Player Matchup

Hel
Hel
ACutesyLlama
Hel
Level 109
God Stats
2W - 3L
1,469 SR
Queue Stats
130W - 123L
1,490 Elo+
Solo
Anubis
Anubis
Ascend Vortex
Anubis
Level 98
God Stats
2W - 4L
1,543 SR
Queue Stats
52W - 60L
1,358 Elo+
Party 1
Odin
Odin
DEADHOBO25
Odin
Level 29
God Stats
3W - 4L
1,291 SR
Queue Stats
87W - 112L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
Jace1345
Hun Batz
Level 127
God Stats
1W - 3L
1,414 SR
Queue Stats
118W - 135L
1,455 Elo+
Party 1
Charybdis
Charybdis
tensesniper1080
Charybdis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,476 Elo+
Solo
Team Averages
Level 94
1,443 SR
1,447 Elo+

VS

Team Averages
Level 97
1,530 SR
1,428 Elo+
Charybdis
Charybdis
Pnewskittles
Charybdis
Level 87
God Stats
12W - 11L
1,727 SR
Queue Stats
77W - 103L
1,431 Elo+
Solo
King Arthur
King Arthur
Shawnpurp
King Arthur
Level 146
God Stats
2W - 4L
1,545 SR
Queue Stats
82W - 91L
1,418 Elo+
Solo
Ra
Ra
costan79
Ra
Level 143
God Stats
38W - 45L
1,413 SR
Queue Stats
315W - 297L
1,429 Elo+
Solo
Nox
Nox
kurorii
Nox
Level 82
God Stats
1W - 4L
1,485 SR
Queue Stats
34W - 26L
1,452 Elo+
Party 2
Bacchus
Bacchus
lilhuddy
Bacchus
Level 27
God Stats
9W - 10L
1,483 SR
Queue Stats
15W - 17L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 11
12,232
765
11,906
11,397
4,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 4 / 9
11,581
724
12,402
9,920
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 12
10,035
627
8,169
12,843
10,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Jace1345
Hun Batz
19
6 / 2 / 12
12,497
781
16,016
11,862
5,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
tensesniper1080
Charybdis
19
4 / 3 / 14
11,902
744
14,268
16,330
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pnewskittles
Charybdis
17
4 / 5 / 5
11,215
701
10,358
14,876
4,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Shawnpurp
King Arthur
16
3 / 7 / 7
10,231
639
5,698
15,939
17,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
1 / 6 / 8
10,632
665
11,446
12,568
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
17
6 / 2 / 7
11,760
735
13,296
10,632
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
lilhuddy
Bacchus
15
1 / 2 / 12
10,280
643
6,833
14,235
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
54
22
Kills
15
15
Deaths
22
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
5
4
9
2.38
W
1
5
12
1.4
W
Hun Batz
Jace1345
Hun Batz
6
2
12
6
L
Charybdis
Pnewskittles
Charybdis
4
5
5
1.3
L
King Arthur
Shawnpurp
King Arthur
3
7
7
0.93
L
1
6
8
0.83
L
Nox
6
2
7
4.75
L
Bacchus
lilhuddy
Bacchus
1
2
12
3.5
W
Charybdis
tensesniper1080
Charybdis
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,761
Damage
47,631
62,352
Taken
68,250
32,993
Mitigated
52,226
25,133
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,906
743
10,956
7,501
11,397
4,594
1,092
6,829
4,432
37,523
0
W
12,402
164
0
1,439
9,920
5,531
228
5,467
4,359
52,352
0
W
8,169
1,474
0
0
12,843
10,082
21
6,597
6,070
3,672
11,871
W
Hun Batz
Jace1345
Hun Batz
16,016
1,905
0
628
11,862
5,637
427
3,879
7,881
0
46,013
L
Charybdis
Pnewskittles
Charybdis
10,358
4,988
0
2,622
14,876
4,608
1,019
7,151
7,725
0
42,040
L
King Arthur
Shawnpurp
King Arthur
5,698
336
0
245
15,939
17,598
0
5,162
10,777
0
19,964
L
11,446
617
2,326
2,583
12,568
5,138
1
3,772
8,796
51,797
0
L
Nox
13,296
457
0
853
10,632
4,021
1
3,831
6,801
34,581
0
L
Bacchus
lilhuddy
Bacchus
6,833
220
0
804
14,235
20,861
0
6,235
8,000
10,086
0
W
Charybdis
tensesniper1080
Charybdis
14,268
4,575
317
4,292
16,330
7,149
3,312
8,597
7,615
0
55,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,247
Gold Earned
54,118
369
Minions Killed
297
6
Camps Cleared
8
1,450,462
Distance Traveled
1,333,028
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,232
765
70
4
3
294,975
2
W
Anubis
11,581
724
101
6
0
256,156
2
W
Odin
10,035
627
15
1
0
324,493
0
W
Hun Batz
12,497
781
77
5
2
306,004
0
L
Charybdis
11,215
701
88
6
5
232,445
3
L
King Arthur
10,231
639
25
2
0
239,780
1
L
Ra
10,632
665
121
8
2
256,331
0
L
Nox
11,760
735
56
4
1
317,906
0
L
Bacchus
10,280
643
7
0
0
286,566
0
W
Charybdis
11,902
744
106
7
1
268,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role