Player Matchup

Set
Set
IGN Soldier
Set
Level 6
God Stats
1W - 3L
1,453 SR
Queue Stats
1W - 5L
1,317 Elo+
Party 2
Aphrodite
Aphrodite
OhNoTeo
Aphrodite
Level 14
God Stats
25W - 23L
1,411 SR
Queue Stats
75W - 76L
1,459 Elo+
Solo
Yemoja
Yemoja
RedTanziku91
Yemoja
Level 67
God Stats
6W - 9L
1,465 SR
Queue Stats
580W - 608L
1,503 Elo+
Party 2
Sol
Sol
cChapperz
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 2
Guan Yu
Guan Yu
malinkie-allstar
Guan Yu
Level 8
God Stats
4W - 5L
1,479 SR
Queue Stats
19W - 36L
1,338 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,366 Elo+

VS

Team Averages
Level 16
1,476 SR
1,370 Elo+
Hades
Hades
Anubiss2813
Hades
Level 25
God Stats
5W - 4L
1,806 SR
Queue Stats
16W - 16L
1,529 Elo+
Solo
Cthulhu
Cthulhu
LeGranBlon
Cthulhu
Level 12
God Stats
3W - 5L
1,174 SR
Queue Stats
10W - 16L
1,312 Elo+
Party 1
Vulcan
Vulcan
Locusfugit
Vulcan
Level 27
God Stats
67W - 48L
1,556 SR
Queue Stats
209W - 171L
1,475 Elo+
Solo
Nemesis
Nemesis
koala230grognon
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,222 Elo+
Party 1
Tiamat
Tiamat
lugiagames31
Tiamat
Level 14
God Stats
6W - 15L
1,342 SR
Queue Stats
10W - 20L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 11 / 5
14,437
1,203
31,046
25,481
12,348
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
OhNoTeo
Aphrodite
17
3 / 9 / 10
11,433
953
10,207
19,406
15,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
19
2 / 1 / 14
11,904
992
9,056
15,806
21,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 11 / 11
11,280
940
6,176
19,943
7,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 12 / 4
10,225
852
2,047
24,543
9,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 20
11,582
965
10,379
15,043
6,860
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
LeGranBlon
Cthulhu
20
6 / 4 / 22
12,675
1,056
19,955
14,800
6,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Locusfugit
Vulcan
20
18 / 1 / 22
15,737
1,311
37,976
5,733
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 3 / 23
12,865
1,072
13,719
13,173
5,230
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
20
9 / 4 / 25
12,859
1,072
14,417
16,856
8,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
156
19
Kills
44
44
Deaths
19
44
Assists
112
Player
Kills
Deaths
Assists
KDA
W
3
7
20
1.86
L
13
11
5
1.41
W
Cthulhu
LeGranBlon
Cthulhu
6
4
22
4.25
W
Vulcan
Locusfugit
Vulcan
18
1
22
29
L
Aphrodite
OhNoTeo
Aphrodite
3
9
10
0.89
L
Yemoja
2
1
14
9
L
1
11
11
0.59
W
8
3
23
6.5
W
Tiamat
9
4
25
5.38
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,532
Damage
96,446
105,179
Taken
65,605
65,653
Mitigated
30,402
15,240
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,379
2,681
118
290
15,043
6,860
0
2,900
12,143
20,823
0
L
31,046
18,567
0
413
25,481
12,348
0
20,310
4,862
0
46,798
W
Cthulhu
LeGranBlon
Cthulhu
19,955
2,758
797
0
14,800
6,955
0
6,087
8,713
39,434
0
W
Vulcan
Locusfugit
Vulcan
37,976
12,468
1,054
310
5,733
2,620
0
3,396
2,337
65,338
0
L
Aphrodite
OhNoTeo
Aphrodite
10,207
2,400
2,194
4,175
19,406
15,036
0
15,731
3,471
25,391
0
L
Yemoja
9,056
1,847
2,814
938
15,806
21,458
0
12,537
3,079
29,559
0
L
6,176
3,137
0
3,256
19,943
7,439
0
14,347
5,452
24,214
0
W
13,719
5,578
0
12
13,173
5,230
0
6,587
6,521
0
19,499
W
Tiamat
14,417
2,532
785
4,905
16,856
8,737
0
6,469
10,387
22,634
0
L
2,047
921
618
832
24,543
9,372
0
18,717
5,588
0
6,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,279
Gold Earned
65,718
143
Minions Killed
183
4
Camps Cleared
3
1,037,862
Distance Traveled
1,096,278
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,582
965
26
2
1
161,085
1
L
Set
14,437
1,203
42
4
2
237,261
1
W
Cthulhu
12,675
1,056
57
5
1
225,622
0
W
Vulcan
15,737
1,311
72
6
0
251,731
0
L
Aphrodite
11,433
953
27
2
2
190,691
1
L
Yemoja
11,904
992
42
4
0
220,078
1
L
Sol
11,280
940
30
3
0
205,966
1
W
Nemesis
12,865
1,072
15
1
0
255,504
0
W
Tiamat
12,859
1,072
13
1
1
202,336
0
L
Guan Yu
10,225
852
2
0
0
183,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role