Player Matchup

Ymir
Ymir
I0K_Vlone
Ymir
Level 102
God Stats
8W - 10L
1,369 SR
Queue Stats
712W - 738L
1,447 Elo+
Solo
Charybdis
Charybdis
KingPoet656
Charybdis
Level 86
God Stats
2W - 0L
1,582 SR
Queue Stats
44W - 33L
1,541 Elo+
Solo
Fenrir
Fenrir
Patoorate24
Fenrir
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
292W - 302L
1,448 Elo+
Solo
Discordia
Discordia
TRLS_thailey_Fr
Discordia
Level 52
God Stats
2W - 2L
1,246 SR
Queue Stats
68W - 77L
1,386 Elo+
Solo
Chaac
Chaac
otokouso
Chaac
Level 102
God Stats
11W - 5L
1,546 SR
Queue Stats
34W - 18L
1,533 Elo+
Solo
Team Averages
Level 84
1,449 SR
1,471 Elo+

VS

Team Averages
Level 100
1,488 SR
1,444 Elo+
Baron Samedi
Baron Samedi
RyeGuy98
Baron Samedi
Level 85
God Stats
7W - 5L
1,643 SR
Queue Stats
53W - 42L
1,528 Elo+
Solo
Khepri
Khepri
TonyMontana3000
Khepri
Level 144
God Stats
10W - 17L
1,534 SR
Queue Stats
201W - 212L
1,402 Elo+
Solo
Charybdis
Charybdis
X-_Katryne_-X
Charybdis
Level 143
God Stats
1W - 3L
1,264 SR
Queue Stats
229W - 233L
1,444 Elo+
Solo
Pele
Pele
butthead34567
Pele
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 93L
1,409 Elo+
Solo
Hera
Hera
shank30
Hera
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
8 / 4 / 17
11,807
1,181
12,601
14,749
9,453
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
KingPoet656
Charybdis
18
6 / 3 / 14
11,732
1,173
16,519
13,973
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
3 / 3 / 12
10,224
1,022
9,566
12,426
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
TRLS_thailey_Fr
Discordia
17
3 / 3 / 12
10,796
1,080
10,549
9,898
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
otokouso
Chaac
18
10 / 0 / 14
12,650
1,265
19,764
12,210
14,581
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

238

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RyeGuy98
Baron Samedi
17
2 / 2 / 7
10,532
1,053
11,384
11,413
7,217
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 3
9,279
928
4,574
9,674
15,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
X-_Katryne_-X
Charybdis
16
1 / 14 / 8
9,567
957
12,668
22,778
8,353
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 8 / 7
10,646
1,065
16,008
17,994
8,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
shank30
Hera
16
5 / 4 / 4
11,005
1,101
10,258
13,008
5,214
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
30
Kills
13
13
Deaths
30
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
4
17
4.13
W
Charybdis
KingPoet656
Charybdis
6
3
14
4.33
W
Fenrir
3
3
12
3
L
Baron Samedi
RyeGuy98
Baron Samedi
2
2
7
2.75
W
Discordia
TRLS_thailey_Fr
Discordia
3
3
12
3
L
2
2
3
1.75
L
Charybdis
X-_Katryne_-X
Charybdis
1
14
8
0.36
L
3
8
7
0.81
W
Chaac
otokouso
Chaac
10
0
14
17
L
Hera
shank30
Hera
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,999
Damage
54,892
63,256
Taken
74,867
39,475
Mitigated
44,613
15,235
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,601
2,596
484
2,633
14,749
9,453
0
5,995
8,754
20,517
0
W
Charybdis
KingPoet656
Charybdis
16,519
9,170
0
3,274
13,973
5,098
0
6,876
7,097
0
43,111
W
Fenrir
9,566
2,536
0
1,694
12,426
6,089
0
3,416
8,773
0
22,331
L
Baron Samedi
RyeGuy98
Baron Samedi
11,384
786
1,992
2,132
11,413
7,217
0
1,966
9,447
38,300
0
W
Discordia
TRLS_thailey_Fr
Discordia
10,549
1,063
372
1,314
9,898
4,254
0
3,874
6,024
29,358
0
L
4,574
307
0
0
9,674
15,332
0
3,649
6,025
10,634
0
L
Charybdis
X-_Katryne_-X
Charybdis
12,668
9,167
0
784
22,778
8,353
0
7,166
15,612
0
20,216
L
16,008
5,325
0
473
17,994
8,497
0
5,598
12,396
0
30,445
W
Chaac
otokouso
Chaac
19,764
4,783
0
5,464
12,210
14,581
0
6,055
6,155
1,248
44,548
L
Hera
shank30
Hera
10,258
3,572
0
304
13,008
5,214
0
5,214
7,794
29,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,209
Gold Earned
51,029
195
Minions Killed
156
13
Camps Cleared
4
950,169
Distance Traveled
916,361
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,807
1,181
11
1
1
175,377
0
W
Charybdis
11,732
1,173
59
6
7
184,913
0
W
Fenrir
10,224
1,022
24
2
5
188,967
1
L
Baron Samedi
10,532
1,053
60
6
2
192,792
0
W
Discordia
10,796
1,080
39
4
0
172,781
0
L
Khepri
9,279
928
6
1
0
147,612
0
L
Charybdis
9,567
957
11
1
0
159,680
0
L
Pele
10,646
1,065
34
3
2
216,200
0
W
Chaac
12,650
1,265
62
6
0
228,131
1
L
Hera
11,005
1,101
45
5
0
200,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role