Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
JIKOOO
Sun Wukong
Level 13
God Stats
12W - 17L
1,233 SR
Queue Stats
33W - 46L
1,328 Elo+
Party 1
Loki
Loki
Kush21
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mevan97
Kukulkan
Level 10
God Stats
11W - 10L
1,704 SR
Queue Stats
157W - 191L
1,341 Elo+
Party 1
Apollo
Apollo
sidaad
Apollo
Level 7
God Stats
1W - 4L
1,714 SR
Queue Stats
181W - 213L
1,298 Elo+
Party 1
Team Averages
Level 20
1,530 SR
1,393 Elo+

VS

Team Averages
Level 21
1,507 SR
1,418 Elo+
Geb
Geb
Anthranet
Geb
Level 25
God Stats
2W - 4L
1,485 SR
Queue Stats
80W - 79L
1,383 Elo+
Solo
Jormungandr
Jormungandr
baraky17
Jormungandr
Level 29
God Stats
5W - 9L
1,282 SR
Queue Stats
76W - 80L
1,400 Elo+
Party 2
Nemesis
Nemesis
faiward
Nemesis
Level 15
God Stats
9W - 7L
1,508 SR
Queue Stats
152W - 162L
1,471 Elo+
Party 2
Poseidon
Poseidon
gerardsesa
Poseidon
Level 8
God Stats
5W - 2L
1,749 SR
Queue Stats
53W - 42L
1,437 Elo+
Solo
Izanami
Izanami
hogkage
Izanami
Level 27
God Stats
21W - 17L
1,513 SR
Queue Stats
132W - 136L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 3 / 1
7,069
416
4,444
11,505
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
JIKOOO
Sun Wukong
12
0 / 5 / 0
7,189
423
3,527
12,748
5,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
Kush21
Loki
13
0 / 4 / 0
7,438
438
2,816
11,114
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Mevan97
Kukulkan
14
0 / 4 / 0
7,879
463
4,244
6,670
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
sidaad
Apollo
11
1 / 5 / 0
6,580
387
4,292
9,039
2,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 0
10,096
594
8,768
8,769
5,277
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
baraky17
Jormungandr
13
2 / 0 / 5
8,344
491
4,194
10,062
6,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
faiward
Nemesis
13
3 / 0 / 3
8,558
503
2,213
9,252
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
gerardsesa
Poseidon
19
7 / 0 / 2
11,327
666
9,007
7,601
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
hogkage
Izanami
14
3 / 1 / 2
8,630
508
7,509
7,929
2,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
21
21
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
6
0
0
6
L
Sun Wukong
JIKOOO
Sun Wukong
0
5
0
0
L
Loki
Kush21
Loki
0
4
0
0
L
Kukulkan
Mevan97
Kukulkan
0
4
0
0
W
Jormungandr
baraky17
Jormungandr
2
0
5
4.5
W
Nemesis
faiward
Nemesis
3
0
3
4.5
W
Poseidon
gerardsesa
Poseidon
7
0
2
8
W
Izanami
hogkage
Izanami
3
1
2
4
L
Apollo
sidaad
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
31,691
51,076
Taken
43,613
20,257
Mitigated
20,915
16,007
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,444
837
1,287
5,606
11,505
6,008
0
3,373
8,126
21,771
0
W
8,768
1,360
68
2,974
8,769
5,277
0
703
8,024
53,298
0
L
Sun Wukong
JIKOOO
Sun Wukong
3,527
415
0
4,131
12,748
5,733
0
8,136
4,612
0
35,646
L
Loki
Kush21
Loki
2,816
1,141
0
4,459
11,114
3,430
0
2,440
8,600
0
55,299
L
Kukulkan
Mevan97
Kukulkan
4,244
246
0
240
6,670
2,265
0
4,539
1,941
44,163
0
W
Jormungandr
baraky17
Jormungandr
4,194
1,129
0
0
10,062
6,742
93
1,858
8,204
30,788
0
W
Nemesis
faiward
Nemesis
2,213
1,415
0
880
9,252
3,393
0
536
8,702
0
59,334
W
Poseidon
gerardsesa
Poseidon
9,007
1,743
0
4,427
7,601
2,898
0
2,909
4,402
84,171
0
W
Izanami
hogkage
Izanami
7,509
5,628
0
1,425
7,929
2,605
513
2,387
5,542
0
68,761
L
Apollo
sidaad
Apollo
4,292
3,035
0
284
9,039
2,821
0
3,155
5,828
0
37,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,155
Gold Earned
46,955
408
Minions Killed
549
0
Camps Cleared
0
1,484,491
Distance Traveled
1,578,519
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,069
416
37
2
0
286,346
10
W
Geb
10,096
594
115
7
0
296,074
1
L
Sun Wukong
7,189
423
80
5
0
296,678
0
L
Loki
7,438
438
95
6
0
281,944
0
L
Kukulkan
7,879
463
117
7
0
322,034
4
W
Jormungandr
8,344
491
50
3
0
268,044
2
W
Nemesis
8,558
503
86
5
0
366,603
1
W
Poseidon
11,327
666
173
10
0
351,013
2
W
Izanami
8,630
508
125
7
0
296,785
2
L
Apollo
6,580
387
79
5
0
297,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role