Player Matchup

King Arthur
King Arthur
Bronze III
ACEdvgg7
King Arthur
Bronze III
Level 69
God Stats
1W - 5L
1,524 SR
Queue Stats
9W - 16L
1,327 MMR
Party 1
Jormungandr
Jormungandr
Bronze IV
Kuh-ron
Jormungandr
Bronze IV
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
986 MMR
Party 1
Heimdallr
Heimdallr
Silver I
TheMelloPlaya
Heimdallr
Silver I
Level 73
God Stats
1W - 4L
1,432 SR
Queue Stats
228W - 220L
1,104 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Twigskii_Rl
Erlang Shen
Silver II
Level 127
God Stats
8W - 3L
1,575 SR
Queue Stats
176W - 174L
1,103 MMR
Solo
Raijin
Raijin
Gold V
Uli-445
Raijin
Gold V
Level 121
God Stats
7W - 8L
1,609 SR
Queue Stats
394W - 399L
1,190 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,528 SR
1,142 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,457 SR
1,142 MMR
Sol
Sol
Silver I
DanniOvalle
Sol
Silver I
Level 108
God Stats
52W - 36L
1,604 SR
Queue Stats
499W - 531L
1,177 MMR
Solo
Kali
Kali
Silver I
Ishatmyself_69
Kali
Silver I
Level 59
God Stats
25W - 10L
1,547 SR
Queue Stats
237W - 243L
1,065 MMR
Solo
Neith
Neith
Gold V
Moonshaunted382
Neith
Gold V
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
152W - 161L
1,167 MMR
Solo
Bellona
Bellona
Gold V
NintaiTheProphet
Bellona
Gold V
Level 126
God Stats
1W - 0L
1,313 SR
Queue Stats
48W - 53L
1,212 MMR
Solo
Cabrakan
Cabrakan
Silver I
israGian7
Cabrakan
Silver I
Level 124
God Stats
1W - 0L
1,319 SR
Queue Stats
331W - 330L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACEdvgg7
King Arthur
12
5 / 4 / 2
7,674
512
7,513
14,117
8,724
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Kuh-ron
Jormungandr
11
0 / 0 / 0
6,396
426
2,964
13,311
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
TheMelloPlaya
Heimdallr
1
0 / 0 / 0
4,329
289
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Twigskii_Rl
Erlang Shen
13
4 / 6 / 3
8,120
541
9,343
13,400
7,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Uli-445
Raijin
15
3 / 3 / 2
8,611
574
5,261
9,626
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayAthenaGilgameshPersephoneHades

VS

Bans
Guan YuNemesisArtemisSobekMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,883
526
5,471
8,349
2,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 1
9,979
665
8,630
13,180
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 1 / 2
10,015
668
9,766
9,842
3,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 1
8,867
591
6,385
9,360
7,454
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
israGian7
Cabrakan
11
2 / 2 / 0
7,362
491
4,740
12,750
8,299
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
12
Kills
13
13
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ACEdvgg7
King Arthur
5
4
2
1.5
W
1
3
4
1
W
5
3
1
1.83
L
Jormungandr
Kuh-ron
Jormungandr
0
0
0
0
W
1
1
2
2
W
4
3
1
1.5
L
Heimdallr
TheMelloPlaya
Heimdallr
0
0
0
0
L
Erlang Shen
Twigskii_Rl
Erlang Shen
4
6
3
0.92
L
Raijin
Uli-445
Raijin
3
3
2
1.33
W
Cabrakan
israGian7
Cabrakan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
34,992
50,454
Taken
53,481
29,719
Mitigated
29,441
11,078
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ACEdvgg7
King Arthur
7,513
528
0
3,636
14,117
8,724
0
3,151
10,966
0
36,964
W
5,471
2,121
0
3,398
8,349
2,928
972
3,303
4,740
44,516
0
W
8,630
4,158
0
5,831
13,180
7,301
870
1,080
12,038
0
63,264
L
Jormungandr
Kuh-ron
Jormungandr
2,964
1,223
80
1,315
13,311
10,047
0
1,539
11,772
30,379
0
W
9,766
7,478
0
5,327
9,842
3,459
90
2,225
7,231
0
88,306
W
6,385
1,706
0
1,466
9,360
7,454
561
0
9,360
9,012
37,516
L
Heimdallr
TheMelloPlaya
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
Twigskii_Rl
Erlang Shen
9,343
4,312
0
4,269
13,400
7,592
0
4,517
8,883
0
45,829
L
Raijin
Uli-445
Raijin
5,261
647
0
1,778
9,626
3,356
0
2,348
7,278
54,119
0
W
Cabrakan
israGian7
Cabrakan
4,740
1,042
30
2,990
12,750
8,299
0
819
11,820
32,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
44,106
311
Minions Killed
499
0
Camps Cleared
0
1,116,251
Distance Traveled
1,400,074
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,674
512
69
5
0
284,979
2
W
Sol
7,883
526
82
5
0
280,327
4
W
Kali
9,979
665
103
7
0
298,855
0
L
Jormungandr
6,396
426
52
3
0
265,767
0
W
Neith
10,015
668
167
11
0
245,529
0
W
Bellona
8,867
591
99
7
0
303,133
0
L
Heimdallr
4,329
289
0
0
0
5,742
0
L
Erlang Shen
8,120
541
80
5
0
299,313
6
L
Raijin
8,611
574
110
7
0
260,450
6
W
Cabrakan
7,362
491
48
3
0
272,230
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role