Player Matchup

Cerberus
Cerberus
EduardoCezar01
Cerberus
Level 19
God Stats
8W - 14L
1,313 SR
Queue Stats
39W - 50L
1,354 Elo+
Solo
Izanami
Izanami
GODKILLER1000
Izanami
Level 29
God Stats
27W - 19L
1,589 SR
Queue Stats
27W - 19L
1,376 Elo+
Solo
Olorun
Olorun
IBacalhau
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,357 Elo+
Party 1
Neith
Neith
Maelyrra25
Neith
Level 5
God Stats
1W - 0L
1,371 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Sappo1
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,357 Elo+
Party 1
Team Averages
Level 13
1,455 SR
1,389 Elo+

VS

Team Averages
Level 13
1,548 SR
1,407 Elo+
Fenrir
Fenrir
Luccasneto
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 77L
1,405 Elo+
Solo
Olorun
Olorun
Schuulz99
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TytoJr
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,213 Elo+
Solo
Xbalanque
Xbalanque
Ultra4s231
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
kiwi_estadual
Nike
Level 25
God Stats
2W - 1L
1,739 SR
Queue Stats
61W - 69L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 2 / 2
7,028
469
4,760
8,858
4,338
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
15
13 / 2 / 2
9,569
638
12,746
11,605
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
IBacalhau
Olorun
13
2 / 3 / 5
7,789
519
6,617
9,206
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
12
3 / 5 / 0
7,099
473
4,659
6,450
1,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Sappo1
Bellona
13
4 / 3 / 5
7,877
525
8,176
12,030
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Luccasneto
Fenrir
11
0 / 5 / 2
7,373
492
3,233
10,008
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Schuulz99
Olorun
10
3 / 7 / 1
6,787
452
5,776
8,703
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
TytoJr
Ymir
10
4 / 4 / 1
7,322
488
5,205
12,000
5,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Ultra4s231
Xbalanque
13
6 / 5 / 3
8,849
590
10,413
11,163
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 1
7,701
513
5,551
11,169
6,191
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
25
Kills
15
15
Deaths
25
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
2
2
2
W
Izanami
13
2
2
7
W
Olorun
IBacalhau
Olorun
2
3
5
1.5
L
Fenrir
Luccasneto
Fenrir
0
5
2
0.2
W
Neith
3
5
0
0.6
W
Bellona
Sappo1
Bellona
4
3
5
2.17
L
Olorun
Schuulz99
Olorun
3
7
1
0.5
L
Ymir
TytoJr
Ymir
4
4
1
1.13
L
Xbalanque
Ultra4s231
Xbalanque
6
5
3
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,958
Damage
30,178
48,149
Taken
53,043
21,919
Mitigated
22,428
13,854
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,760
386
0
1,977
8,858
4,338
98
2,524
6,334
28,095
0
W
Izanami
12,746
9,482
0
3,233
11,605
3,885
372
2,235
9,370
0
60,015
W
Olorun
IBacalhau
Olorun
6,617
3,668
193
3,424
9,206
3,611
1,444
854
8,352
37,062
6,448
L
Fenrir
Luccasneto
Fenrir
3,233
903
0
1,147
10,008
3,423
0
2,167
7,841
0
44,002
W
Neith
4,659
3,409
0
1,304
6,450
1,776
342
2,532
3,918
0
29,841
W
Bellona
Sappo1
Bellona
8,176
2,390
0
3,723
12,030
8,309
0
3,476
8,554
0
32,911
L
Olorun
Schuulz99
Olorun
5,776
3,489
0
1,212
8,703
3,152
0
674
8,029
15,058
3,420
L
Ymir
TytoJr
Ymir
5,205
1,016
0
200
12,000
5,794
168
3,330
8,670
19,170
0
L
Xbalanque
Ultra4s231
Xbalanque
10,413
4,700
0
2,677
11,163
3,868
1,431
3,303
7,860
0
51,305
L
5,551
115
0
1,869
11,169
6,191
314
864
10,305
4,591
37,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
38,032
389
Minions Killed
319
0
Camps Cleared
0
1,341,645
Distance Traveled
1,395,230
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,028
469
85
6
0
279,788
0
W
Izanami
9,569
638
102
7
0
290,643
0
W
Olorun
7,789
519
79
5
0
264,998
1
L
Fenrir
7,373
492
77
5
0
301,671
1
W
Neith
7,099
473
62
4
0
191,434
0
W
Bellona
7,877
525
61
4
0
314,782
1
L
Olorun
6,787
452
29
2
0
263,134
2
L
Ymir
7,322
488
30
2
0
276,817
4
L
Xbalanque
8,849
590
85
6
0
250,675
1
L
Nike
7,701
513
98
7
0
302,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role