Player Matchup

Mercury
Mercury
JamalFastclap
Mercury
Level 63
God Stats
1W - 0L
1,554 SR
Queue Stats
33W - 40L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
LASTpigSTANDING
Sylvanus
Level 100
God Stats
1W - 1L
1,651 SR
Queue Stats
23W - 25L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
Slorrpo
Zhong Kui
Level 103
God Stats
1W - 0L
1,315 SR
Queue Stats
43W - 49L
1,528 Elo+
Party 1
Team Averages
Level 89
1,507 SR
1,522 Elo+

VS

Team Averages
Level 98
1,561 SR
1,669 Elo+
Xing Tian
Xing Tian
BabiesMeat
Xing Tian
Level 102
God Stats
2W - 1L
1,841 SR
Queue Stats
199W - 132L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
DaddysMeat
Danzaburou
Level 104
God Stats
2W - 3L
1,536 SR
Queue Stats
193W - 116L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
MommysMeat
Cthulhu
Level 88
God Stats
0W - 2L
1,306 SR
Queue Stats
166W - 112L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 9 / 9
19,599
632
24,316
30,179
23,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
19
3 / 5 / 12
17,907
578
27,467
39,485
50,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Slorrpo
Zhong Kui
20
6 / 2 / 9
17,913
578
48,574
34,366
31,811
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BabiesMeat
Xing Tian
19
5 / 5 / 8
17,726
572
21,499
51,308
54,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
DaddysMeat
Danzaburou
19
5 / 10 / 10
19,130
617
31,228
29,116
11,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MommysMeat
Cthulhu
20
6 / 2 / 10
17,937
579
37,403
42,322
48,401
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
17
Kills
16
16
Deaths
17
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BabiesMeat
Xing Tian
5
5
8
1.8
L
Danzaburou
DaddysMeat
Danzaburou
5
10
10
1
W
Mercury
8
9
9
1.39
W
Sylvanus
3
5
12
1.8
L
Cthulhu
MommysMeat
Cthulhu
6
2
10
5.5
W
Zhong Kui
Slorrpo
Zhong Kui
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,357
Damage
90,130
104,030
Taken
122,746
105,767
Mitigated
113,797
38,595
Healing
27,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BabiesMeat
Xing Tian
21,499
1,328
2,642
16,372
51,308
54,173
484
31,416
19,892
60,914
0
L
Danzaburou
DaddysMeat
Danzaburou
31,228
9,042
0
4,480
29,116
11,223
1,947
19,361
9,755
0
101,618
W
Mercury
24,316
12,740
0
3,687
30,179
23,542
1,951
17,237
12,522
0
85,556
W
Sylvanus
27,467
3,887
7,760
13,594
39,485
50,414
474
21,168
17,944
54,661
0
L
Cthulhu
MommysMeat
Cthulhu
37,403
2,851
681
2,901
42,322
48,401
572
26,200
16,122
92,481
0
W
Zhong Kui
Slorrpo
Zhong Kui
48,574
5,156
0
13,554
34,366
31,811
861
19,936
14,108
126,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,419
Gold Earned
54,793
321
Minions Killed
313
9
Camps Cleared
14
1,661,814
Distance Traveled
1,615,555
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
17,726
572
53
2
2
539,695
5
L
Danzaburou
19,130
617
123
4
8
497,034
11
W
Mercury
19,599
632
104
3
3
617,534
3
W
Sylvanus
17,907
578
30
1
0
509,189
2
L
Cthulhu
17,937
579
137
4
4
578,826
4
W
Zhong Kui
17,913
578
187
6
6
535,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role