Player Matchup

Fenrir
Fenrir
AdmiralMercy
Fenrir
Level 17
God Stats
4W - 4L
1,209 SR
Queue Stats
54W - 58L
1,310 Elo+
Party 2
The Morrigan
The Morrigan
Lobo_sombrio_D
The Morrigan
Level 5
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 3L
1,322 Elo+
Solo
Achilles
Achilles
blastingstorm23
Achilles
Level 97
God Stats
0W - 1L
1,683 SR
Queue Stats
33W - 40L
1,477 Elo+
Party 2
Team Averages
Level 40
1,369 SR
1,370 Elo+

VS

Team Averages
Level 63
1,533 SR
1,252 Elo+
Janus
Janus
EASTNtpt573
Janus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,135 Elo+
Solo
Ra
Ra
JayRoss1200
Ra
Level 127
God Stats
5W - 2L
1,807 SR
Queue Stats
96W - 108L
1,429 Elo+
Party 1
Neith
Neith
KawaiiiPotatoo47
Neith
Level 5
God Stats
5W - 4L
1,292 SR
Queue Stats
7W - 9L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 8 / 14
12,660
703
7,839
23,581
15,593
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Lobo_sombrio_D
The Morrigan
10
0 / 11 / 2
9,542
530
2,754
10,243
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
18
17 / 6 / 1
15,845
880
36,536
20,508
22,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 17
11,861
659
10,686
12,275
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
13 / 5 / 10
14,620
812
17,871
25,884
10,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 7 / 10
12,085
671
12,679
14,831
5,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
18
Kills
23
25
Deaths
18
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
14
1
W
3
6
17
1.92
W
13
5
10
3.6
W
7
7
10
1.71
L
The Morrigan
Lobo_sombrio_D
The Morrigan
0
11
2
0.09
L
Achilles
17
6
1
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
41,236
54,332
Taken
52,990
41,322
Mitigated
19,991
4,567
Healing
19,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,839
1,580
0
3,574
23,581
15,593
520
15,243
8,338
893
26,277
W
10,686
590
0
1,122
12,275
3,881
522
883
11,392
38,137
0
W
17,871
1,444
1,737
13,218
25,884
10,915
695
554
25,330
70,507
0
W
12,679
6,047
0
3,092
14,831
5,195
779
833
13,998
0
28,274
L
The Morrigan
Lobo_sombrio_D
The Morrigan
2,754
694
0
0
10,243
3,441
26
4,276
5,931
13,199
953
L
Achilles
36,536
16,892
0
993
20,508
22,288
1,806
10,014
10,494
0
68,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
38,566
129
Minions Killed
191
7
Camps Cleared
6
843,230
Distance Traveled
855,739
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,660
703
35
2
4
335,687
0
W
Janus
11,861
659
57
3
2
284,576
3
W
Ra
14,620
812
109
6
4
297,137
0
W
Neith
12,085
671
25
1
0
274,026
0
L
The Morrigan
9,542
530
21
1
0
212,789
0
L
Achilles
15,845
880
73
4
3
294,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role