Player Matchup

Thoth
Thoth
 
Thoth
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FrankOceanJr
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,723 Elo+
Solo
Hercules
Hercules
fredrickbugless
Hercules
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 10L
1,646 Elo+
Party 1
Fenrir
Fenrir
ti7olacho
Fenrir
Level 8
God Stats
5W - 2L
1,747 SR
Queue Stats
29W - 44L
1,434 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,561 Elo+

VS

Team Averages
Level 16
1,555 SR
1,611 Elo+
Osiris
Osiris
JAVIEEFROZE
Osiris
Level 16
God Stats
0W - 2L
1,300 SR
Queue Stats
85W - 86L
1,614 Elo+
Solo
Ra
Ra
Mitixz1007
Ra
Level 29
God Stats
128W - 104L
1,689 SR
Queue Stats
158W - 125L
1,732 Elo+
Solo
Nox
Nox
OOGLABOOGLA
Nox
Level 8
God Stats
2W - 1L
1,809 SR
Queue Stats
10W - 7L
1,608 Elo+
Party 2
Charybdis
Charybdis
kingderoo
Charybdis
Level 18
God Stats
0W - 1L
1,418 SR
Queue Stats
55W - 54L
1,516 Elo+
Solo
Fenrir
Fenrir
plsmakethiswork
Fenrir
Level 9
God Stats
2W - 3L
1,560 SR
Queue Stats
11W - 8L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 3 / 4
9,478
632
7,959
6,285
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
 
Athena
10
1 / 3 / 8
7,382
492
4,418
10,640
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
6 / 2 / 2
8,703
580
10,109
9,039
3,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
15
2 / 0 / 1
8,761
584
6,069
7,133
5,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ti7olacho
Fenrir
12
5 / 3 / 4
8,007
534
4,705
8,476
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 3 / 2
7,206
480
5,481
10,481
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 5
7,035
469
3,374
8,048
2,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 3
6,413
428
4,261
9,744
3,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
kingderoo
Charybdis
11
1 / 6 / 5
6,747
450
5,166
8,886
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 3 / 0
8,514
568
6,651
9,799
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
19
Kills
11
11
Deaths
19
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
3
4
2.33
W
Athena
 
Athena
1
3
8
1.67
W
Apollo
6
2
2
3.5
L
Osiris
0
3
2
0.33
L
1
4
5
0.88
L
1
3
3
0.83
W
Hercules
2
0
1
2.5
L
Charybdis
kingderoo
Charybdis
1
6
5
0.58
L
8
3
0
2.67
W
Fenrir
ti7olacho
Fenrir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
24,933
41,573
Taken
46,958
22,221
Mitigated
19,275
9,499
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,959
192
0
448
6,285
1,870
0
793
5,492
59,385
0
W
Athena
 
Athena
4,418
1,947
0
901
10,640
8,191
0
4,712
5,928
14,101
0
W
Apollo
10,109
7,125
0
3,954
9,039
3,318
885
1,889
7,150
0
60,791
L
Osiris
5,481
1,666
0
3,387
10,481
6,568
0
2,055
8,374
0
37,698
L
3,374
427
427
3,006
8,048
2,350
0
2,700
5,050
40,024
0
L
4,261
1,075
0
1,292
9,744
3,902
0
3,073
6,465
22,456
0
W
Hercules
6,069
1,809
0
2,967
7,133
5,937
0
86
7,047
9,636
38,135
L
Charybdis
kingderoo
Charybdis
5,166
2,925
0
1,745
8,886
2,094
0
2,376
6,392
0
34,727
L
6,651
1,229
0
617
9,799
4,361
0
2,849
6,790
622
46,183
W
Fenrir
ti7olacho
Fenrir
4,705
1,521
0
1,229
8,476
2,905
0
415
8,061
0
45,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
35,915
433
Minions Killed
343
0
Camps Cleared
0
1,460,515
Distance Traveled
1,288,516
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,478
632
127
8
0
277,782
2
W
Athena
7,382
492
14
1
0
296,808
1
W
Apollo
8,703
580
105
7
0
271,887
1
L
Osiris
7,206
480
72
5
0
261,415
3
L
Ra
7,035
469
87
6
0
189,945
3
L
Nox
6,413
428
34
2
0
275,037
12
W
Hercules
8,761
584
115
8
0
315,560
1
L
Charybdis
6,747
450
70
5
0
250,621
0
L
Fenrir
8,514
568
80
5
0
311,498
4
W
Fenrir
8,007
534
72
5
0
298,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role