Player Matchup

Zhong Kui
Zhong Kui
co6akae6aka
Zhong Kui
Level 4
God Stats
1W - 1L
1,616 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 1
Xing Tian
Xing Tian
luigiFTP
Xing Tian
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 1
Izanami
Izanami
rozaroti
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 1
Team Averages
Level 19
1,539 SR
1,319 Elo+

VS

Team Averages
Level 85
1,410 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AJSimstaa
Neith
Level 23
God Stats
16W - 22L
1,474 SR
Queue Stats
93W - 85L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
RileySlaayz
Kuzenbo
Level 72
God Stats
3W - 1L
1,257 SR
Queue Stats
212W - 183L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
co6akae6aka
Zhong Kui
13
4 / 7 / 2
9,431
674
12,189
20,454
13,480
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
luigiFTP
Xing Tian
11
0 / 7 / 4
7,961
569
5,373
22,808
21,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
rozaroti
Izanami
12
2 / 7 / 3
8,972
641
9,469
15,107
5,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
17 / 1 / 3
12,282
877
26,366
13,785
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
AJSimstaa
Neith
12
1 / 4 / 17
9,647
689
11,665
8,813
3,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
RileySlaayz
Kuzenbo
14
3 / 1 / 15
10,796
771
11,695
16,910
23,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
21
21
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
1
3
18.5
W
Neith
AJSimstaa
Neith
1
4
17
2.38
W
Kuzenbo
RileySlaayz
Kuzenbo
3
1
15
10.5
L
Zhong Kui
co6akae6aka
Zhong Kui
4
7
2
0.71
L
Xing Tian
luigiFTP
Xing Tian
0
7
4
0.29
L
Izanami
rozaroti
Izanami
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,031
Damage
49,726
58,369
Taken
39,508
40,817
Mitigated
31,737
9,896
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
26,366
5,202
350
9,215
13,785
5,248
710
6,489
7,168
67,246
0
W
Neith
AJSimstaa
Neith
11,665
5,625
0
467
8,813
3,216
1,232
5,088
3,725
0
35,200
W
Kuzenbo
RileySlaayz
Kuzenbo
11,695
4,462
0
5,538
16,910
23,273
362
6,414
9,751
22,090
0
L
Zhong Kui
co6akae6aka
Zhong Kui
12,189
1,939
428
6,243
20,454
13,480
0
12,614
7,448
35,897
0
L
Xing Tian
luigiFTP
Xing Tian
5,373
526
0
237
22,808
21,712
0
14,086
8,130
14,306
0
L
Izanami
rozaroti
Izanami
9,469
8,008
0
2,988
15,107
5,625
0
10,546
4,165
0
33,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
32,725
123
Minions Killed
167
2
Camps Cleared
8
681,484
Distance Traveled
792,244
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,282
877
82
6
7
277,761
1
W
Neith
9,647
689
55
4
0
234,509
3
W
Kuzenbo
10,796
771
30
2
1
279,974
0
L
Zhong Kui
9,431
674
54
4
1
212,083
4
L
Xing Tian
7,961
569
16
1
1
250,944
1
L
Izanami
8,972
641
53
4
0
218,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role