong
Sun Wukong
Hakaishin_Akuma
Sun Wukong
Level 117
God Stats
3W - 3L
1,607 SR
Queue Stats
245W - 165L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EA420
Artemis
20
13 / 3 / 9
13,760
809
35,179
11,807
6,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Kymlak
Susano
17
4 / 9 / 15
11,314
666
11,705
15,156
7,611
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
MORTIMERKILLZ
Discordia
18
0 / 5 / 17
10,923
643
9,930
12,007
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 17
11,484
676
9,886
22,552
11,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 2 / 13
14,789
870
17,533
14,999
7,963
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Butterkesky
Bacchus
19
3 / 4 / 18
11,218
660
8,771
17,644
23,643
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
15
0 / 7 / 11
9,591
564
2,813
11,721
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Easty
Neith
20
16 / 4 / 5
13,450
791
23,462
18,050
7,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Easty585
Heimdallr
17
3 / 10 / 13
10,900
641
13,475
21,990
8,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Hakaishin_Akuma
Sun Wukong
19
3 / 3 / 16
11,312
665
15,161
22,285
17,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
88
27
Kills
25
25
Deaths
28
71
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Butterkesky
Bacchus
3
4
18
3
L
Serqet
0
7
11
0.79
W
Artemis
EA420
Artemis
13
3
9
5.83
L
Neith
Easty
Neith
16
4
5
4.63
L
Heimdallr
Easty585
Heimdallr
3
10
13
0.95
L
Sun Wukong
Hakaishin_Akuma
Sun Wukong
3
3
16
3.67
W
Susano
Kymlak
Susano
4
9
15
1.28
W
Discordia
MORTIMERKILLZ
Discordia
0
5
17
1.7
W
2
6
17
1.75
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,233
Damage
63,682
76,521
Taken
91,690
38,951
Mitigated
61,276
27,266
Healing
37,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Butterkesky
Bacchus
8,771
522
1,967
3,777
17,644
23,643
665
4,720
12,924
14,804
0
L
Serqet
2,813
606
1,939
1,118
11,721
3,644
1,044
3,676
8,045
0
5,256
W
Artemis
EA420
Artemis
35,179
15,574
1,448
3,012
11,807
6,306
1,979
1,023
10,784
0
52,298
L
Neith
Easty
Neith
23,462
11,313
2,625
7,029
18,050
7,839
1,376
5,940
12,110
0
47,668
L
Heimdallr
Easty585
Heimdallr
13,475
2,861
894
4,763
21,990
8,199
248
7,844
14,146
0
30,131
L
Sun Wukong
Hakaishin_Akuma
Sun Wukong
15,161
1,470
4,040
9,065
22,285
17,951
338
5,283
17,002
1,190
35,125
W
Susano
Kymlak
Susano
11,705
1,698
0
732
15,156
7,611
0
1,925
13,228
0
20,172
W
Discordia
MORTIMERKILLZ
Discordia
9,930
418
1,513
2,771
12,007
5,201
474
1,768
10,239
29,076
0
W
9,886
2,984
669
6,646
22,552
11,870
90
2,808
19,744
0
18,972
W
17,533
443
1,752
8,723
14,999
7,963
2,440
1,825
12,978
58,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,270
Gold Earned
56,471
180
Minions Killed
148
0
Camps Cleared
0
1,500,980
Distance Traveled
1,444,590
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,218
660
14
1
0
306,054
0
L
Serqet
9,591
564
6
0
0
267,374
1
W
Artemis
13,760
809
29
2
0
268,222
0
L
Neith
13,450
791
61
4
0
276,383
0
L
Heimdallr
10,900
641
27
2
0
251,663
0
L
Sun Wukong
11,312
665
40
2
0
343,116
0
W
Susano
11,314
666
18
1
0
316,793
4
W
Discordia
10,923
643
29
2
0
282,868
0
W
Set
11,484
676
18
1
0
316,365
0
W
Anubis
14,789
870
86
5
0
316,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role