Player Matchup

Fenrir
Fenrir
BigScoob
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Medusa
Medusa
Droidsluga
Medusa
Level 16
God Stats
1W - 1L
1,253 SR
Queue Stats
39W - 29L
1,324 Elo+
Solo
Izanami
Izanami
Dvz10
Izanami
Level 7
God Stats
28W - 28L
1,276 SR
Queue Stats
50W - 52L
1,309 Elo+
Party 3
Nu Wa
Nu Wa
christiansz
Nu Wa
Level 66
God Stats
37W - 21L
1,660 SR
Queue Stats
156W - 190L
1,418 Elo+
Party 3
Bellona
Bellona
nando1
Bellona
Level 28
God Stats
9W - 9L
1,621 SR
Queue Stats
9W - 13L
1,299 Elo+
Solo
Team Averages
Level 24
1,462 SR
1,370 Elo+

VS

Team Averages
Level 8
1,425 SR
1,459 Elo+
Horus
Horus
CynTheGoat
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Guasonl6
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JESGOD
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Wartymender
Cthulhu
Level 27
God Stats
5W - 7L
1,125 SR
Queue Stats
62W - 48L
1,296 Elo+
Solo
Bakasura
Bakasura
yt_kels531604
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigScoob
Fenrir
9
2 / 2 / 2
5,582
558
971
7,375
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Droidsluga
Medusa
10
2 / 0 / 1
5,817
582
1,851
3,714
1,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Dvz10
Izanami
10
2 / 3 / 3
5,806
581
4,541
5,643
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 1 / 4
6,847
685
7,026
4,934
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
nando1
Bellona
10
7 / 0 / 3
6,217
622
2,698
6,283
5,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
1 / 5 / 1
4,734
473
1,363
5,395
1,829
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Guasonl6
Apollo
6
1 / 7 / 1
4,274
427
1,690
5,833
1,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
JESGOD
Kukulkan
9
2 / 1 / 1
5,560
556
2,108
3,148
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Wartymender
Cthulhu
8
0 / 1 / 1
4,524
452
3,036
6,367
1,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
yt_kels531604
Bakasura
7
2 / 7 / 1
4,743
474
2,948
6,729
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
6
6
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigScoob
Fenrir
2
2
2
1.5
L
Horus
1
5
1
0.3
W
Medusa
Droidsluga
Medusa
2
0
1
2.5
W
Izanami
Dvz10
Izanami
2
3
3
1.17
L
Apollo
Guasonl6
Apollo
1
7
1
0.21
L
Kukulkan
JESGOD
Kukulkan
2
1
1
2.5
L
Cthulhu
Wartymender
Cthulhu
0
1
1
0.5
W
7
1
4
9
W
Bellona
nando1
Bellona
7
0
3
8.5
L
Bakasura
yt_kels531604
Bakasura
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
11,145
27,949
Taken
27,472
11,389
Mitigated
8,285
7,311
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigScoob
Fenrir
971
362
0
1,069
7,375
1,954
0
232
7,103
0
31,987
L
Horus
1,363
791
0
262
5,395
1,829
0
383
4,986
0
11,271
W
Medusa
Droidsluga
Medusa
1,851
648
0
437
3,714
1,145
2,183
355
3,194
0
27,740
W
Izanami
Dvz10
Izanami
4,541
3,222
0
1,358
5,643
1,615
1,167
2,234
3,409
0
29,978
L
Apollo
Guasonl6
Apollo
1,690
922
0
383
5,833
1,390
516
2,297
3,288
0
10,288
L
Kukulkan
JESGOD
Kukulkan
2,108
934
0
0
3,148
895
0
1,485
1,489
16,715
0
L
Cthulhu
Wartymender
Cthulhu
3,036
131
161
898
6,367
1,881
0
1,105
5,192
20,869
0
W
7,026
1,279
0
1,517
4,934
1,363
256
2,323
2,611
30,991
0
W
Bellona
nando1
Bellona
2,698
911
102
2,828
6,283
5,312
627
0
6,253
3,378
17,161
L
Bakasura
yt_kels531604
Bakasura
2,948
2,129
0
761
6,729
2,290
342
1,469
5,166
0
14,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
23,835
282
Minions Killed
141
0
Camps Cleared
0
858,657
Distance Traveled
863,529
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,582
558
50
5
0
172,442
4
L
Horus
4,734
473
25
3
0
172,793
1
W
Medusa
5,817
582
75
8
0
148,495
3
W
Izanami
5,806
581
65
7
0
166,035
0
L
Apollo
4,274
427
11
1
0
148,723
0
L
Kukulkan
5,560
556
38
4
0
153,077
0
L
Cthulhu
4,524
452
30
3
0
163,392
0
W
Nu Wa
6,847
685
56
6
0
189,755
1
W
Bellona
6,217
622
36
4
0
181,930
1
L
Bakasura
4,743
474
37
4
0
225,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role