Player Matchup

Kukulkan
Kukulkan
MHxCharles
Kukulkan
Level 67
God Stats
4W - 3L
1,293 SR
Queue Stats
24W - 15L
1,471 Elo+
Party 2
Bacchus
Bacchus
Willpower1271
Bacchus
Level 97
God Stats
0W - 2L
1,297 SR
Queue Stats
130W - 136L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
lowiqt
Jing Wei
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 307L
1,501 Elo+
Party 2
Team Averages
Level 102
1,363 SR
1,496 Elo+

VS

Team Averages
Level 96
1,480 SR
1,621 Elo+
Hercules
Hercules
Hapadbeep
Hercules
Level 124
God Stats
1W - 0L
1,514 SR
Queue Stats
38W - 29L
1,643 Elo+
Solo
Tiamat
Tiamat
Ibeterr
Tiamat
Level 97
God Stats
2W - 2L
1,741 SR
Queue Stats
227W - 129L
1,609 Elo+
Party 1
Charybdis
Charybdis
Neil_Anblomy
Charybdis
Level 67
God Stats
2W - 4L
1,184 SR
Queue Stats
136W - 115L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MHxCharles
Kukulkan
13
2 / 8 / 2
9,727
608
16,975
12,257
4,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
14
1 / 3 / 3
10,561
660
10,677
18,296
27,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
lowiqt
Jing Wei
13
2 / 7 / 2
9,717
607
5,834
14,923
5,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hapadbeep
Hercules
15
4 / 2 / 13
11,036
690
11,948
28,954
22,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Ibeterr
Tiamat
16
7 / 1 / 11
11,741
734
17,320
11,515
8,441
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Neil_Anblomy
Charybdis
15
7 / 2 / 8
11,666
729
11,644
11,917
4,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hapadbeep
Hercules
4
2
13
5.25
W
Tiamat
Ibeterr
Tiamat
7
1
11
12.5
L
Kukulkan
MHxCharles
Kukulkan
2
8
2
0.38
W
Charybdis
Neil_Anblomy
Charybdis
7
2
8
5.5
L
Bacchus
1
3
3
0.83
L
Jing Wei
lowiqt
Jing Wei
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
40,912
45,476
Taken
52,386
37,554
Mitigated
34,639
7,097
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hapadbeep
Hercules
11,948
3,414
0
12,886
28,954
22,058
213
12,730
16,224
0
27,919
W
Tiamat
Ibeterr
Tiamat
17,320
980
251
7,264
11,515
8,441
574
7,505
4,010
50,129
0
L
Kukulkan
MHxCharles
Kukulkan
16,975
1,841
98
1,807
12,257
4,809
0
6,010
6,115
55,929
0
W
Charybdis
Neil_Anblomy
Charybdis
11,644
6,357
0
1,979
11,917
4,140
2,612
8,230
3,687
0
45,510
L
Bacchus
10,677
1,010
0
3,486
18,296
27,563
0
5,544
12,102
23,204
0
L
Jing Wei
lowiqt
Jing Wei
5,834
4,184
0
1,706
14,923
5,182
364
6,150
8,197
0
33,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
34,443
174
Minions Killed
177
7
Camps Cleared
7
894,376
Distance Traveled
919,687
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,036
690
39
2
0
300,827
1
W
Tiamat
11,741
734
73
5
4
329,977
4
L
Kukulkan
9,727
608
103
6
2
268,461
0
W
Charybdis
11,666
729
65
4
3
288,883
1
L
Bacchus
10,561
660
12
1
1
321,347
4
L
Jing Wei
9,717
607
59
4
4
304,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role