Player Matchup

Aphrodite
Aphrodite
Dragonliege
Aphrodite
Level 131
God Stats
6W - 5L
1,625 SR
Queue Stats
124W - 104L
1,559 Elo+
Solo
Mulan
Mulan
FCCubic
Mulan
Level 160
God Stats
37W - 34L
1,642 SR
Queue Stats
473W - 469L
1,626 Elo+
Solo
Charybdis
Charybdis
Mahonez
Charybdis
Level 108
God Stats
1W - 3L
1,533 SR
Queue Stats
68W - 71L
1,612 Elo+
Solo
Kukulkan
Kukulkan
Wankyudo
Kukulkan
Level 125
God Stats
14W - 10L
1,742 SR
Queue Stats
72W - 56L
1,663 Elo+
Solo
Yemoja
Yemoja
jaypeace
Yemoja
Level 160
God Stats
1W - 2L
1,503 SR
Queue Stats
31W - 37L
1,571 Elo+
Solo
Team Averages
Level 137
1,609 SR
1,606 Elo+

VS

Team Averages
Level 148
1,472 SR
1,636 Elo+
Ra
Ra
Imperiuus
Ra
Level 152
God Stats
2W - 0L
1,455 SR
Queue Stats
40W - 19L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
Jhooo
Cthulhu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 26L
1,689 Elo+
Party 1
Chaac
Chaac
MegaGooch
Chaac
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 211L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
solidusjosh
Gilgamesh
Level 160
God Stats
24W - 9L
1,684 SR
Queue Stats
154W - 149L
1,547 Elo+
Solo
Charybdis
Charybdis
wSPONGYw
Charybdis
Level 127
God Stats
4W - 9L
1,220 SR
Queue Stats
510W - 517L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dragonliege
Aphrodite
20
3 / 6 / 6
16,198
579
11,244
27,202
23,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
FCCubic
Mulan
20
5 / 3 / 18
18,797
671
32,001
31,974
44,966
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Mahonez
Charybdis
20
8 / 7 / 8
19,247
687
31,875
33,868
18,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Wankyudo
Kukulkan
20
6 / 7 / 9
18,546
662
38,009
22,239
10,953
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
jaypeace
Yemoja
20
5 / 0 / 18
18,546
662
16,296
37,771
64,296
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
19,611
700
31,388
28,221
11,580
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Jhooo
Cthulhu
20
11 / 8 / 7
20,268
724
44,033
42,089
64,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
MegaGooch
Chaac
20
3 / 6 / 7
17,015
608
27,861
39,591
65,321
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
solidusjosh
Gilgamesh
20
2 / 5 / 12
17,631
630
15,346
31,955
31,944
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
wSPONGYw
Charybdis
20
0 / 4 / 5
15,404
550
14,578
20,238
7,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
62
27
Kills
23
23
Deaths
28
59
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dragonliege
Aphrodite
3
6
6
1
L
Mulan
FCCubic
Mulan
5
3
18
4.67
W
7
5
8
2.2
W
Cthulhu
Jhooo
Cthulhu
11
8
7
1.81
L
Charybdis
Mahonez
Charybdis
8
7
8
1.71
W
Chaac
MegaGooch
Chaac
3
6
7
1.08
L
Kukulkan
Wankyudo
Kukulkan
6
7
9
1.5
L
Yemoja
jaypeace
Yemoja
5
0
18
14
W
Gilgamesh
solidusjosh
Gilgamesh
2
5
12
1.6
W
Charybdis
wSPONGYw
Charybdis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,425
Damage
133,206
153,054
Taken
162,094
161,792
Mitigated
180,630
50,100
Healing
44,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dragonliege
Aphrodite
11,244
346
16,590
14,565
27,202
23,377
246
14,235
12,520
58,873
0
L
Mulan
FCCubic
Mulan
32,001
2,145
0
5,358
31,974
44,966
219
14,299
17,019
309
66,244
W
31,388
1,145
6,410
12,089
28,221
11,580
1,772
11,147
16,966
101,423
0
W
Cthulhu
Jhooo
Cthulhu
44,033
851
1,454
6,554
42,089
64,213
0
16,694
25,148
94,559
0
L
Charybdis
Mahonez
Charybdis
31,875
15,119
0
5,013
33,868
18,200
3,775
19,022
14,416
0
118,256
W
Chaac
MegaGooch
Chaac
27,861
1,993
0
12,713
39,591
65,321
384
14,756
24,656
13,346
56,096
L
Kukulkan
Wankyudo
Kukulkan
38,009
2,407
0
1,996
22,239
10,953
781
13,477
8,494
112,708
0
L
Yemoja
jaypeace
Yemoja
16,296
984
2,901
3,677
37,771
64,296
518
19,744
16,713
51,015
0
W
Gilgamesh
solidusjosh
Gilgamesh
15,346
1,259
0
2,582
31,955
31,944
1,729
14,017
17,639
1,059
53,154
W
Charybdis
wSPONGYw
Charybdis
14,578
6,024
0
2,374
20,238
7,572
2,748
9,075
11,118
0
77,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,334
Gold Earned
89,929
624
Minions Killed
597
9
Camps Cleared
8
2,600,758
Distance Traveled
2,706,587
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
16,198
579
90
3
3
526,675
12
L
Mulan
18,797
671
95
3
0
549,384
1
W
Ra
19,611
700
196
7
0
596,633
0
W
Cthulhu
20,268
724
107
4
2
543,916
2
L
Charybdis
19,247
687
180
6
5
472,333
3
W
Chaac
17,015
608
91
3
0
568,146
2
L
Kukulkan
18,546
662
190
7
1
489,726
2
L
Yemoja
18,546
662
69
2
0
562,640
3
W
Gilgamesh
17,631
630
68
2
2
546,846
2
W
Charybdis
15,404
550
135
5
4
451,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role