Player Matchup

Bacchus
Bacchus
ESANCHAMON
Bacchus
Level 51
God Stats
1W - 0L
1,735 SR
Queue Stats
35W - 9L
1,752 Elo+
Party 4
Apollo
Apollo
ElSucioDan7989
Apollo
Level 15
God Stats
1W - 2L
1,242 SR
Queue Stats
31W - 7L
1,885 Elo+
Party 4
Charybdis
Charybdis
FrostByteV7
Charybdis
Level 107
God Stats
3W - 0L
1,852 SR
Queue Stats
77W - 50L
1,606 Elo+
Party 3
Vulcan
Vulcan
NoahhP
Vulcan
Level 37
God Stats
2W - 0L
1,713 SR
Queue Stats
107W - 77L
1,627 Elo+
Party 3
Arachne
Arachne
Slxzzy
Arachne
Level 49
God Stats
1W - 0L
1,855 SR
Queue Stats
128W - 108L
1,546 Elo+
Party 3
Team Averages
Level 52
1,679 SR
1,683 Elo+

VS

Team Averages
Level 74
1,475 SR
1,549 Elo+
Ratatoskr
Ratatoskr
BaronSammedi
Ratatoskr
Level 128
God Stats
2W - 2L
1,347 SR
Queue Stats
304W - 282L
1,523 Elo+
Party 2
Xbalanque
Xbalanque
DimytriCalamidad
Xbalanque
Level 47
God Stats
10W - 10L
1,528 SR
Queue Stats
63W - 62L
1,515 Elo+
Solo
Sylvanus
Sylvanus
Luke-060219
Sylvanus
Level 97
God Stats
31W - 33L
1,442 SR
Queue Stats
397W - 372L
1,617 Elo+
Party 1
King Arthur
King Arthur
SadTHELEGEND
King Arthur
Level 48
God Stats
12W - 15L
1,455 SR
Queue Stats
196W - 183L
1,486 Elo+
Party 2
Vulcan
Vulcan
taciturn-over5
Vulcan
Level 50
God Stats
17W - 17L
1,605 SR
Queue Stats
176W - 144L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ESANCHAMON
Bacchus
13
0 / 2 / 4
8,904
445
5,892
12,453
13,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 2 / 2
12,244
612
12,077
15,415
13,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
FrostByteV7
Charybdis
19
5 / 4 / 2
11,643
582
9,094
11,457
3,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
NoahhP
Vulcan
18
1 / 1 / 3
11,291
565
6,859
9,191
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Slxzzy
Arachne
20
10 / 2 / 4
13,257
663
14,668
19,909
10,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BaronSammedi
Ratatoskr
14
2 / 6 / 3
9,108
455
7,118
14,094
4,258
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
15
2 / 5 / 1
9,218
461
6,839
13,943
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Luke-060219
Sylvanus
14
3 / 2 / 4
8,929
446
7,136
11,309
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
SadTHELEGEND
King Arthur
17
1 / 3 / 0
10,152
508
10,426
17,133
12,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 1 / 1
10,525
526
13,356
9,240
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
17
Kills
11
11
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BaronSammedi
Ratatoskr
2
6
3
0.58
L
Xbalanque
2
5
1
0.5
W
Bacchus
ESANCHAMON
Bacchus
0
2
4
1
W
1
2
2
1
W
Charybdis
FrostByteV7
Charybdis
5
4
2
1.5
L
Sylvanus
Luke-060219
Sylvanus
3
2
4
2.5
W
Vulcan
NoahhP
Vulcan
1
1
3
2.5
L
King Arthur
SadTHELEGEND
King Arthur
1
3
0
0.33
W
Arachne
Slxzzy
Arachne
10
2
4
6
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
44,875
68,425
Taken
65,719
44,570
Mitigated
32,824
23,595
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BaronSammedi
Ratatoskr
7,118
1,753
0
880
14,094
4,258
0
1,884
12,072
0
58,409
L
Xbalanque
6,839
2,389
0
3,601
13,943
4,860
317
1,845
12,092
0
79,145
W
Bacchus
ESANCHAMON
Bacchus
5,892
105
0
1,334
12,453
13,168
0
4,677
7,620
20,730
0
W
12,077
6,643
0
5,934
15,415
13,480
960
2,237
13,138
0
99,951
W
Charybdis
FrostByteV7
Charybdis
9,094
5,192
0
2,480
11,457
3,763
1,612
2,968
8,447
0
91,508
L
Sylvanus
Luke-060219
Sylvanus
7,136
1,507
1,340
4,916
11,309
7,613
187
4,020
7,163
33,065
6,274
W
Vulcan
NoahhP
Vulcan
6,859
1,052
0
3,962
9,191
3,547
450
5,832
3,091
84,575
0
L
King Arthur
SadTHELEGEND
King Arthur
10,426
1,822
0
3,454
17,133
12,515
0
536
16,551
10,320
62,426
W
Arachne
Slxzzy
Arachne
14,668
9,115
0
9,885
19,909
10,612
828
5,882
13,929
0
122,946
L
13,356
4,406
216
1,677
9,240
3,578
0
4,076
5,090
83,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,339
Gold Earned
47,932
707
Minions Killed
629
0
Camps Cleared
0
2,033,619
Distance Traveled
1,992,872
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,108
455
107
5
0
447,923
4
L
Xbalanque
9,218
461
127
6
0
330,274
2
W
Bacchus
8,904
445
39
2
0
381,521
0
W
Apollo
12,244
612
190
10
0
362,788
2
W
Charybdis
11,643
582
159
8
0
374,558
4
L
Sylvanus
8,929
446
80
4
0
376,693
2
W
Vulcan
11,291
565
164
8
0
438,934
8
L
King Arthur
10,152
508
144
7
0
374,815
3
W
Arachne
13,257
663
155
8
0
475,818
1
L
Vulcan
10,525
526
171
9
0
463,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role