Player Matchup

Hercules
Hercules
jdubbs585
Hercules
Level 44
God Stats
19W - 20L
1,529 SR
Queue Stats
136W - 154L
1,323 Elo+
Party 1
Vulcan
Vulcan
jsmoove135
Vulcan
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 83L
1,280 Elo+
Party 1
Neith
Neith
sharminion
Neith
Level 59
God Stats
1W - 4L
1,555 SR
Queue Stats
7W - 21L
1,261 Elo+
Solo
Team Averages
Level 43
1,528 SR
1,288 Elo+

VS

Team Averages
Level 19
1,548 SR
1,342 Elo+
Loki
Loki
Biranie
Loki
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,387 Elo+
Party 2
Neith
Neith
LilYomTpro
Neith
Level 24
God Stats
53W - 73L
1,394 SR
Queue Stats
74W - 136L
1,258 Elo+
Solo
Jormungandr
Jormungandr
YianFatalis
Jormungandr
Level 13
God Stats
9W - 2L
1,750 SR
Queue Stats
13W - 11L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
jdubbs585
Hercules
18
8 / 7 / 10
14,942
747
16,056
20,494
23,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
jsmoove135
Vulcan
19
8 / 5 / 14
14,639
732
19,201
13,532
7,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
17
7 / 8 / 10
14,818
741
26,189
17,358
5,966
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Biranie
Loki
15
5 / 6 / 8
12,396
620
12,788
22,966
10,400
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
18
11 / 10 / 6
14,828
741
16,325
19,770
7,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
YianFatalis
Jormungandr
16
4 / 7 / 12
12,575
629
13,241
28,835
27,175
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
23
Kills
20
20
Deaths
23
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
Biranie
Loki
5
6
8
1.5
L
Neith
11
10
6
1.4
L
Jormungandr
YianFatalis
Jormungandr
4
7
12
1.43
W
Hercules
jdubbs585
Hercules
8
7
10
1.86
W
Vulcan
jsmoove135
Vulcan
8
5
14
3
W
Neith
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,446
Damage
42,354
51,384
Taken
71,571
36,784
Mitigated
45,026
9,265
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Biranie
Loki
12,788
3,233
0
250
22,966
10,400
804
7,671
15,295
0
34,644
L
Neith
16,325
8,158
352
5,108
19,770
7,451
644
6,656
13,114
0
52,572
L
Jormungandr
YianFatalis
Jormungandr
13,241
2,959
0
250
28,835
27,175
18
5,380
23,455
41,707
0
W
Hercules
jdubbs585
Hercules
16,056
5,697
673
3,858
20,494
23,362
536
5,638
14,856
0
33,894
W
Vulcan
jsmoove135
Vulcan
19,201
5,774
230
2,209
13,532
7,456
338
4,716
8,816
61,914
0
W
Neith
26,189
13,433
165
2,130
17,358
5,966
1,631
4,080
13,278
0
63,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
39,799
191
Minions Killed
183
3
Camps Cleared
10
1,012,308
Distance Traveled
961,652
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,396
620
47
2
4
363,869
1
L
Neith
14,828
741
78
4
4
257,563
0
L
Jormungandr
12,575
629
58
3
2
340,220
0
W
Hercules
14,942
747
31
2
0
353,572
1
W
Vulcan
14,639
732
87
4
2
345,340
0
W
Neith
14,818
741
73
4
1
313,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role