Player Matchup

Nemesis
Nemesis
EMESIS1998
Nemesis
Level 16
God Stats
1W - 2L
1,219 SR
Queue Stats
2W - 6L
1,090 Elo+
Party 1
Thor
Thor
LordApolloJJPX
Thor
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
298W - 440L
1,289 Elo+
Solo
Bellona
Bellona
QuackBerto
Bellona
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,090 Elo+
Party 1
Medusa
Medusa
actionmarco
Medusa
Level 25
God Stats
3W - 3L
1,948 SR
Queue Stats
9W - 19L
1,290 Elo+
Party 4
Ares
Ares
santos1s
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,331 Elo+
Party 4
Team Averages
Level 22
1,533 SR
1,218 Elo+

VS

Team Averages
Level 35
1,462 SR
1,419 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ErgorMe
Bellona
Level 39
God Stats
60W - 61L
1,441 SR
Queue Stats
148W - 175L
1,339 Elo+
Party 2
Ra
Ra
IntVirus
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,464 Elo+
Party 2
Ymir
Ymir
Raymondel
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Athena
Athena
Wartymender
Athena
Level 27
God Stats
6W - 4L
1,371 SR
Queue Stats
62W - 48L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EMESIS1998
Nemesis
11
5 / 3 / 1
7,211
555
5,811
7,754
2,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 1
6,454
496
3,284
9,905
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
QuackBerto
Bellona
9
1 / 6 / 0
6,047
465
1,293
8,316
5,659
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
10
2 / 2 / 1
5,775
444
4,180
6,508
1,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 3 / 2
5,483
422
1,738
9,484
4,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
4 / 2 / 1
6,717
517
8,943
6,060
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ErgorMe
Bellona
14
9 / 1 / 0
8,432
649
8,288
7,776
6,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 4 / 1
6,708
516
2,963
5,320
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
0 / 2 / 5
6,198
477
2,892
8,547
4,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
9
1 / 0 / 1
6,126
471
1,902
7,564
3,927
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
15
15
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
1
2.25
L
Nemesis
EMESIS1998
Nemesis
5
3
1
1.83
W
Bellona
ErgorMe
Bellona
9
1
0
9
W
1
4
1
0.38
L
1
1
1
1.5
L
Bellona
QuackBerto
Bellona
1
6
0
0.17
W
Ymir
0
2
5
1.25
W
Athena
1
0
1
1.5
L
Medusa
2
2
1
1.25
L
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
24,988
41,967
Taken
35,267
18,128
Mitigated
18,455
7,598
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,943
3,575
225
2,014
6,060
2,368
552
545
5,515
0
35,380
L
Nemesis
EMESIS1998
Nemesis
5,811
2,330
0
2,068
7,754
2,885
1,060
1,694
6,060
0
27,156
W
Bellona
ErgorMe
Bellona
8,288
2,501
0
2,662
7,776
6,683
726
0
7,776
3,281
38,105
W
2,963
150
0
793
5,320
1,473
246
0
5,320
31,820
0
L
3,284
663
0
489
9,905
3,264
0
3,393
6,512
0
40,463
L
Bellona
QuackBerto
Bellona
1,293
587
0
1,182
8,316
5,659
1,014
274
8,042
0
17,156
W
Ymir
2,892
1,325
0
280
8,547
4,004
140
1,145
7,402
16,777
0
W
Athena
1,902
456
0
488
7,564
3,927
260
48
7,516
27,791
0
L
Medusa
4,180
2,290
0
2,032
6,508
1,964
0
1,057
5,451
0
21,960
L
Ares
1,738
203
0
1,827
9,484
4,356
24
2,030
7,454
13,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
34,181
200
Minions Killed
302
0
Camps Cleared
0
1,253,762
Distance Traveled
1,206,067
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,717
517
68
5
0
226,819
3
L
Nemesis
7,211
555
54
4
0
267,721
0
W
Bellona
8,432
649
83
6
0
290,849
1
W
Ra
6,708
516
73
6
0
248,306
3
L
Thor
6,454
496
67
5
0
270,261
0
L
Bellona
6,047
465
37
3
0
243,180
0
W
Ymir
6,198
477
21
2
0
237,337
2
W
Athena
6,126
471
57
4
0
202,756
0
L
Medusa
5,775
444
29
2
0
225,021
0
L
Ares
5,483
422
13
1
0
247,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role