Player Matchup

Baron Samedi
Baron Samedi
AntonioHachi
Baron Samedi
Level 124
God Stats
1W - 0L
1,571 SR
Queue Stats
186W - 157L
1,552 Elo+
Party 2
Ratatoskr
Ratatoskr
Xlcat02
Ratatoskr
Level 45
God Stats
1W - 1L
1,114 SR
Queue Stats
26W - 33L
1,423 Elo+
Party 3
Artemis
Artemis
Zenokey
Artemis
Level 29
God Stats
3W - 2L
1,800 SR
Queue Stats
19W - 25L
1,458 Elo+
Party 3
Terra
Terra
saltymang
Terra
Level 28
God Stats
10W - 7L
1,561 SR
Queue Stats
77W - 56L
1,554 Elo+
Party 2
Odin
Odin
saschasriracha
Odin
Level 127
God Stats
17W - 7L
1,866 SR
Queue Stats
566W - 491L
1,574 Elo+
Party 2
Team Averages
Level 71
1,582 SR
1,512 Elo+

VS

Team Averages
Level 67
1,544 SR
1,543 Elo+
Geb
Geb
Headshotsfodays
Geb
Level 103
God Stats
9W - 6L
1,648 SR
Queue Stats
104W - 70L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
Stone512
Nu Wa
Level 46
God Stats
2W - 3L
1,581 SR
Queue Stats
4W - 8L
1,436 Elo+
Party 4
Vamana
Vamana
Wearethekings123
Vamana
Level 107
God Stats
1W - 1L
1,672 SR
Queue Stats
113W - 93L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
WhoBetterYouHaha
Gilgamesh
Level 33
God Stats
1W - 1L
1,262 SR
Queue Stats
4W - 5L
1,655 Elo+
Party 4
Charybdis
Charybdis
beast49046
Charybdis
Level 46
God Stats
0W - 1L
1,558 SR
Queue Stats
58W - 39L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntonioHachi
Baron Samedi
20
7 / 4 / 15
13,035
815
25,851
22,187
12,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
Xlcat02
Ratatoskr
20
11 / 3 / 13
14,787
924
16,248
15,860
7,946
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Zenokey
Artemis
20
7 / 5 / 15
13,686
855
25,328
19,261
8,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
saltymang
Terra
16
0 / 0 / 15
10,830
677
3,665
15,794
19,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 2 / 17
14,573
911
17,284
21,667
24,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
10,750
672
12,176
22,901
27,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
Stone512
Nu Wa
16
2 / 5 / 7
10,337
646
17,932
12,096
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 4
11,412
713
13,360
22,407
24,283
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
16
1 / 8 / 3
9,894
618
14,500
24,967
20,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
beast49046
Charybdis
17
6 / 10 / 4
11,876
742
12,531
17,659
9,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
35
Kills
13
14
Deaths
36
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AntonioHachi
Baron Samedi
7
4
15
3.63
L
1
6
7
0.75
L
Nu Wa
Stone512
Nu Wa
2
5
7
1.1
L
3
7
4
0.71
L
Gilgamesh
1
8
3
0.31
W
Ratatoskr
Xlcat02
Ratatoskr
11
3
13
5.83
W
Artemis
Zenokey
Artemis
7
5
15
2.9
L
Charybdis
beast49046
Charybdis
6
10
4
0.8
W
Terra
saltymang
Terra
0
0
15
7.5
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,376
Damage
70,499
94,769
Taken
100,030
72,503
Mitigated
85,707
38,660
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AntonioHachi
Baron Samedi
25,851
3,666
6,737
8,826
22,187
12,425
1,246
6,789
14,547
67,469
0
L
12,176
569
0
2,508
22,901
27,473
0
8,463
13,778
34,255
0
L
Nu Wa
Stone512
Nu Wa
17,932
3,599
0
9
12,096
4,266
222
4,163
7,589
36,423
0
L
13,360
4,216
0
4,105
22,407
24,283
510
8,733
12,638
1,604
32,903
L
Gilgamesh
14,500
2,283
0
1,214
24,967
20,589
1
8,221
16,132
5,637
32,148
W
Ratatoskr
Xlcat02
Ratatoskr
16,248
4,894
0
1,057
15,860
7,946
1,966
5,786
9,798
0
46,919
W
Artemis
Zenokey
Artemis
25,328
15,393
0
7,871
19,261
8,305
1,652
6,822
12,220
0
78,034
L
Charybdis
beast49046
Charybdis
12,531
7,722
0
175
17,659
9,096
131
3,120
14,310
0
33,422
W
Terra
saltymang
Terra
3,665
411
5,014
3,577
15,794
19,247
584
6,163
9,159
12,472
0
W
17,284
1,216
0
5,578
21,667
24,580
675
7,044
12,391
12,582
33,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,911
Gold Earned
54,269
373
Minions Killed
288
8
Camps Cleared
6
1,530,535
Distance Traveled
1,324,192
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,035
815
85
5
3
293,467
5
L
Geb
10,750
672
37
2
1
279,961
2
L
Nu Wa
10,337
646
71
4
0
272,430
0
L
Vamana
11,412
713
56
4
1
255,836
2
L
Gilgamesh
9,894
618
60
4
1
291,107
3
W
Ratatoskr
14,787
924
67
4
2
355,735
9
W
Artemis
13,686
855
137
9
0
245,814
3
L
Charybdis
11,876
742
64
4
3
224,858
0
W
Terra
10,830
677
22
1
0
323,548
0
W
Odin
14,573
911
62
4
3
311,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role