Player Matchup

Horus
Horus
Goodguy12100
Horus
Level 25
God Stats
15W - 10L
1,539 SR
Queue Stats
58W - 62L
1,335 Elo+
Party 1
Hachiman
Hachiman
Sinfull tox
Hachiman
Level 17
God Stats
4W - 1L
1,577 SR
Queue Stats
9W - 10L
1,346 Elo+
Solo
Anhur
Anhur
grassinass
Anhur
Level 18
God Stats
1W - 4L
1,093 SR
Queue Stats
24W - 35L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
kingallkiller581
Danzaburou
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 25L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
lbaked_snake
Gilgamesh
Level 17
God Stats
4W - 2L
1,530 SR
Queue Stats
25W - 30L
1,295 Elo+
Party 1
Team Averages
Level 20
1,448 SR
1,337 Elo+

VS

Team Averages
Level 21
1,367 SR
1,355 Elo+
Vamana
Vamana
Auqui97
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,332 Elo+
Solo
Danzaburou
Danzaburou
LiterallyWavy
Danzaburou
Level 29
God Stats
1W - 5L
1,371 SR
Queue Stats
76W - 80L
1,448 Elo+
Solo
Fenrir
Fenrir
PilotPro305
Fenrir
Level 12
God Stats
6W - 6L
1,480 SR
Queue Stats
16W - 25L
1,264 Elo+
Solo
Charybdis
Charybdis
ri Emiya
Charybdis
Level 8
God Stats
21W - 17L
1,094 SR
Queue Stats
196W - 205L
1,314 Elo+
Solo
Sylvanus
Sylvanus
thewastlander55
Sylvanus
Level 29
God Stats
9W - 6L
1,391 SR
Queue Stats
34W - 31L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 21
16,398
456
20,985
46,083
68,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Sinfull tox
Hachiman
20
17 / 8 / 9
18,014
500
51,543
38,390
15,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anhur
19
3 / 5 / 9
14,428
401
11,562
14,008
4,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
kingallkiller581
Danzaburou
20
7 / 6 / 6
17,204
478
24,348
30,830
14,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
lbaked_snake
Gilgamesh
20
10 / 5 / 16
17,701
492
32,147
38,184
36,427
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Auqui97
Vamana
20
1 / 11 / 2
17,112
475
10,363
30,502
40,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
LiterallyWavy
Danzaburou
20
14 / 5 / 9
19,538
543
50,199
41,341
20,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
6 / 7 / 6
16,058
446
16,069
31,210
27,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ri Emiya
Charybdis
20
8 / 7 / 9
16,412
456
25,404
30,299
11,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
20
1 / 11 / 10
14,054
390
19,019
62,758
35,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
66
40
Kills
30
30
Deaths
41
61
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
Auqui97
Vamana
1
11
2
0.18
W
3
6
21
2.25
L
Danzaburou
LiterallyWavy
Danzaburou
14
5
9
3.7
L
Fenrir
6
7
6
1.29
W
Hachiman
Sinfull tox
Hachiman
17
8
9
2.69
W
Anhur
3
5
9
1.5
W
Danzaburou
kingallkiller581
Danzaburou
7
6
6
1.67
W
Gilgamesh
lbaked_snake
Gilgamesh
10
5
16
3.6
L
Charybdis
ri Emiya
Charybdis
8
7
9
1.79
L
Sylvanus
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,585
Damage
121,054
167,495
Taken
196,110
139,113
Mitigated
135,315
54,751
Healing
72,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Auqui97
Vamana
10,363
5,676
0
6,582
30,502
40,276
3,096
3,444
27,058
0
94,575
W
20,985
7,549
8,211
19,676
46,083
68,034
1,652
7,483
38,600
0
65,744
L
Danzaburou
LiterallyWavy
Danzaburou
50,199
29,216
0
22,000
41,341
20,123
1,967
2,373
38,968
0
186,543
L
Fenrir
16,069
2,712
0
5,159
31,210
27,474
346
1,916
29,294
0
107,790
W
Hachiman
Sinfull tox
Hachiman
51,543
34,314
863
15,775
38,390
15,685
5,205
5,280
33,110
0
125,806
W
Anhur
11,562
6,734
0
20
14,008
4,703
1,936
608
13,400
0
58,824
W
Danzaburou
kingallkiller581
Danzaburou
24,348
7,685
0
8,382
30,830
14,264
4,444
3,513
27,317
0
119,697
W
Gilgamesh
lbaked_snake
Gilgamesh
32,147
6,870
0
1,824
38,184
36,427
2,226
2,794
35,390
18,372
80,922
L
Charybdis
ri Emiya
Charybdis
25,404
13,811
0
8,050
30,299
11,675
504
1,615
28,684
0
107,252
L
Sylvanus
19,019
4,376
6,784
23,680
62,758
35,767
622
3,896
58,862
56,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,745
Gold Earned
83,174
607
Minions Killed
632
0
Camps Cleared
0
2,913,467
Distance Traveled
2,885,424
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
17,112
475
149
4
0
587,714
0
W
Horus
16,398
456
94
3
0
662,630
2
L
Danzaburou
19,538
543
180
5
0
611,330
0
L
Fenrir
16,058
446
133
4
0
616,546
1
W
Hachiman
18,014
500
147
4
0
577,656
0
W
Anhur
14,428
401
96
3
0
401,768
0
W
Danzaburou
17,204
478
149
4
0
608,913
0
W
Gilgamesh
17,701
492
121
3
0
662,500
1
L
Charybdis
16,412
456
115
3
0
574,619
0
L
Sylvanus
14,054
390
55
2
0
495,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role