Player Matchup

Sol
Sol
CleoWRLD
Sol
Level 79
God Stats
2W - 6L
1,150 SR
Queue Stats
107W - 117L
1,378 Elo+
Party 1
Ares
Ares
LepreCooon
Ares
Level 140
God Stats
7W - 5L
1,660 SR
Queue Stats
185W - 183L
1,491 Elo+
Party 1
Hades
Hades
Ravenshadow88
Hades
Level 63
God Stats
5W - 2L
1,657 SR
Queue Stats
349W - 521L
1,406 Elo+
Solo
Thanatos
Thanatos
ZOMB1EPOTAT0
Thanatos
Level 68
God Stats
4W - 1L
1,650 SR
Queue Stats
10W - 6L
1,631 Elo+
Solo
Charybdis
Charybdis
uncharted3476
Charybdis
Level 88
God Stats
3W - 4L
1,459 SR
Queue Stats
179W - 194L
1,456 Elo+
Party 1
Team Averages
Level 88
1,515 SR
1,472 Elo+

VS

Team Averages
Level 108
1,476 SR
1,475 Elo+
Cthulhu
Cthulhu
FearMyShorts
Cthulhu
Level 133
God Stats
5W - 3L
1,436 SR
Queue Stats
169W - 150L
1,424 Elo+
Party 2
Sol
Sol
GodModz101
Sol
Level 83
God Stats
9W - 4L
1,581 SR
Queue Stats
231W - 240L
1,515 Elo+
Party 3
Zhong Kui
Zhong Kui
MrMacanroe11
Zhong Kui
Level 82
God Stats
1W - 4L
1,200 SR
Queue Stats
398W - 368L
1,491 Elo+
Party 3
Set
Set
SenpaiSolution
Set
Level 85
God Stats
2W - 0L
1,681 SR
Queue Stats
176W - 183L
1,522 Elo+
Solo
Charybdis
Charybdis
Will Of Alchemy
Charybdis
Level 158
God Stats
9W - 14L
1,481 SR
Queue Stats
188W - 191L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,705
475
2,422
9,267
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 3 / 1
6,566
547
4,538
8,654
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 3 / 0
5,578
465
4,409
10,613
4,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ZOMB1EPOTAT0
Thanatos
9
3 / 5 / 0
6,204
517
3,285
8,902
2,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
uncharted3476
Charybdis
10
0 / 4 / 2
5,573
464
2,090
4,788
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FearMyShorts
Cthulhu
10
2 / 2 / 4
6,419
535
5,246
11,663
6,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 1 / 1
7,508
626
7,458
7,836
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
MrMacanroe11
Zhong Kui
14
7 / 1 / 3
7,945
662
8,893
5,482
4,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 4
7,234
603
4,409
7,258
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Will Of Alchemy
Charybdis
10
3 / 2 / 5
6,448
537
4,518
6,449
1,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
19
19
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cthulhu
FearMyShorts
Cthulhu
2
2
4
2
W
2
1
1
2.5
L
3
3
1
1.17
W
Zhong Kui
MrMacanroe11
Zhong Kui
7
1
3
8.5
L
1
3
0
0.33
W
5
1
4
7
W
Charybdis
Will Of Alchemy
Charybdis
3
2
5
2.75
L
Thanatos
ZOMB1EPOTAT0
Thanatos
3
5
0
0.6
L
Charybdis
uncharted3476
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
30,524
42,224
Taken
38,688
16,582
Mitigated
17,269
14,044
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,422
398
0
3,426
9,267
2,635
149
5,760
3,507
31,457
0
W
Cthulhu
FearMyShorts
Cthulhu
5,246
230
322
733
11,663
6,352
0
2,583
9,080
28,055
0
W
7,458
3,639
0
4,275
7,836
2,530
2,122
4,409
3,427
48,916
0
L
4,538
401
0
1,589
8,654
5,492
0
3,652
5,002
11,020
0
W
Zhong Kui
MrMacanroe11
Zhong Kui
8,893
1,496
0
3,043
5,482
4,100
0
2,439
3,043
44,952
0
L
4,409
883
0
3,606
10,613
4,612
0
7,633
2,980
24,666
0
W
4,409
1,693
0
73
7,258
2,432
0
634
6,624
0
38,932
W
Charybdis
Will Of Alchemy
Charybdis
4,518
2,369
576
1,863
6,449
1,855
446
1,304
5,145
0
31,610
L
Thanatos
ZOMB1EPOTAT0
Thanatos
3,285
651
172
4,731
8,902
2,383
0
2,641
6,261
0
23,063
L
Charybdis
uncharted3476
Charybdis
2,090
1,182
0
520
4,788
1,460
0
1,911
2,877
0
27,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
35,554
249
Minions Killed
377
0
Camps Cleared
0
1,073,131
Distance Traveled
1,073,685
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,705
475
72
6
0
192,120
1
W
Cthulhu
6,419
535
57
5
0
218,265
0
W
Sol
7,508
626
100
8
0
199,259
2
L
Ares
6,566
547
16
1
0
225,809
0
W
Zhong Kui
7,945
662
92
8
0
214,710
2
L
Hades
5,578
465
57
5
0
208,046
1
W
Set
7,234
603
77
6
0
249,644
1
W
Charybdis
6,448
537
51
4
0
191,807
1
L
Thanatos
6,204
517
43
4
0
238,171
1
L
Charybdis
5,573
464
61
5
0
208,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role