Player Matchup

Ymir
Ymir
Daftsu
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Agni
Agni
Dragonturtle
Agni
Level 38
God Stats
1W - 0L
1,785 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OogieBoogiMan
Danzaburou
Level 155
God Stats
5W - 4L
1,681 SR
Queue Stats
22W - 17L
1,617 Elo+
Party 1
Team Averages
Level 68
1,655 SR
1,539 Elo+

VS

Team Averages
Level 48
1,399 SR
1,363 Elo+
Charybdis
Charybdis
Jvrdnn
Charybdis
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 54L
1,465 Elo+
Party 2
Neith
Neith
Novastormwolf66
Neith
Level 6
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 4L
1,160 Elo+
Solo
Cthulhu
Cthulhu
Tikpa
Cthulhu
Level 87
God Stats
5W - 5L
1,481 SR
Queue Stats
136W - 121L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daftsu
Ymir
10
1 / 0 / 9
7,022
702
2,526
6,165
3,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 8
7,327
733
2,892
3,358
1,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OogieBoogiMan
Danzaburou
12
7 / 0 / 3
8,401
840
12,920
6,701
2,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jvrdnn
Charybdis
11
0 / 1 / 0
6,471
647
3,487
6,476
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 10 / 0
5,771
577
2,261
8,965
2,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Tikpa
Cthulhu
11
0 / 1 / 0
6,927
693
5,506
7,948
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
Daftsu
Ymir
1
0
9
5.5
W
3
0
8
7
L
Charybdis
Jvrdnn
Charybdis
0
1
0
0
L
0
10
0
0
W
Danzaburou
OogieBoogiMan
Danzaburou
7
0
3
8.5
L
Cthulhu
Tikpa
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
11,254
16,224
Taken
23,389
6,839
Mitigated
12,073
6,179
Healing
2,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Daftsu
Ymir
2,526
793
0
1,711
6,165
3,336
166
2,425
3,740
3,715
0
W
2,892
394
0
670
3,358
1,051
398
802
2,556
18,606
0
L
Charybdis
Jvrdnn
Charybdis
3,487
1,594
0
1,048
6,476
2,821
0
1,429
5,047
0
21,793
L
2,261
1,217
0
484
8,965
2,694
0
2,817
6,148
0
8,020
W
Danzaburou
OogieBoogiMan
Danzaburou
12,920
6,020
0
3,798
6,701
2,452
848
2,608
4,093
0
40,794
L
Cthulhu
Tikpa
Cthulhu
5,506
0
0
523
7,948
6,558
0
1,376
6,572
22,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,750
Gold Earned
19,169
116
Minions Killed
112
4
Camps Cleared
5
507,254
Distance Traveled
564,820
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,022
702
4
0
0
160,576
1
W
Agni
7,327
733
36
4
1
176,820
0
L
Charybdis
6,471
647
50
5
3
183,525
2
L
Neith
5,771
577
7
1
1
159,440
0
W
Danzaburou
8,401
840
76
8
3
169,858
1
L
Cthulhu
6,927
693
55
6
1
221,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role