Player Matchup

Hel
Hel
DarkChibiWeebie
Hel
Level 122
God Stats
0W - 1L
1,350 SR
Queue Stats
204W - 187L
1,550 Elo+
Party 2
Terra
Terra
Personafan34
Terra
Level 47
God Stats
0W - 1L
1,362 SR
Queue Stats
9W - 21L
1,367 Elo+
Party 2
Achilles
Achilles
dragonfang3452
Achilles
Level 69
God Stats
2W - 8L
1,478 SR
Queue Stats
189W - 219L
1,570 Elo+
Party 2
Team Averages
Level 79
1,397 SR
1,496 Elo+

VS

Team Averages
Level 93
1,546 SR
1,456 Elo+
Mulan
Mulan
B0n3s_545
Mulan
Level 87
God Stats
33W - 30L
1,623 SR
Queue Stats
204W - 244L
1,437 Elo+
Party 1
Charybdis
Charybdis
CaptainClutch390
Charybdis
Level 69
God Stats
13W - 15L
1,521 SR
Queue Stats
91W - 115L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
Olmstead-50
Nu Wa
Level 123
God Stats
3W - 2L
1,496 SR
Queue Stats
57W - 53L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,758
576
6,295
7,693
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,758
576
1,788
10,443
6,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Achilles
9
1 / 2 / 0
6,039
604
3,525
11,972
10,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B0n3s_545
Mulan
12
4 / 0 / 5
7,350
735
8,235
7,315
4,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
11
4 / 0 / 5
7,450
745
11,189
5,270
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 5
6,676
668
5,648
5,097
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
B0n3s_545
Mulan
4
0
5
6.5
W
Charybdis
4
0
5
6.5
L
0
5
1
0.1
W
1
1
5
3.5
L
0
2
1
0.25
L
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,608
Damage
25,072
30,108
Taken
17,682
20,048
Mitigated
8,163
8,868
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
B0n3s_545
Mulan
8,235
1,388
0
1,480
7,315
4,658
394
2,955
4,360
0
21,110
W
Charybdis
11,189
5,063
683
2,030
5,270
2,023
595
2,953
2,317
0
26,862
L
6,295
175
2,438
1,831
7,693
2,433
0
1,776
5,917
23,367
0
W
5,648
1,318
0
1,196
5,097
1,482
285
2,387
2,710
24,862
0
L
1,788
219
2,356
1,362
10,443
6,617
0
2,112
8,331
7,349
0
L
Achilles
3,525
716
0
881
11,972
10,998
0
1,906
10,066
0
13,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,555
Gold Earned
21,476
78
Minions Killed
118
2
Camps Cleared
6
522,202
Distance Traveled
502,534
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,350
735
34
3
1
176,006
1
W
Charybdis
7,450
745
36
4
3
162,973
3
L
Hel
5,758
576
35
4
0
148,732
2
W
Nu Wa
6,676
668
48
5
2
163,555
0
L
Terra
5,758
576
17
2
0
179,996
2
L
Achilles
6,039
604
26
3
2
193,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role