Player Matchup

Neith
Neith
J man12346
Neith
Level 28
God Stats
2W - 2L
1,380 SR
Queue Stats
202W - 228L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
LORD_KAKASHI_94
Sun Wukong
Level 23
God Stats
6W - 9L
1,423 SR
Queue Stats
10W - 14L
1,234 Elo+
Solo
Cerberus
Cerberus
Mx Complex
Cerberus
Level 10
God Stats
6W - 12L
1,500 SR
Queue Stats
58W - 79L
1,058 Elo+
Party 1
Loki
Loki
So Costly
Loki
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
92W - 116L
1,201 Elo+
Party 1
Artemis
Artemis
rowdy114st
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,461 SR
1,278 Elo+

VS

Team Averages
Level 9
1,451 SR
1,194 Elo+
Sun Wukong
Sun Wukong
BLU3 R0K
Sun Wukong
Level 9
God Stats
0W - 2L
1,237 SR
Queue Stats
4W - 18L
1,056 Elo+
Party 2
Fenrir
Fenrir
BNP_MestreLobo
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Single_Chains
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,240 Elo+
Party 2
Horus
Horus
Strider11023925
Horus
Level 14
God Stats
1W - 3L
1,517 SR
Queue Stats
7W - 15L
1,240 Elo+
Party 3
Apollo
Apollo
ToastyToast6971
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
932 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
12 / 2 / 6
10,650
463
19,035
13,172
4,776
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
LORD_KAKASHI_94
Sun Wukong
18
8 / 5 / 2
11,424
497
10,019
13,619
7,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Mx Complex
Cerberus
12
1 / 1 / 6
8,308
361
2,876
10,533
9,186
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
18
16 / 1 / 6
12,501
544
19,960
14,341
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
rowdy114st
Artemis
6
0 / 2 / 0
6,812
296
420
3,110
686
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLU3 R0K
Sun Wukong
11
1 / 8 / 3
7,939
345
7,982
16,071
11,963
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 10 / 0
7,888
343
1,846
13,210
2,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 7 / 2
8,704
378
5,201
16,999
15,255
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 8 / 3
7,650
333
5,062
17,463
5,249
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 3
7,966
346
8,200
15,399
3,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
37
Kills
8
11
Deaths
40
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLU3 R0K
Sun Wukong
1
8
3
0.31
L
1
10
0
0.1
W
Neith
12
2
6
7.5
W
Sun Wukong
LORD_KAKASHI_94
Sun Wukong
8
5
2
1.8
W
Cerberus
Mx Complex
Cerberus
1
1
6
4
L
2
7
2
0.43
W
Loki
16
1
6
19
L
2
8
3
0.44
L
2
7
3
0.5
W
Artemis
rowdy114st
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,310
Damage
28,291
54,775
Taken
79,142
27,879
Mitigated
38,803
15,770
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLU3 R0K
Sun Wukong
7,982
1,627
333
1,148
16,071
11,963
0
1,000
15,071
0
34,444
L
1,846
131
0
1,187
13,210
2,906
153
348
12,862
0
23,185
W
Neith
19,035
5,998
0
6,104
13,172
4,776
2,107
2,752
10,420
0
41,492
W
Sun Wukong
LORD_KAKASHI_94
Sun Wukong
10,019
3,061
564
4,124
13,619
7,786
3,257
884
12,735
0
80,007
W
Cerberus
Mx Complex
Cerberus
2,876
337
0
674
10,533
9,186
622
708
9,825
15,469
0
L
5,201
1,090
0
376
16,999
15,255
92
329
16,670
28,290
0
W
Loki
19,960
4,999
269
3,570
14,341
5,445
1,487
857
13,484
0
90,085
L
5,062
3,109
761
2,029
17,463
5,249
719
707
16,756
0
14,632
L
8,200
4,832
0
1,328
15,399
3,430
1,188
492
14,907
0
32,523
W
Artemis
rowdy114st
Artemis
420
165
0
465
3,110
686
254
0
3,110
0
7,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
40,147
357
Minions Killed
183
0
Camps Cleared
0
1,625,803
Distance Traveled
1,849,378
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,939
345
53
2
0
363,507
1
L
Fenrir
7,888
343
36
2
0
294,201
2
W
Neith
10,650
463
50
2
0
349,920
0
W
Sun Wukong
11,424
497
128
6
0
389,017
3
W
Cerberus
8,308
361
35
2
0
319,854
0
L
Geb
8,704
378
31
1
0
395,256
4
W
Loki
12,501
544
138
6
0
444,004
0
L
Horus
7,650
333
13
1
0
420,195
1
L
Apollo
7,966
346
50
2
0
376,219
0
W
Artemis
6,812
296
6
0
0
123,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role