Player Matchup

Fenrir
Fenrir
KingTelly
Fenrir
Level 152
God Stats
1W - 1L
1,380 SR
Queue Stats
18W - 19L
1,436 Elo+
Party 1
Nemesis
Nemesis
Kvng Slimm
Nemesis
Level 36
God Stats
3W - 2L
1,518 SR
Queue Stats
14W - 17L
1,438 Elo+
Party 1
Sol
Sol
gazeofwinter347
Sol
Level 128
God Stats
19W - 24L
1,532 SR
Queue Stats
81W - 115L
1,416 Elo+
Solo
Team Averages
Level 105
1,477 SR
1,430 Elo+

VS

Team Averages
Level 105
1,526 SR
1,484 Elo+
Kuzenbo
Kuzenbo
Nappa Carl
Kuzenbo
Level 115
God Stats
40W - 38L
1,578 SR
Queue Stats
201W - 225L
1,492 Elo+
Solo
Chronos
Chronos
Paint-_-Chip
Chronos
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 284L
1,460 Elo+
Party 2
Charybdis
Charybdis
aj_be_killin
Charybdis
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
416W - 417L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KingTelly
Fenrir
10
1 / 1 / 6
6,671
667
3,549
8,241
3,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Kvng Slimm
Nemesis
11
4 / 0 / 4
7,236
724
1,089
3,267
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 1 / 4
7,801
780
12,951
8,092
2,512
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nappa Carl
Kuzenbo
10
1 / 1 / 1
6,102
610
3,921
5,408
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Paint-_-Chip
Chronos
8
0 / 3 / 1
5,803
580
2,836
7,029
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
aj_be_killin
Charybdis
9
1 / 6 / 1
6,062
606
5,504
8,304
2,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
KingTelly
Fenrir
1
1
6
4
W
Nemesis
Kvng Slimm
Nemesis
4
0
4
6
L
Kuzenbo
Nappa Carl
Kuzenbo
1
1
1
1.5
L
Chronos
Paint-_-Chip
Chronos
0
3
1
0.17
L
Charybdis
aj_be_killin
Charybdis
1
6
1
0.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,589
Damage
12,261
19,600
Taken
20,741
7,415
Mitigated
10,159
7,929
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
KingTelly
Fenrir
3,549
1,033
180
2,107
8,241
3,792
0
2,955
5,286
0
12,736
W
Nemesis
Kvng Slimm
Nemesis
1,089
0
0
261
3,267
1,111
0
1,022
2,245
0
7,762
L
Kuzenbo
Nappa Carl
Kuzenbo
3,921
956
0
446
5,408
5,110
42
3,272
2,136
12,287
0
L
Chronos
Paint-_-Chip
Chronos
2,836
945
0
402
7,029
2,243
0
4,814
2,215
14,923
0
L
Charybdis
aj_be_killin
Charybdis
5,504
2,511
0
1,039
8,304
2,806
0
5,113
3,191
0
16,843
W
12,951
3,159
194
5,187
8,092
2,512
606
3,402
4,690
48,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
17,967
135
Minions Killed
75
7
Camps Cleared
1
572,804
Distance Traveled
480,234
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,671
667
28
3
2
196,267
0
W
Nemesis
7,236
724
18
2
1
181,980
0
L
Kuzenbo
6,102
610
14
1
1
172,212
1
L
Chronos
5,803
580
27
3
0
146,747
1
L
Charybdis
6,062
606
34
3
0
161,275
2
W
Sol
7,801
780
89
9
4
194,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role