Player Matchup

Pele
Pele
EvylTwiin
Pele
Level 23
God Stats
2W - 2L
1,505 SR
Queue Stats
114W - 142L
1,304 Elo+
Party 3
Ra
Ra
PonponLePotiron
Ra
Level 5
God Stats
1W - 2L
1,685 SR
Queue Stats
3W - 8L
1,702 Elo+
Party 1
Sun Wukong
Sun Wukong
ThomPouce270
Sun Wukong
Level 45
God Stats
1W - 2L
1,527 SR
Queue Stats
15W - 22L
1,373 Elo+
Party 1
Guan Yu
Guan Yu
l8o2a0n
Guan Yu
Level 11
God Stats
13W - 17L
1,347 SR
Queue Stats
13W - 18L
1,416 Elo+
Party 1
Skadi
Skadi
xXhUnTeR972Xx
Skadi
Level 14
God Stats
3W - 3L
1,736 SR
Queue Stats
105W - 143L
1,358 Elo+
Party 3
Team Averages
Level 20
1,560 SR
1,431 Elo+

VS

Team Averages
Level 37
1,529 SR
1,525 Elo+
Sol
Sol
Axel Gz09
Sol
Level 23
God Stats
28W - 39L
1,390 SR
Queue Stats
101W - 119L
1,290 Elo+
Solo
Charybdis
Charybdis
ByvValen1145
Charybdis
Level 127
God Stats
19W - 17L
1,519 SR
Queue Stats
211W - 156L
1,646 Elo+
Party 2
Thor
Thor
Mehmet1979mehmet
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
antonio_domingo3
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 124L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
matorral-fino5
Sun Wukong
Level 11
God Stats
2W - 1L
1,736 SR
Queue Stats
8W - 8L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 9 / 3
10,016
501
8,557
19,129
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 16 / 5
7,576
379
6,395
16,483
4,588
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ThomPouce270
Sun Wukong
12
5 / 13 / 3
8,566
428
9,804
18,837
7,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
l8o2a0n
Guan Yu
14
2 / 7 / 2
8,967
448
4,440
13,097
10,224
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 11 / 2
7,981
399
5,667
15,103
4,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 10
11,297
565
13,588
14,514
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ByvValen1145
Charybdis
19
16 / 2 / 9
12,581
629
20,965
12,723
4,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 11 / 9
8,944
447
2,440
15,527
6,608
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
18 / 2 / 9
13,733
687
14,102
11,993
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
matorral-fino5
Sun Wukong
18
13 / 1 / 9
12,030
602
15,130
12,800
8,081
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
20
Kills
56
56
Deaths
23
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
7
10
1.71
W
Charybdis
ByvValen1145
Charybdis
16
2
9
10.25
L
Pele
7
9
3
0.94
W
2
11
9
0.59
L
3
16
5
0.34
L
Sun Wukong
ThomPouce270
Sun Wukong
5
13
3
0.5
W
18
2
9
11.25
L
Guan Yu
l8o2a0n
Guan Yu
2
7
2
0.43
W
Sun Wukong
matorral-fino5
Sun Wukong
13
1
9
17.5
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,863
Damage
66,225
82,649
Taken
67,557
32,757
Mitigated
32,154
9,289
Healing
27,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,588
3,533
0
4,170
14,514
5,199
3,077
1,194
13,320
67,246
0
W
Charybdis
ByvValen1145
Charybdis
20,965
10,382
0
3,273
12,723
4,997
5,499
1,014
11,709
0
91,533
L
Pele
8,557
2,805
0
4,559
19,129
6,233
896
3,976
14,869
0
50,014
W
2,440
350
168
696
15,527
6,608
1,082
2,062
13,465
0
20,547
L
6,395
1,840
137
1,026
16,483
4,588
30
2,824
13,353
32,618
0
L
Sun Wukong
ThomPouce270
Sun Wukong
9,804
3,181
279
1,349
18,837
7,567
0
2,849
15,802
0
29,574
W
14,102
5,181
0
13,331
11,993
7,269
4,449
1,090
10,903
0
90,157
L
Guan Yu
l8o2a0n
Guan Yu
4,440
892
170
770
13,097
10,224
666
1,522
11,407
0
42,313
W
Sun Wukong
matorral-fino5
Sun Wukong
15,130
6,558
0
5,415
12,800
8,081
1,379
1,035
11,765
0
71,318
L
5,667
3,255
0
999
15,103
4,145
0
1,395
13,630
0
26,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,106
Gold Earned
58,585
280
Minions Killed
535
0
Camps Cleared
0
1,497,666
Distance Traveled
1,808,058
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,297
565
117
6
0
319,319
0
W
Charybdis
12,581
629
147
7
0
344,592
3
L
Pele
10,016
501
81
4
0
289,142
0
W
Thor
8,944
447
21
1
0
289,501
3
L
Ra
7,576
379
34
2
0
241,916
0
L
Sun Wukong
8,566
428
39
2
0
327,363
0
W
Thanatos
13,733
687
136
7
0
429,172
0
L
Guan Yu
8,967
448
86
4
0
361,957
0
W
Sun Wukong
12,030
602
114
6
0
425,474
0
L
Skadi
7,981
399
40
2
0
277,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role