Player Matchup

Ra
Ra
Benno95
Ra
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 21L
1,436 Elo+
Solo
Izanami
Izanami
Darth_Br0der
Izanami
Level 29
God Stats
8W - 9L
1,417 SR
Queue Stats
188W - 211L
1,386 Elo+
Solo
Hel
Hel
WaZe9000
Hel
Level 28
God Stats
43W - 39L
1,624 SR
Queue Stats
281W - 329L
1,435 Elo+
Solo
Horus
Horus
bertininos78
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
dangerkiller140
Gilgamesh
Level 26
God Stats
33W - 29L
1,580 SR
Queue Stats
184W - 228L
1,419 Elo+
Solo
Team Averages
Level 25
1,567 SR
1,411 Elo+

VS

Team Averages
Level 21
1,450 SR
1,394 Elo+
Ratatoskr
Ratatoskr
Lilrabbit715
Ratatoskr
Level 16
God Stats
3W - 6L
1,254 SR
Queue Stats
114W - 118L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
MassiveClingOn
Kukulkan
Level 31
God Stats
2W - 2L
1,350 SR
Queue Stats
136W - 128L
1,429 Elo+
Solo
Neith
Neith
Master_adem
Neith
Level 17
God Stats
42W - 45L
1,407 SR
Queue Stats
46W - 54L
1,285 Elo+
Solo
Hades
Hades
Sh4dowWarrior42
Hades
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
255W - 250L
1,469 Elo+
Party 1
Charybdis
Charybdis
ZedasBilhas19
Charybdis
Level 16
God Stats
7W - 2L
1,740 SR
Queue Stats
30W - 25L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
4,896
490
967
7,667
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Darth_Br0der
Izanami
8
2 / 6 / 2
5,321
532
3,760
6,558
1,485
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 3 / 0
5,978
598
2,696
7,683
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 0
5,788
579
3,080
6,903
2,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
dangerkiller140
Gilgamesh
10
1 / 2 / 2
5,846
585
3,486
7,483
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Lilrabbit715
Ratatoskr
9
3 / 0 / 3
5,302
530
4,132
4,002
1,044
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
2 / 1 / 1
5,971
597
4,443
2,871
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 3 / 6
5,466
547
3,465
5,067
1,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 4
5,732
573
2,697
5,238
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
ZedasBilhas19
Charybdis
12
15 / 2 / 0
7,778
778
7,946
7,186
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
23
23
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Izanami
Darth_Br0der
Izanami
2
6
2
0.5
W
Ratatoskr
Lilrabbit715
Ratatoskr
3
0
3
4.5
W
Kukulkan
2
1
1
2.5
W
1
3
6
1.33
W
2
1
4
4
L
2
3
0
0.67
W
Charybdis
ZedasBilhas19
Charybdis
15
2
0
7.5
L
2
4
0
0.5
L
Gilgamesh
dangerkiller140
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,989
Damage
22,683
36,294
Taken
24,364
10,936
Mitigated
8,910
6,611
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
967
506
0
646
7,667
2,234
0
0
7,667
19,201
0
L
Izanami
Darth_Br0der
Izanami
3,760
2,383
0
494
6,558
1,485
0
1,115
5,443
0
19,157
W
Ratatoskr
Lilrabbit715
Ratatoskr
4,132
1,295
0
278
4,002
1,044
430
0
4,002
0
18,532
W
Kukulkan
4,443
672
0
455
2,871
941
460
1,923
948
35,612
0
W
3,465
2,030
0
819
5,067
1,540
1,128
1,093
3,974
0
16,664
W
2,697
577
461
1,764
5,238
2,988
779
0
5,238
13,372
0
L
2,696
281
0
3,651
7,683
2,334
270
3,815
3,868
35,994
0
W
Charybdis
ZedasBilhas19
Charybdis
7,946
4,565
0
2,978
7,186
2,397
260
647
6,539
0
35,500
L
3,080
1,881
112
1,062
6,903
2,395
0
1,540
5,363
0
17,870
L
Gilgamesh
dangerkiller140
Gilgamesh
3,486
814
0
646
7,483
2,488
0
670
6,813
0
29,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
30,249
231
Minions Killed
218
0
Camps Cleared
0
945,201
Distance Traveled
916,310
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,896
490
37
4
0
151,725
0
L
Izanami
5,321
532
35
4
0
185,890
0
W
Ratatoskr
5,302
530
32
3
0
217,051
0
W
Kukulkan
5,971
597
59
6
0
187,998
2
W
Neith
5,466
547
27
3
0
171,258
1
W
Hades
5,732
573
25
3
0
160,611
0
L
Hel
5,978
598
67
7
0
192,571
2
W
Charybdis
7,778
778
75
8
0
179,392
1
L
Horus
5,788
579
33
3
0
185,817
0
L
Gilgamesh
5,846
585
59
6
0
229,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role