Player Matchup

Anubis
Anubis
BEbee96
Anubis
Level 42
God Stats
27W - 17L
1,666 SR
Queue Stats
79W - 90L
1,530 Elo+
Party 3
Bellona
Bellona
Billardoo
Bellona
Level 43
God Stats
85W - 86L
1,591 SR
Queue Stats
168W - 176L
1,584 Elo+
Solo
Fenrir
Fenrir
DeukaeInSomnia
Fenrir
Level 45
God Stats
2W - 1L
1,693 SR
Queue Stats
40W - 49L
1,542 Elo+
Party 3
Charybdis
Charybdis
Eiastra
Charybdis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 365L
1,545 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Maksence
Kumbhakarna
Level 87
God Stats
10W - 8L
1,557 SR
Queue Stats
703W - 622L
1,486 Elo+
Party 1
Team Averages
Level 50
1,601 SR
1,537 Elo+

VS

Team Averages
Level 95
1,500 SR
1,515 Elo+
Camazotz
Camazotz
AdamEU
Camazotz
Level 141
God Stats
1W - 1L
1,298 SR
Queue Stats
176W - 180L
1,481 Elo+
Solo
Neith
Neith
ChampChad
Neith
Level 39
God Stats
149W - 137L
1,535 SR
Queue Stats
297W - 321L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
Workod002
Ao Kuang
Level 121
God Stats
5W - 3L
1,537 SR
Queue Stats
79W - 70L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
alvaro257
Baron Samedi
Level 128
God Stats
6W - 4L
1,626 SR
Queue Stats
124W - 113L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
juampalampa
Hou Yi
Level 48
God Stats
4W - 4L
1,504 SR
Queue Stats
49W - 34L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BEbee96
Anubis
16
3 / 4 / 4
9,452
525
11,943
14,119
8,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Billardoo
Bellona
17
7 / 4 / 2
10,682
593
17,367
18,295
14,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 8 / 4
9,405
523
11,119
19,539
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Eiastra
Charybdis
8
0 / 6 / 0
5,881
327
797
7,813
2,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Maksence
Kumbhakarna
14
0 / 2 / 3
8,430
468
3,028
13,433
9,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AdamEU
Camazotz
17
1 / 5 / 4
9,797
544
7,723
20,543
15,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ChampChad
Neith
16
4 / 4 / 4
10,293
572
7,265
12,753
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Workod002
Ao Kuang
17
6 / 3 / 6
10,921
607
13,861
17,886
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
alvaro257
Baron Samedi
17
8 / 1 / 8
10,273
571
14,566
12,067
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
17
5 / 2 / 9
10,051
558
11,290
11,365
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
15
Kills
24
24
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Camazotz
AdamEU
Camazotz
1
5
4
0.6
L
Anubis
BEbee96
Anubis
3
4
4
1.25
L
Bellona
Billardoo
Bellona
7
4
2
2
W
Neith
ChampChad
Neith
4
4
4
1.5
L
5
8
4
0.88
L
Charybdis
Eiastra
Charybdis
0
6
0
0
L
Kumbhakarna
Maksence
Kumbhakarna
0
2
3
0.75
W
Ao Kuang
Workod002
Ao Kuang
6
3
6
3
W
Baron Samedi
alvaro257
Baron Samedi
8
1
8
12
W
Hou Yi
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,254
Damage
54,705
73,199
Taken
74,614
42,500
Mitigated
36,028
21,514
Healing
39,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
AdamEU
Camazotz
7,723
1,166
0
11,865
20,543
15,635
310
1,595
18,948
0
59,783
L
Anubis
BEbee96
Anubis
11,943
122
0
6,462
14,119
8,148
0
6,015
8,052
63,329
0
L
Bellona
Billardoo
Bellona
17,367
8,919
0
4,819
18,295
14,630
90
7,652
9,599
3,665
70,250
W
Neith
ChampChad
Neith
7,265
3,016
0
4,179
12,753
3,574
830
6,982
5,771
0
60,700
L
11,119
2,663
0
6,330
19,539
7,900
0
6,594
12,722
0
49,237
L
Charybdis
Eiastra
Charybdis
797
524
177
1,508
7,813
2,065
0
3,962
3,851
0
19,265
L
Kumbhakarna
Maksence
Kumbhakarna
3,028
551
275
1,943
13,433
9,757
0
4,204
9,229
29,973
0
W
Ao Kuang
Workod002
Ao Kuang
13,861
3,193
0
10,891
17,886
6,477
1,336
2,154
15,732
78,239
0
W
Baron Samedi
alvaro257
Baron Samedi
14,566
1,025
928
5,353
12,067
6,374
848
2,061
10,006
58,256
0
W
Hou Yi
11,290
6,339
0
6,523
11,365
3,968
869
3,347
8,018
0
72,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,850
Gold Earned
51,335
443
Minions Killed
561
0
Camps Cleared
0
1,405,286
Distance Traveled
1,598,876
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,797
544
118
7
0
336,988
3
L
Anubis
9,452
525
130
7
0
293,385
5
L
Bellona
10,682
593
142
8
0
326,253
3
W
Neith
10,293
572
125
7
0
295,128
4
L
Fenrir
9,405
523
80
4
0
302,284
1
L
Charybdis
5,881
327
44
2
0
172,427
2
L
Kumbhakarna
8,430
468
47
3
0
310,937
3
W
Ao Kuang
10,921
607
126
7
0
365,391
5
W
Baron Samedi
10,273
571
72
4
0
317,063
0
W
Hou Yi
10,051
558
120
7
0
284,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role