Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Hotciaczka
Baron Samedi
Level 156
God Stats
6W - 7L
1,671 SR
Queue Stats
466W - 425L
1,556 Elo+
Party 1
Merlin
Merlin
RedReaper27
Merlin
Level 98
God Stats
29W - 21L
1,523 SR
Queue Stats
668W - 630L
1,465 Elo+
Party 2
Rama
Rama
ZnanyGoscPL
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
whiteshadow2332
Zhong Kui
Level 86
God Stats
12W - 10L
1,591 SR
Queue Stats
701W - 681L
1,445 Elo+
Party 2
Team Averages
Level 91
1,557 SR
1,507 Elo+

VS

Team Averages
Level 86
1,477 SR
1,536 Elo+
Cerberus
Cerberus
A True Prank
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,534 Elo+
Party 3
Freya
Freya
Chaotic driftor
Freya
Level 100
God Stats
1W - 0L
1,222 SR
Queue Stats
40W - 33L
1,519 Elo+
Party 3
Hel
Hel
Gensidius
Hel
Level 125
God Stats
2W - 0L
1,717 SR
Queue Stats
21W - 15L
1,574 Elo+
Party 3
Ares
Ares
PiousScissors14
Ares
Level 110
God Stats
2W - 0L
1,767 SR
Queue Stats
37W - 27L
1,566 Elo+
Party 3
Mulan
Mulan
timal97450
Mulan
Level 67
God Stats
7W - 3L
1,178 SR
Queue Stats
574W - 548L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 7 / 14
11,016
787
14,268
14,912
6,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Hotciaczka
Baron Samedi
19
4 / 3 / 22
10,976
784
18,664
15,939
19,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
19
2 / 4 / 20
10,922
780
15,722
14,157
7,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 9 / 7
10,180
727
21,326
16,396
7,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
whiteshadow2332
Zhong Kui
16
9 / 11 / 10
11,388
813
22,181
21,703
16,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A True Prank
Cerberus
18
4 / 6 / 21
10,975
784
13,004
29,190
27,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 5 / 13
12,207
872
13,933
20,645
8,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 4 / 16
12,239
874
18,773
20,762
9,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 7 / 18
11,296
807
13,490
23,283
22,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
18
5 / 7 / 15
10,897
778
13,536
17,163
8,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
117
29
Kills
34
34
Deaths
29
73
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
7
14
2.29
W
Cerberus
A True Prank
Cerberus
4
6
21
2.42
W
9
5
13
3.1
W
9
4
16
4.25
L
Baron Samedi
Hotciaczka
Baron Samedi
4
3
22
5
W
7
7
18
2.29
L
Merlin
2
4
20
3
L
5
9
7
0.94
W
Mulan
5
7
15
1.79
L
Zhong Kui
whiteshadow2332
Zhong Kui
9
11
10
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,161
Damage
72,736
83,107
Taken
111,043
57,633
Mitigated
77,066
27,386
Healing
54,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
14,268
8,156
798
2,100
14,912
6,845
62
8,720
6,192
0
13,110
W
Cerberus
A True Prank
Cerberus
13,004
827
704
6,856
29,190
27,756
209
15,559
12,844
26,361
0
W
13,933
5,226
560
5,943
20,645
8,548
1,487
10,720
9,086
37,550
0
W
18,773
1,466
16,290
13,332
20,762
9,389
803
12,981
7,429
35,795
0
L
Baron Samedi
Hotciaczka
Baron Samedi
18,664
1,100
6,038
7,130
15,939
19,284
69
9,372
6,567
28,400
0
W
13,490
608
1,609
3,689
23,283
22,486
233
10,152
11,820
23,032
0
L
Merlin
15,722
1,442
856
4,620
14,157
7,550
417
13,123
1,034
43,468
0
L
21,326
16,889
0
1,373
16,396
7,117
854
11,799
4,597
0
27,937
W
Mulan
13,536
1,322
1,676
3,591
17,163
8,887
1,359
7,155
9,848
0
23,236
L
Zhong Kui
whiteshadow2332
Zhong Kui
22,181
2,611
1,197
3,274
21,703
16,837
189
16,186
5,517
29,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,482
Gold Earned
57,614
116
Minions Killed
158
0
Camps Cleared
0
1,131,205
Distance Traveled
1,271,256
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,016
787
14
1
0
244,353
0
W
Cerberus
10,975
784
26
2
0
249,461
0
W
Freya
12,207
872
58
4
0
244,358
0
W
Hel
12,239
874
35
3
0
279,378
0
L
Baron Samedi
10,976
784
12
1
0
267,993
3
W
Ares
11,296
807
21
2
0
247,739
1
L
Merlin
10,922
780
67
5
0
232,408
4
L
Rama
10,180
727
10
1
0
191,547
1
W
Mulan
10,897
778
18
1
0
250,320
2
L
Zhong Kui
11,388
813
13
1
0
194,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role