Player Matchup

Raijin
Raijin
BlindDuxio
Raijin
Level 41
God Stats
2W - 1L
1,629 SR
Queue Stats
54W - 56L
1,437 Elo+
Party 3
Bellona
Bellona
Calixo07
Bellona
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 54L
1,438 Elo+
Party 3
Sylvanus
Sylvanus
DelawareDigger1
Sylvanus
Level 108
God Stats
5W - 5L
1,744 SR
Queue Stats
85W - 91L
1,372 Elo+
Party 2
Gilgamesh
Gilgamesh
Pizza_Guy557
Gilgamesh
Level 109
God Stats
9W - 13L
1,490 SR
Queue Stats
66W - 61L
1,448 Elo+
Party 3
Ullr
Ullr
StevethaPirate
Ullr
Level 27
God Stats
1W - 2L
1,108 SR
Queue Stats
21W - 22L
1,361 Elo+
Party 2
Team Averages
Level 65
1,494 SR
1,411 Elo+

VS

Team Averages
Level 44
1,468 SR
1,363 Elo+
Charybdis
Charybdis
BlxkeYeet
Charybdis
Level 44
God Stats
1W - 3L
1,751 SR
Queue Stats
46W - 76L
1,357 Elo+
Solo
Loki
Loki
BongRipsForChaac
Loki
Level 24
God Stats
1W - 4L
1,527 SR
Queue Stats
26W - 33L
1,439 Elo+
Party 4
Bellona
Bellona
MAV3RICK0408
Bellona
Level 41
God Stats
12W - 18L
1,352 SR
Queue Stats
295W - 377L
1,239 Elo+
Party 1
Tiamat
Tiamat
PhantasmGaming
Tiamat
Level 66
God Stats
0W - 2L
1,213 SR
Queue Stats
75W - 69L
1,509 Elo+
Party 4
Jormungandr
Jormungandr
UnsecuredOven
Jormungandr
Level 46
God Stats
26W - 29L
1,500 SR
Queue Stats
492W - 567L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlindDuxio
Raijin
17
11 / 6 / 5
11,485
547
14,164
12,086
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bellona
Calixo07
Bellona
18
3 / 2 / 6
11,104
529
8,738
13,821
14,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
16
4 / 4 / 13
10,558
503
12,361
18,431
9,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Pizza_Guy557
Gilgamesh
20
17 / 0 / 9
13,561
646
21,397
16,154
13,378
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 3 / 10
11,209
534
14,454
14,002
6,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlxkeYeet
Charybdis
11
0 / 9 / 4
7,493
357
3,812
14,498
3,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 11 / 5
9,448
450
6,512
16,367
5,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MAV3RICK0408
Bellona
17
2 / 5 / 1
10,237
487
10,078
18,979
20,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 10 / 1
10,616
506
13,248
19,535
12,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
UnsecuredOven
Jormungandr
15
3 / 8 / 2
9,450
450
7,831
22,083
16,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
42
Kills
15
15
Deaths
43
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
BlindDuxio
Raijin
11
6
5
2.25
L
Charybdis
BlxkeYeet
Charybdis
0
9
4
0.22
L
4
11
5
0.59
W
Bellona
Calixo07
Bellona
3
2
6
3
W
Sylvanus
4
4
13
2.63
L
Bellona
MAV3RICK0408
Bellona
2
5
1
0.5
L
6
10
1
0.65
W
Gilgamesh
Pizza_Guy557
Gilgamesh
17
0
9
21.5
W
7
3
10
4
L
Jormungandr
UnsecuredOven
Jormungandr
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,114
Damage
41,481
74,494
Taken
91,462
47,518
Mitigated
58,118
27,825
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BlindDuxio
Raijin
14,164
940
0
1,530
12,086
4,188
591
7,919
3,754
54,513
0
L
Charybdis
BlxkeYeet
Charybdis
3,812
1,755
0
623
14,498
3,465
674
4,224
9,962
0
24,549
L
6,512
1,777
321
2,546
16,367
5,195
0
3,454
12,721
0
36,008
W
Bellona
Calixo07
Bellona
8,738
1,045
0
4,129
13,821
14,300
882
1,363
12,458
1,786
48,431
W
Sylvanus
12,361
4,072
4,632
8,573
18,431
9,355
1,323
3,839
14,525
54,017
0
L
Bellona
MAV3RICK0408
Bellona
10,078
1,801
0
4,235
18,979
20,376
35
1,435
16,397
6,427
63,428
L
13,248
1,535
0
2,566
19,535
12,084
386
9,225
10,218
63,359
0
W
Gilgamesh
Pizza_Guy557
Gilgamesh
21,397
9,853
0
4,314
16,154
13,378
1,212
4,305
11,715
0
116,443
W
14,454
7,594
0
4,647
14,002
6,297
5,138
4,704
9,280
0
69,320
L
Jormungandr
UnsecuredOven
Jormungandr
7,831
1,050
64
3,705
22,083
16,998
0
7,468
14,165
48,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,917
Gold Earned
47,244
546
Minions Killed
427
0
Camps Cleared
0
1,892,109
Distance Traveled
1,680,996
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,485
547
97
5
0
328,656
0
L
Charybdis
7,493
357
43
2
0
330,104
0
L
Loki
9,448
450
53
3
0
314,801
8
W
Bellona
11,104
529
93
4
0
435,101
0
W
Sylvanus
10,558
503
85
4
0
324,738
3
L
Bellona
10,237
487
144
7
0
378,102
2
L
Tiamat
10,616
506
110
5
0
339,688
6
W
Gilgamesh
13,561
646
155
7
0
462,986
0
W
Ullr
11,209
534
116
6
0
340,628
0
L
Jormungandr
9,450
450
77
4
0
318,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role