Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BattousaiTM
Loki
Level 29
God Stats
5W - 1L
1,513 SR
Queue Stats
77W - 77L
1,363 Elo+
Solo
Cthulhu
Cthulhu
JaYcEoNpOoP5
Cthulhu
Level 17
God Stats
1W - 1L
1,631 SR
Queue Stats
2W - 1L
1,288 Elo+
Solo
Danzaburou
Danzaburou
MorganasPrison
Danzaburou
Level 7
God Stats
3W - 3L
1,833 SR
Queue Stats
10W - 18L
1,345 Elo+
Solo
Fenrir
Fenrir
unstoppable_saul
Fenrir
Level 23
God Stats
9W - 8L
1,454 SR
Queue Stats
143W - 148L
1,351 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,369 Elo+

VS

Team Averages
Level 20
1,456 SR
1,334 Elo+
Pele
Pele
DannyBoyLives
Pele
Level 18
God Stats
2W - 3L
1,482 SR
Queue Stats
24W - 30L
1,305 Elo+
Solo
Bakasura
Bakasura
NeedSmxke
Bakasura
Level 27
God Stats
2W - 6L
1,389 SR
Queue Stats
74W - 95L
1,315 Elo+
Solo
Medusa
Medusa
death_gun7421
Medusa
Level 28
God Stats
4W - 14L
1,287 SR
Queue Stats
162W - 168L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
ozziq
Tsukuyomi
Level 8
God Stats
0W - 2L
1,621 SR
Queue Stats
20W - 31L
1,203 Elo+
Solo
Agni
Agni
wyapre
Agni
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 138L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
11 / 1 / 3
12,326
560
13,298
9,525
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 3 / 1
11,696
532
6,271
15,955
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JaYcEoNpOoP5
Cthulhu
17
1 / 3 / 4
10,684
486
5,759
12,284
15,824
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MorganasPrison
Danzaburou
16
4 / 1 / 5
10,251
466
4,676
8,317
3,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 3 / 6
11,032
501
7,990
10,903
12,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,640
438
6,001
9,827
5,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
NeedSmxke
Bakasura
17
4 / 5 / 1
11,480
522
3,566
15,966
7,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 8 / 2
9,499
432
6,231
15,347
5,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
ozziq
Tsukuyomi
10
0 / 15 / 2
7,262
330
7,631
18,346
5,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
wyapre
Agni
5
0 / 1 / 0
6,524
297
399
2,610
861
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
28
Kills
9
11
Deaths
32
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
1
3
12.5
W
3
3
1
1.17
L
2
3
1
0.83
W
Cthulhu
JaYcEoNpOoP5
Cthulhu
1
3
4
1
W
Danzaburou
MorganasPrison
Danzaburou
4
1
5
6.5
L
Bakasura
NeedSmxke
Bakasura
4
5
1
0.9
L
3
8
2
0.5
L
Tsukuyomi
ozziq
Tsukuyomi
0
15
2
0.07
W
9
3
6
4
L
Agni
wyapre
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,994
Damage
23,828
56,984
Taken
62,096
41,120
Mitigated
23,921
16,847
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,298
989
183
1,898
9,525
3,549
5,677
359
9,036
76,806
0
W
6,271
2,353
0
8,608
15,955
6,318
0
40
15,860
0
110,147
L
6,001
607
0
389
9,827
5,334
543
4,610
5,105
0
50,179
W
Cthulhu
JaYcEoNpOoP5
Cthulhu
5,759
849
0
1,214
12,284
15,824
162
0
12,118
56,622
0
W
Danzaburou
MorganasPrison
Danzaburou
4,676
1,732
0
3,972
8,317
3,034
1,486
0
8,277
0
55,649
L
Bakasura
NeedSmxke
Bakasura
3,566
2,401
144
6,058
15,966
7,030
0
2,510
13,292
0
49,381
L
6,231
2,656
0
2,157
15,347
5,504
0
5,949
9,198
0
46,687
L
Tsukuyomi
ozziq
Tsukuyomi
7,631
2,432
0
1,872
18,346
5,192
0
4,099
14,125
0
30,208
W
7,990
2,008
0
972
10,903
12,395
425
59
10,844
0
46,216
L
Agni
wyapre
Agni
399
40
0
1,200
2,610
861
0
1,153
1,319
11,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,989
Gold Earned
44,405
585
Minions Killed
337
0
Camps Cleared
0
2,118,342
Distance Traveled
1,589,093
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,326
560
149
7
0
361,003
0
W
Loki
11,696
532
167
8
0
448,721
1
L
Pele
9,640
438
94
4
0
418,001
5
W
Cthulhu
10,684
486
108
5
0
396,698
5
W
Danzaburou
10,251
466
87
4
0
460,704
1
L
Bakasura
11,480
522
124
6
0
421,747
0
L
Medusa
9,499
432
68
3
0
259,750
0
L
Tsukuyomi
7,262
330
29
1
0
410,948
0
W
Fenrir
11,032
501
74
3
0
451,216
4
L
Agni
6,524
297
22
1
0
78,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role