Player Matchup

Yemoja
Yemoja
Actina
Yemoja
Level 25
God Stats
1W - 0L
1,218 SR
Queue Stats
6W - 3L
1,480 Elo+
Party 1
Loki
Loki
Kemo1010
Loki
Level 17
God Stats
5W - 1L
1,626 SR
Queue Stats
6W - 3L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
KreXoNN
Danzaburou
Level 23
God Stats
2W - 0L
1,535 SR
Queue Stats
5W - 3L
1,480 Elo+
Party 1
Ra
Ra
Tanker5400
Ra
Level 25
God Stats
5W - 2L
2,023 SR
Queue Stats
91W - 50L
1,603 Elo+
Party 2
Athena
Athena
dentiste9
Athena
Level 28
God Stats
3W - 1L
1,889 SR
Queue Stats
61W - 51L
1,452 Elo+
Party 2
Team Averages
Level 24
1,658 SR
1,499 Elo+

VS

Team Averages
Level 17
1,522 SR
1,419 Elo+
King Arthur
King Arthur
Dexterqop
King Arthur
Level 24
God Stats
2W - 3L
1,564 SR
Queue Stats
8W - 11L
1,326 Elo+
Party 3
Ra
Ra
Kyoci
Ra
Level 17
God Stats
46W - 45L
1,408 SR
Queue Stats
142W - 151L
1,410 Elo+
Solo
Neith
Neith
OP3D
Neith
Level 7
God Stats
43W - 32L
1,579 SR
Queue Stats
45W - 37L
1,566 Elo+
Party 4
Fenrir
Fenrir
VuuuD
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,269 Elo+
Party 3
Ares
Ares
smygmusic123
Ares
Level 17
God Stats
17W - 18L
1,559 SR
Queue Stats
66W - 59L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Actina
Yemoja
18
2 / 4 / 24
13,064
544
11,654
20,701
36,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
20
14 / 5 / 9
14,724
614
17,397
20,152
9,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
KreXoNN
Danzaburou
19
14 / 6 / 8
14,286
595
27,407
23,071
12,009
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 1 / 12
15,665
653
32,681
16,811
9,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
dentiste9
Athena
11
0 / 1 / 1
9,181
383
1,935
7,906
3,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dexterqop
King Arthur
19
4 / 4 / 1
12,423
518
15,776
26,953
22,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
19
5 / 8 / 4
12,386
516
10,235
21,432
8,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
OP3D
Neith
15
3 / 12 / 7
10,559
440
14,383
21,573
7,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
VuuuD
Fenrir
14
0 / 12 / 0
9,234
385
4,831
21,789
9,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 8 / 6
11,422
476
5,896
28,047
18,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
44
Kills
16
17
Deaths
44
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Actina
Yemoja
2
4
24
3.5
L
King Arthur
Dexterqop
King Arthur
4
4
1
1.13
W
Loki
14
5
9
3.7
W
Danzaburou
KreXoNN
Danzaburou
14
6
8
3
L
Ra
5
8
4
0.88
L
Neith
OP3D
Neith
3
12
7
0.54
W
14
1
12
20
L
Fenrir
VuuuD
Fenrir
0
12
0
0
W
Athena
dentiste9
Athena
0
1
1
0.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,074
Damage
51,121
88,641
Taken
119,794
71,017
Mitigated
66,649
34,722
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Actina
Yemoja
11,654
2,823
3,104
2,739
20,701
36,372
1,424
5,602
15,099
36,216
0
L
King Arthur
Dexterqop
King Arthur
15,776
1,412
0
6,077
26,953
22,170
0
10,014
16,636
258
89,520
W
Loki
17,397
6,169
0
3,728
20,152
9,357
971
5,164
14,598
0
105,257
W
Danzaburou
KreXoNN
Danzaburou
27,407
18,275
0
5,128
23,071
12,009
6,321
3,260
18,043
0
95,932
L
Ra
10,235
843
1,602
6,390
21,432
8,841
1,487
10,979
10,453
82,535
0
L
Neith
OP3D
Neith
14,383
5,983
0
5,133
21,573
7,568
543
9,287
12,273
0
54,101
W
32,681
4,005
7,789
11,080
16,811
9,987
2,482
2,363
14,448
138,638
0
L
Fenrir
VuuuD
Fenrir
4,831
2,065
0
3,264
21,789
9,904
0
5,731
15,994
0
53,895
W
Athena
dentiste9
Athena
1,935
423
0
1,154
7,906
3,292
415
0
7,906
18,148
0
L
5,896
340
0
1,170
28,047
18,166
49
9,473
18,168
19,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,920
Gold Earned
56,024
556
Minions Killed
479
0
Camps Cleared
0
2,012,424
Distance Traveled
1,900,627
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,064
544
41
2
0
422,625
2
L
King Arthur
12,423
518
141
6
0
467,392
0
W
Loki
14,724
614
144
6
0
489,957
1
W
Danzaburou
14,286
595
135
6
0
408,973
0
L
Ra
12,386
516
157
7
0
364,101
4
L
Neith
10,559
440
78
3
0
344,567
1
W
Ra
15,665
653
197
8
0
495,607
4
L
Fenrir
9,234
385
79
3
0
377,928
1
W
Athena
9,181
383
39
2
0
195,262
2
L
Ares
11,422
476
24
1
0
346,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role