Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CrimsonJackX
Charybdis
Level 38
God Stats
0W - 5L
1,500 SR
Queue Stats
82W - 89L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
gohonss4000
Sun Wukong
Level 62
God Stats
1W - 2L
1,654 SR
Queue Stats
163W - 205L
1,264 Elo+
Solo
Fenrir
Fenrir
jold54
Fenrir
Level 17
God Stats
9W - 12L
1,507 SR
Queue Stats
32W - 47L
1,441 Elo+
Party 1
Ares
Ares
nxruto--kun
Ares
Level 26
God Stats
3W - 3L
1,696 SR
Queue Stats
4W - 10L
1,165 Elo+
Party 1
Team Averages
Level 46
1,572 SR
1,348 Elo+

VS

Team Averages
Level 43
1,387 SR
1,379 Elo+
Sol
Sol
Adonian2112
Sol
Level 27
God Stats
2W - 1L
1,386 SR
Queue Stats
50W - 60L
1,334 Elo+
Party 3
Ravana
Ravana
DiscoBizcuits
Ravana
Level 29
God Stats
1W - 1L
1,247 SR
Queue Stats
32W - 44L
1,373 Elo+
Party 3
Charybdis
Charybdis
EnderMew
Charybdis
Level 26
God Stats
23W - 26L
1,489 SR
Queue Stats
209W - 206L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Segastar24
Cthulhu
Level 68
God Stats
5W - 7L
1,322 SR
Queue Stats
629W - 617L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
cahyllian
Guan Yu
Level 63
God Stats
6W - 3L
1,491 SR
Queue Stats
165W - 178L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 3 / 2
11,131
557
17,994
12,974
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CrimsonJackX
Charybdis
11
2 / 11 / 0
7,752
388
6,950
16,160
4,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
gohonss4000
Sun Wukong
5
0 / 1 / 0
5,768
288
1,058
2,357
858
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
jold54
Fenrir
8
1 / 4 / 0
6,557
328
2,978
10,643
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 3
8,272
414
3,985
20,594
18,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
9,973
499
12,220
16,144
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 0 / 4
11,545
577
10,334
7,664
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
EnderMew
Charybdis
17
5 / 1 / 6
11,594
580
7,607
8,836
2,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Segastar24
Cthulhu
14
7 / 3 / 8
10,587
529
9,453
16,416
16,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
cahyllian
Guan Yu
15
3 / 1 / 5
10,023
501
6,737
12,327
11,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
23
23
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
2
1.67
W
2
3
6
1.67
L
Charybdis
CrimsonJackX
Charybdis
2
11
0
0.18
W
6
0
4
8
W
Charybdis
EnderMew
Charybdis
5
1
6
8
W
Cthulhu
Segastar24
Cthulhu
7
3
8
3.67
W
Guan Yu
cahyllian
Guan Yu
3
1
5
5.5
L
Sun Wukong
gohonss4000
Sun Wukong
0
1
0
0
L
Fenrir
jold54
Fenrir
1
4
0
0.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
46,351
62,728
Taken
61,387
32,659
Mitigated
40,670
9,543
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,994
391
438
5,126
12,974
5,192
0
5,832
6,709
104,605
0
W
12,220
3,915
0
6,334
16,144
5,365
3,786
8,232
7,727
55,507
0
L
Charybdis
CrimsonJackX
Charybdis
6,950
3,851
0
1,484
16,160
4,414
917
4,043
11,943
0
34,572
W
10,334
3,037
0
699
7,664
4,865
1,697
2,231
5,433
0
80,752
W
Charybdis
EnderMew
Charybdis
7,607
3,732
0
1,847
8,836
2,815
7,025
1,641
7,114
0
83,589
W
Cthulhu
Segastar24
Cthulhu
9,453
1,484
139
1,080
16,416
16,562
125
4,571
11,729
28,517
0
W
Guan Yu
cahyllian
Guan Yu
6,737
864
1,296
4,711
12,327
11,063
1,316
5,060
7,267
0
42,196
L
Sun Wukong
gohonss4000
Sun Wukong
1,058
55
0
740
2,357
858
0
0
2,129
0
7,461
L
Fenrir
jold54
Fenrir
2,978
324
0
955
10,643
4,006
0
3,247
7,178
0
20,328
L
3,985
361
0
800
20,594
18,189
271
8,071
12,086
26,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,480
Gold Earned
53,722
331
Minions Killed
491
0
Camps Cleared
0
1,596,557
Distance Traveled
1,958,986
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,131
557
182
9
0
413,764
4
W
Sol
9,973
499
88
4
0
377,650
0
L
Charybdis
7,752
388
59
3
0
272,365
3
W
Ravana
11,545
577
140
7
0
414,115
2
W
Charybdis
11,594
580
143
7
0
376,064
2
W
Cthulhu
10,587
529
41
2
0
379,550
3
W
Guan Yu
10,023
501
79
4
0
411,607
6
L
Sun Wukong
5,768
288
13
1
0
221,543
1
L
Fenrir
6,557
328
33
2
0
328,239
0
L
Ares
8,272
414
44
2
0
360,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role