Player Matchup

Tyr
Tyr
No Team Dime
Tyr
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 165L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Salem Sleeper
Aphrodite
Level 63
God Stats
0W - 3L
1,218 SR
Queue Stats
86W - 103L
1,330 Elo+
Party 2
Erlang Shen
Erlang Shen
ShaClayClay
Erlang Shen
Level 106
God Stats
13W - 9L
1,668 SR
Queue Stats
288W - 282L
1,445 Elo+
Party 2
Charybdis
Charybdis
SwagMoneyBoii
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
savage_boy_C
Morgan Le Fay
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
273W - 295L
1,467 Elo+
Solo
Team Averages
Level 77
1,477 SR
1,421 Elo+

VS

Team Averages
Level 98
1,482 SR
1,422 Elo+
Charybdis
Charybdis
DEADEYEDONNY11
Charybdis
Level 104
God Stats
5W - 1L
1,512 SR
Queue Stats
140W - 146L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
JoseLxX
Nu Wa
Level 76
God Stats
13W - 13L
1,374 SR
Queue Stats
522W - 551L
1,424 Elo+
Solo
Sylvanus
Sylvanus
PriceIsRightish
Sylvanus
Level 68
God Stats
9W - 13L
1,452 SR
Queue Stats
70W - 69L
1,452 Elo+
Solo
Arachne
Arachne
Xx0rtizxX
Arachne
Level 88
God Stats
15W - 10L
1,538 SR
Queue Stats
99W - 104L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
tsmunited
Ne Zha
Level 156
God Stats
16W - 10L
1,533 SR
Queue Stats
500W - 504L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 5
13,226
441
11,945
30,807
32,553
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Salem Sleeper
Aphrodite
19
1 / 6 / 4
13,092
436
6,273
24,538
9,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ShaClayClay
Erlang Shen
20
8 / 5 / 4
15,659
522
20,196
30,392
19,261
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
SwagMoneyBoii
Charybdis
20
3 / 7 / 5
14,396
480
16,379
30,406
10,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
savage_boy_C
Morgan Le Fay
20
3 / 6 / 2
13,970
466
18,468
30,863
10,357
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEADEYEDONNY11
Charybdis
20
7 / 4 / 8
16,013
534
21,523
18,077
8,643
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
JoseLxX
Nu Wa
20
6 / 1 / 12
18,385
613
29,598
12,601
6,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
20
2 / 2 / 22
14,935
498
13,034
26,983
40,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Xx0rtizxX
Arachne
20
12 / 6 / 5
18,543
618
22,826
30,325
19,735
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
tsmunited
Ne Zha
20
2 / 4 / 15
16,649
555
20,564
35,551
44,536
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
16
Kills
29
29
Deaths
17
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DEADEYEDONNY11
Charybdis
7
4
8
2.75
W
Nu Wa
JoseLxX
Nu Wa
6
1
12
12
L
1
5
5
0.7
W
Sylvanus
2
2
22
6.5
L
Aphrodite
Salem Sleeper
Aphrodite
1
6
4
0.5
L
Erlang Shen
ShaClayClay
Erlang Shen
8
5
4
2
L
Charybdis
SwagMoneyBoii
Charybdis
3
7
5
0.79
W
Arachne
Xx0rtizxX
Arachne
12
6
5
2.42
L
Morgan Le Fay
savage_boy_C
Morgan Le Fay
3
6
2
0.67
W
Ne Zha
tsmunited
Ne Zha
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,261
Damage
107,545
147,006
Taken
123,537
81,800
Mitigated
119,649
53,651
Healing
62,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DEADEYEDONNY11
Charybdis
21,523
8,841
0
3,626
18,077
8,643
6,528
5,572
12,505
0
145,971
W
Nu Wa
JoseLxX
Nu Wa
29,598
6,399
0
7,617
12,601
6,409
1,647
6,005
6,596
137,889
0
L
11,945
2,755
0
6,943
30,807
32,553
1,298
5,608
25,199
757
86,328
W
Sylvanus
13,034
3,310
3,984
12,063
26,983
40,326
1,697
8,192
18,791
41,207
8,808
L
Aphrodite
Salem Sleeper
Aphrodite
6,273
887
3,938
9,682
24,538
9,150
1,304
7,188
17,350
72,682
0
L
Erlang Shen
ShaClayClay
Erlang Shen
20,196
9,286
0
10,050
30,392
19,261
2,020
8,760
21,632
0
143,168
L
Charybdis
SwagMoneyBoii
Charybdis
16,379
10,735
0
10,478
30,406
10,479
2,556
7,788
22,618
0
118,636
W
Arachne
Xx0rtizxX
Arachne
22,826
15,274
0
13,942
30,325
19,735
1,758
6,923
23,402
0
158,241
L
Morgan Le Fay
savage_boy_C
Morgan Le Fay
18,468
1,401
0
12,560
30,863
10,357
336
13,805
17,058
120,676
0
W
Ne Zha
tsmunited
Ne Zha
20,564
4,982
0
21,125
35,551
44,536
3,638
5,729
29,822
932
104,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,343
Gold Earned
84,525
861
Minions Killed
740
0
Camps Cleared
0
2,591,769
Distance Traveled
2,894,163
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,013
534
193
6
0
533,165
2
W
Nu Wa
18,385
613
174
6
0
581,709
3
L
Tyr
13,226
441
133
4
0
551,904
1
W
Sylvanus
14,935
498
59
2
0
540,781
4
L
Aphrodite
13,092
436
140
5
0
502,608
0
L
Erlang Shen
15,659
522
218
7
0
551,815
1
L
Charybdis
14,396
480
184
6
0
515,912
1
W
Arachne
18,543
618
133
4
0
661,255
1
L
Morgan Le Fay
13,970
466
186
6
0
469,530
2
W
Ne Zha
16,649
555
181
6
0
577,253
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role