Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Raawhit
Tiamat
Level 25
God Stats
19W - 7L
1,777 SR
Queue Stats
162W - 125L
1,574 Elo+
Party 1
Ymir
Ymir
SK0RPIIAN
Ymir
Level 16
God Stats
40W - 14L
1,741 SR
Queue Stats
42W - 19L
1,634 Elo+
Party 1
Da Ji
Da Ji
Tac0Slayer
Da Ji
Level 26
God Stats
14W - 8L
1,500 SR
Queue Stats
169W - 118L
1,604 Elo+
Party 1
Artemis
Artemis
wizzarrdd
Artemis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Team Averages
Level 31
1,604 SR
1,562 Elo+

VS

Team Averages
Level 24
1,532 SR
1,537 Elo+
Osiris
Osiris
LordNota
Osiris
Level 25
God Stats
35W - 28L
1,619 SR
Queue Stats
92W - 71L
1,577 Elo+
Solo
Olorun
Olorun
MeetYoDoom
Olorun
Level 22
God Stats
11W - 8L
1,634 SR
Queue Stats
93W - 88L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Yaztrox
Sylvanus
Level 30
God Stats
2W - 2L
1,429 SR
Queue Stats
134W - 124L
1,526 Elo+
Solo
Bellona
Bellona
gh2001
Bellona
Level 25
God Stats
6W - 7L
1,246 SR
Queue Stats
83W - 93L
1,416 Elo+
Solo
Charybdis
Charybdis
traviszoume
Charybdis
Level 17
God Stats
36W - 40L
1,735 SR
Queue Stats
139W - 124L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 1 / 9
7,111
1,185
6,132
8,319
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Raawhit
Tiamat
13
4 / 3 / 7
7,484
1,247
5,502
5,385
4,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 1 / 5
6,509
1,085
2,859
6,685
6,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
12
2 / 4 / 4
6,780
1,130
5,124
7,017
3,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
wizzarrdd
Artemis
12
4 / 1 / 2
7,649
1,275
8,198
6,289
2,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

327

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LordNota
Osiris
13
4 / 1 / 5
7,588
1,265
8,643
6,916
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
MeetYoDoom
Olorun
13
3 / 2 / 5
7,610
1,268
6,543
5,517
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Yaztrox
Sylvanus
11
0 / 1 / 3
5,995
999
2,726
3,798
2,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
gh2001
Bellona
11
2 / 5 / 3
6,320
1,053
4,613
8,716
4,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
traviszoume
Charybdis
12
1 / 2 / 6
6,672
1,112
6,471
5,422
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
11
Kills
10
10
Deaths
11
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
9
4.5
L
Osiris
LordNota
Osiris
4
1
5
6.5
L
Olorun
MeetYoDoom
Olorun
3
2
5
2.75
W
Tiamat
Raawhit
Tiamat
4
3
7
2.5
W
Ymir
1
1
5
3.5
W
Da Ji
2
4
4
1
L
Sylvanus
Yaztrox
Sylvanus
0
1
3
1.5
L
Bellona
gh2001
Bellona
2
5
3
0.7
L
Charybdis
traviszoume
Charybdis
1
2
6
2
W
Artemis
wizzarrdd
Artemis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
28,996
33,695
Taken
30,369
24,559
Mitigated
16,512
3,885
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,132
437
470
1,682
8,319
7,547
0
3,011
5,308
12,270
0
L
Osiris
LordNota
Osiris
8,643
2,231
0
891
6,916
5,514
0
3,614
3,302
4,933
9,720
L
Olorun
MeetYoDoom
Olorun
6,543
2,550
539
1,382
5,517
2,107
0
2,810
2,707
28,609
0
W
Tiamat
Raawhit
Tiamat
5,502
343
0
820
5,385
4,530
0
2,632
2,753
13,767
0
W
Ymir
2,859
571
0
0
6,685
6,179
0
2,410
4,275
13,104
0
W
Da Ji
5,124
983
0
250
7,017
3,716
0
1,211
5,806
0
12,731
L
Sylvanus
Yaztrox
Sylvanus
2,726
486
210
532
3,798
2,281
0
1,164
2,634
3,980
0
L
Bellona
gh2001
Bellona
4,613
1,505
0
336
8,716
4,677
0
5,145
3,571
0
5,191
L
Charybdis
traviszoume
Charybdis
6,471
3,126
0
1,120
5,422
1,933
0
1,760
3,662
0
16,740
W
Artemis
wizzarrdd
Artemis
8,198
4,331
0
663
6,289
2,587
0
2,298
3,991
0
20,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
34,185
104
Minions Killed
103
7
Camps Cleared
4
603,669
Distance Traveled
522,092
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,111
1,185
17
3
0
130,747
0
L
Osiris
7,588
1,265
18
3
0
142,791
0
L
Olorun
7,610
1,268
54
9
2
115,806
0
W
Tiamat
7,484
1,247
14
2
1
124,853
0
W
Ymir
6,509
1,085
16
3
1
116,908
0
W
Da Ji
6,780
1,130
23
4
3
121,383
0
L
Sylvanus
5,995
999
1
0
0
52,954
0
L
Bellona
6,320
1,053
2
0
0
96,682
0
L
Charybdis
6,672
1,112
28
5
2
113,859
0
W
Artemis
7,649
1,275
34
6
2
109,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role