Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
DarkJinzo
Rama
Silver IV
Level 126
God Stats
27W - 14L
1,565 SR
Queue Stats
196W - 189L
1,308 MMR
Solo
Chaac
Chaac
Silver III
SKYWaľker
Chaac
Silver III
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 23L
1,201 MMR
Solo
Odin
Odin
Gold V
XxHermxX
Odin
Gold V
Level 153
God Stats
3W - 1L
1,303 SR
Queue Stats
153W - 159L
1,224 MMR
Solo
Aphrodite
Aphrodite
Gold IV
i2tallx
Aphrodite
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 232L
1,391 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,473 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,499 SR
1,335 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
BigFattPanda
King Arthur
Gold IV
Level 108
God Stats
4W - 12L
1,386 SR
Queue Stats
329W - 330L
1,472 MMR
Solo
Thoth
Thoth
Bronze III
HampterDoggo
Thoth
Bronze III
Level 63
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Neith
Neith
Silver I
Smithyalgo
Neith
Silver I
Level 59
God Stats
29W - 35L
1,509 SR
Queue Stats
149W - 153L
1,197 MMR
Solo
Arachne
Arachne
Silver II
littlerookie999
Arachne
Silver II
Level 120
God Stats
13W - 15L
1,552 SR
Queue Stats
292W - 307L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 1 / 12
12,891
586
12,533
12,771
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
18
7 / 4 / 9
12,617
574
13,210
17,047
6,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
19
12 / 0 / 11
13,732
624
18,834
25,231
31,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
17
3 / 4 / 17
11,974
544
9,866
19,384
10,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
i2tallx
Aphrodite
15
1 / 3 / 20
10,635
483
3,204
16,302
15,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaMorgan Le FaySetTiamatTsukuyomi

VS

Bans
ArtemisKaliApolloMercuryThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 3 / 4
10,226
465
8,439
17,132
23,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
BigFattPanda
King Arthur
16
1 / 10 / 0
10,380
472
7,034
21,989
13,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 8 / 4
8,904
405
9,610
14,628
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
2 / 4 / 3
10,563
480
8,084
12,088
4,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 3
10,598
482
11,577
16,194
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
30
Kills
11
12
Deaths
30
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
12
13
L
Sylvanus
 
Sylvanus
3
3
4
1.67
L
King Arthur
BigFattPanda
King Arthur
1
10
0
0.1
W
Rama
7
4
9
2.88
L
1
8
4
0.38
W
Chaac
12
0
11
17.5
L
Neith
2
4
3
0.88
W
Odin
3
4
17
2.88
W
Aphrodite
i2tallx
Aphrodite
1
3
20
3.67
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,647
Damage
44,744
90,735
Taken
82,031
69,161
Mitigated
55,813
48,992
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,533
968
731
5,853
12,771
4,703
3,813
4,415
8,356
91,443
0
L
Sylvanus
 
Sylvanus
8,439
2,101
251
3,303
17,132
23,326
0
4,977
12,059
38,274
17,174
L
King Arthur
BigFattPanda
King Arthur
7,034
180
0
4,576
21,989
13,753
330
3,950
17,946
0
60,320
W
Rama
13,210
8,648
0
5,123
17,047
6,391
7,574
4,972
12,075
0
90,906
L
9,610
428
0
1,166
14,628
5,507
0
2,906
11,446
48,749
0
W
Chaac
18,834
2,751
0
14,223
25,231
31,970
1,960
5,298
19,732
10,223
70,440
L
Neith
8,084
2,776
0
1,156
12,088
4,977
1,083
3,825
8,181
0
76,596
W
Odin
9,866
2,118
0
6,013
19,384
10,483
1,826
5,175
14,209
0
76,446
W
Aphrodite
i2tallx
Aphrodite
3,204
760
8,891
8,158
16,302
15,614
1,155
4,479
11,699
26,103
0
L
11,577
6,798
0
3,936
16,194
8,250
1,005
3,236
12,844
0
82,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,849
Gold Earned
50,671
541
Minions Killed
545
0
Camps Cleared
0
2,210,601
Distance Traveled
2,041,825
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,891
586
158
7
0
467,944
3
L
Sylvanus
10,226
465
75
3
0
384,418
7
L
King Arthur
10,380
472
137
6
0
378,118
1
W
Rama
12,617
574
120
5
0
427,613
1
L
Thoth
8,904
405
85
4
0
418,547
6
W
Chaac
13,732
624
120
5
0
432,018
9
L
Neith
10,563
480
127
6
0
390,148
0
W
Odin
11,974
544
108
5
0
474,863
6
W
Aphrodite
10,635
483
35
2
0
408,163
4
L
Arachne
10,598
482
121
6
0
470,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role