Player Matchup

Sun Wukong
Sun Wukong
ELROCHAVI
Sun Wukong
Level 109
God Stats
11W - 8L
1,814 SR
Queue Stats
69W - 83L
1,489 Elo+
Solo
Cthulhu
Cthulhu
PublicAxe
Cthulhu
Level 121
God Stats
3W - 5L
1,564 SR
Queue Stats
217W - 200L
1,549 Elo+
Solo
Charybdis
Charybdis
TeddyGamer75
Charybdis
Level 115
God Stats
20W - 27L
1,604 SR
Queue Stats
575W - 542L
1,543 Elo+
Party 1
Da Ji
Da Ji
killerginger310
Da Ji
Level 105
God Stats
8W - 5L
1,838 SR
Queue Stats
167W - 165L
1,475 Elo+
Solo
Persephone
Persephone
moonclxps
Persephone
Level 87
God Stats
30W - 19L
1,610 SR
Queue Stats
276W - 244L
1,553 Elo+
Party 1
Team Averages
Level 107
1,686 SR
1,522 Elo+

VS

Team Averages
Level 134
1,530 SR
1,543 Elo+
Raijin
Raijin
Convict740
Raijin
Level 141
God Stats
25W - 25L
1,550 SR
Queue Stats
1,166W - 1,151L
1,575 Elo+
Party 2
Charybdis
Charybdis
ElbowDeepInU
Charybdis
Level 145
God Stats
8W - 9L
1,500 SR
Queue Stats
488W - 522L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
FadedOnThe360
Cabrakan
Level 156
God Stats
3W - 8L
1,319 SR
Queue Stats
59W - 56L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
TyrWrecks
Gilgamesh
Level 104
God Stats
10W - 3L
1,836 SR
Queue Stats
534W - 542L
1,553 Elo+
Party 2
Yemoja
Yemoja
iLegit ChimpanZ
Yemoja
Level 122
God Stats
13W - 16L
1,446 SR
Queue Stats
800W - 775L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELROCHAVI
Sun Wukong
16
3 / 3 / 1
10,037
558
9,632
16,053
8,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
PublicAxe
Cthulhu
11
2 / 5 / 5
7,849
436
8,602
14,102
10,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TeddyGamer75
Charybdis
14
2 / 4 / 4
9,377
521
6,580
10,642
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 6 / 3
10,099
561
8,132
13,800
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
moonclxps
Persephone
15
2 / 5 / 2
9,934
552
12,244
13,950
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Convict740
Raijin
17
9 / 2 / 3
10,816
601
13,198
14,250
5,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ElbowDeepInU
Charybdis
16
5 / 3 / 5
10,025
557
9,224
11,698
3,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
FadedOnThe360
Cabrakan
17
6 / 4 / 1
10,933
607
12,790
15,460
10,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TyrWrecks
Gilgamesh
15
0 / 5 / 11
9,387
522
7,682
15,122
9,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 8
9,216
512
5,237
11,557
8,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
17
Kills
23
23
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
Convict740
Raijin
9
2
3
5.25
L
Sun Wukong
ELROCHAVI
Sun Wukong
3
3
1
1.17
W
Charybdis
ElbowDeepInU
Charybdis
5
3
5
2.5
W
Cabrakan
FadedOnThe360
Cabrakan
6
4
1
1.63
L
Cthulhu
PublicAxe
Cthulhu
2
5
5
0.9
L
Charybdis
TeddyGamer75
Charybdis
2
4
4
1
W
Gilgamesh
TyrWrecks
Gilgamesh
0
5
11
1.1
W
3
3
8
2.33
L
8
6
3
1.58
L
Persephone
moonclxps
Persephone
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,190
Damage
48,131
68,547
Taken
68,087
34,268
Mitigated
38,259
16,122
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Convict740
Raijin
13,198
1,252
0
2,970
14,250
5,940
43
8,331
5,649
72,192
0
L
Sun Wukong
ELROCHAVI
Sun Wukong
9,632
2,330
0
7,254
16,053
8,837
422
9,917
6,136
0
63,392
W
Charybdis
ElbowDeepInU
Charybdis
9,224
6,524
0
4,608
11,698
3,733
4,489
1,917
9,781
0
73,057
W
Cabrakan
FadedOnThe360
Cabrakan
12,790
1,317
0
5,262
15,460
10,477
238
950
14,463
70,262
0
L
Cthulhu
PublicAxe
Cthulhu
8,602
1,451
94
997
14,102
10,327
0
4,487
9,615
31,143
0
L
Charybdis
TeddyGamer75
Charybdis
6,580
2,433
0
1,698
10,642
3,717
196
3,676
6,966
0
58,841
W
Gilgamesh
TyrWrecks
Gilgamesh
7,682
2,748
0
3,061
15,122
9,499
352
4,431
10,568
0
62,057
W
5,237
817
2,193
1,734
11,557
8,610
291
5,090
6,387
34,617
0
L
8,132
2,023
0
2,248
13,800
7,121
0
3,400
10,400
2,159
59,797
L
Persephone
moonclxps
Persephone
12,244
563
140
3,691
13,950
4,266
188
9,740
4,205
64,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,296
Gold Earned
50,377
514
Minions Killed
527
0
Camps Cleared
0
1,503,340
Distance Traveled
1,664,796
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,816
601
123
7
0
327,159
3
L
Sun Wukong
10,037
558
138
8
0
315,644
4
W
Charybdis
10,025
557
123
7
0
321,367
0
W
Cabrakan
10,933
607
141
8
0
319,662
2
L
Cthulhu
7,849
436
38
2
0
265,944
0
L
Charybdis
9,377
521
119
7
0
278,893
2
W
Gilgamesh
9,387
522
99
6
0
372,899
0
W
Yemoja
9,216
512
41
2
0
323,709
2
L
Da Ji
10,099
561
95
5
0
334,094
2
L
Persephone
9,934
552
124
7
0
308,765
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role