Player Matchup

Hercules
Hercules
KingOf TheDevil
Hercules
Level 126
God Stats
3W - 1L
1,699 SR
Queue Stats
49W - 48L
1,405 Elo+
Party 1
Eset
Eset
fireman6229
Eset
Level 80
God Stats
45W - 38L
1,619 SR
Queue Stats
46W - 43L
1,524 Elo+
Party 1
Charybdis
Charybdis
stankyshankey
Charybdis
Level 69
God Stats
2W - 0L
1,844 SR
Queue Stats
153W - 176L
1,351 Elo+
Party 1
Team Averages
Level 92
1,721 SR
1,427 Elo+

VS

Team Averages
Level 84
1,531 SR
1,452 Elo+
Charybdis
Charybdis
Bananaman00184
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,421 Elo+
Party 2
Sol
Sol
CherubicFan8174
Sol
Level 63
God Stats
38W - 31L
1,553 SR
Queue Stats
68W - 71L
1,466 Elo+
Party 2
Merlin
Merlin
RaazarRu
Merlin
Level 144
God Stats
35W - 36L
1,540 SR
Queue Stats
206W - 208L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 3 / 13
11,167
657
9,946
24,083
20,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
10 / 4 / 7
13,222
778
16,077
12,292
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
stankyshankey
Charybdis
15
4 / 6 / 11
11,841
697
8,140
13,634
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bananaman00184
Charybdis
13
1 / 8 / 8
10,357
609
8,260
11,781
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 3 / 4
12,704
747
18,494
16,356
6,973
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
RaazarRu
Merlin
14
3 / 6 / 6
11,356
668
11,569
13,076
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
17
Kills
13
13
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bananaman00184
Charybdis
1
8
8
0.63
L
9
3
4
3.67
W
Hercules
3
3
13
3.17
L
Merlin
RaazarRu
Merlin
3
6
6
1
W
10
4
7
3.38
W
Charybdis
stankyshankey
Charybdis
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
38,323
50,009
Taken
41,213
29,732
Mitigated
16,377
12,419
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bananaman00184
Charybdis
8,260
2,884
0
364
11,781
4,847
222
3,519
8,262
0
30,412
L
18,494
5,899
410
9,451
16,356
6,973
821
7,033
9,323
49,656
0
W
Hercules
9,946
1,769
0
7,423
24,083
20,194
300
12,758
11,325
0
26,621
L
Merlin
RaazarRu
Merlin
11,569
601
0
1,926
13,076
4,557
362
5,914
7,162
35,248
0
W
16,077
847
1,373
3,123
12,292
4,734
416
7,562
4,730
54,291
0
W
Charybdis
stankyshankey
Charybdis
8,140
4,704
0
500
13,634
4,804
2,181
10,310
3,324
0
41,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
34,417
196
Minions Killed
178
9
Camps Cleared
6
964,043
Distance Traveled
836,252
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,357
609
40
2
2
270,599
0
L
Sol
12,704
747
80
5
2
298,863
3
W
Hercules
11,167
657
20
1
1
359,409
1
L
Merlin
11,356
668
58
3
2
266,790
2
W
Eset
13,222
778
92
5
4
313,114
3
W
Charybdis
11,841
697
84
5
4
291,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role