Player Matchup

Zhong Kui
Zhong Kui
MedasRain
Zhong Kui
Level 125
God Stats
7W - 3L
1,502 SR
Queue Stats
212W - 202L
1,510 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MedasWind
Cu Chulainn
Level 158
God Stats
0W - 1L
1,721 SR
Queue Stats
75W - 90L
1,421 Elo+
Party 3
Bacchus
Bacchus
Millo San
Bacchus
Level 160
God Stats
50W - 33L
1,598 SR
Queue Stats
327W - 342L
1,426 Elo+
Party 2
Anhur
Anhur
TSg JO
Anhur
Level 160
God Stats
9W - 10L
1,429 SR
Queue Stats
454W - 479L
1,482 Elo+
Party 2
Awilix
Awilix
xHx Battosai
Awilix
Level 160
God Stats
0W - 4L
1,125 SR
Queue Stats
931W - 950L
1,472 Elo+
Party 2
Team Averages
Level 153
1,475 SR
1,462 Elo+

VS

Team Averages
Level 80
1,481 SR
1,466 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DreadPirate912
Bakasura
Level 70
God Stats
3W - 3L
1,231 SR
Queue Stats
46W - 55L
1,446 Elo+
Solo
Ganesha
Ganesha
US Clorox
Ganesha
Level 66
God Stats
2W - 1L
1,599 SR
Queue Stats
104W - 113L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
US Milkman
Danzaburou
Level 67
God Stats
1W - 1L
1,427 SR
Queue Stats
98W - 98L
1,489 Elo+
Party 1
Hades
Hades
iSvtth
Hades
Level 89
God Stats
45W - 26L
1,649 SR
Queue Stats
186W - 193L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MedasRain
Zhong Kui
17
6 / 6 / 5
10,568
503
19,519
23,714
17,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MedasWind
Cu Chulainn
15
0 / 8 / 2
9,293
443
10,943
21,556
16,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Millo San
Bacchus
14
2 / 0 / 10
9,610
458
5,168
8,836
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
TSg JO
Anhur
17
1 / 3 / 2
10,285
490
4,308
11,269
4,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
4 / 4 / 3
10,345
493
7,494
14,951
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 2 / 2
11,418
544
15,932
18,047
16,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
20
10 / 3 / 3
12,626
601
8,883
13,121
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
US Clorox
Ganesha
16
0 / 2 / 7
9,703
462
2,528
9,508
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
US Milkman
Danzaburou
17
2 / 2 / 5
10,545
502
7,571
11,864
4,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
iSvtth
Hades
18
3 / 4 / 9
11,102
529
21,278
21,637
12,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
13
Kills
21
21
Deaths
13
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
2
3.5
W
Bakasura
10
3
3
3.83
L
Zhong Kui
MedasRain
Zhong Kui
6
6
5
1.42
L
Cu Chulainn
MedasWind
Cu Chulainn
0
8
2
0.13
L
Bacchus
Millo San
Bacchus
2
0
10
7
L
Anhur
TSg JO
Anhur
1
3
2
0.67
W
Ganesha
US Clorox
Ganesha
0
2
7
1.75
W
Danzaburou
US Milkman
Danzaburou
2
2
5
2.25
W
Hades
iSvtth
Hades
3
4
9
1.88
L
Awilix
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
56,192
80,326
Taken
74,177
56,020
Mitigated
48,013
21,557
Healing
27,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,932
1,727
177
3,320
18,047
16,955
544
5,356
12,691
70,673
0
W
Bakasura
8,883
5,450
0
5,958
13,121
6,687
1,418
3,154
9,967
0
79,131
L
Zhong Kui
MedasRain
Zhong Kui
19,519
2,576
0
10,327
23,714
17,116
109
14,760
8,536
79,668
0
L
Cu Chulainn
MedasWind
Cu Chulainn
10,943
2,028
0
1,546
21,556
16,724
0
11,782
7,854
16,392
41,873
L
Bacchus
Millo San
Bacchus
5,168
319
0
2,154
8,836
11,867
0
3,524
4,646
22,777
0
L
Anhur
TSg JO
Anhur
4,308
1,668
0
2,772
11,269
4,212
0
1,205
9,946
0
86,769
W
Ganesha
US Clorox
Ganesha
2,528
236
0
2,718
9,508
8,017
221
4,383
5,125
27,875
0
W
Danzaburou
US Milkman
Danzaburou
7,571
4,048
0
5,903
11,864
4,254
906
3,680
8,184
0
82,753
W
Hades
iSvtth
Hades
21,278
2,383
87
9,302
21,637
12,100
1,095
11,723
9,914
89,666
0
L
Awilix
7,494
2,148
0
4,758
14,951
6,101
0
6,716
7,989
0
68,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,101
Gold Earned
55,394
541
Minions Killed
623
0
Camps Cleared
0
1,910,505
Distance Traveled
2,030,355
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,418
544
138
7
0
404,526
0
W
Bakasura
12,626
601
163
8
0
441,600
0
L
Zhong Kui
10,568
503
133
6
0
348,735
5
L
Cu Chulainn
9,293
443
108
5
0
389,519
0
L
Bacchus
9,610
458
25
1
0
403,185
7
L
Anhur
10,285
490
159
8
0
355,806
2
W
Ganesha
9,703
462
5
0
0
394,164
5
W
Danzaburou
10,545
502
153
7
0
407,549
2
W
Hades
11,102
529
164
8
0
382,516
2
L
Awilix
10,345
493
116
6
0
413,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role