Player Matchup

Yemoja
Yemoja
Morebest
Yemoja
Level 24
God Stats
6W - 2L
1,619 SR
Queue Stats
47W - 29L
1,549 Elo+
Party 1
Izanami
Izanami
Taconesno
Izanami
Level 46
God Stats
4W - 3L
1,798 SR
Queue Stats
16W - 18L
1,099 Elo+
Party 1
Nox
Nox
basurilla
Nox
Level 146
God Stats
8W - 4L
1,540 SR
Queue Stats
178W - 148L
1,663 Elo+
Party 1
Team Averages
Level 72
1,652 SR
1,437 Elo+

VS

Team Averages
Level 46
1,534 SR
1,196 Elo+
Charybdis
Charybdis
ChiefGnome
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 50L
1,125 Elo+
Party 2
Tyr
Tyr
MookieMuffin
Tyr
Level 88
God Stats
4W - 9L
1,493 SR
Queue Stats
80W - 120L
1,204 Elo+
Party 2
Loki
Loki
Wolfie0207
Loki
Level 26
God Stats
1W - 2L
1,610 SR
Queue Stats
86W - 118L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Morebest
Yemoja
11
0 / 0 / 13
7,408
741
6,058
5,701
5,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Taconesno
Izanami
9
1 / 1 / 5
6,758
676
2,960
6,180
1,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
14 / 0 / 1
9,468
947
13,560
5,872
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChiefGnome
Charybdis
9
0 / 6 / 0
5,883
588
1,396
8,383
2,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 1
6,211
621
5,751
15,145
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 5 / 0
5,939
594
4,375
8,131
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
15
Kills
1
1
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChiefGnome
Charybdis
0
6
0
0
L
0
5
1
0.1
W
Yemoja
Morebest
Yemoja
0
0
13
6.5
W
Izanami
Taconesno
Izanami
1
1
5
3.5
L
1
5
0
0.2
W
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
11,522
17,753
Taken
31,659
9,498
Mitigated
14,985
5,549
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChiefGnome
Charybdis
1,396
367
0
466
8,383
2,590
0
6,274
2,109
0
11,910
L
5,751
683
0
2,359
15,145
9,748
0
9,209
5,936
0
12,811
W
Yemoja
Morebest
Yemoja
6,058
1,812
2,060
1,639
5,701
5,440
681
76
5,625
13,858
0
W
Izanami
Taconesno
Izanami
2,960
1,886
0
697
6,180
1,860
459
0
6,180
0
19,136
L
4,375
799
0
557
8,131
2,647
83
4,756
3,375
0
19,805
W
13,560
1,641
0
1,153
5,872
2,198
833
232
5,452
38,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
18,033
118
Minions Killed
51
4
Camps Cleared
4
565,275
Distance Traveled
486,489
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,883
588
23
2
0
140,530
0
L
Tyr
6,211
621
5
1
1
169,504
0
W
Yemoja
7,408
741
15
2
1
186,281
3
W
Izanami
6,758
676
42
4
0
178,811
0
L
Loki
5,939
594
23
2
3
176,455
1
W
Nox
9,468
947
61
6
3
200,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role