Player Matchup

Odin
Odin
DeejnisPeejnis
Odin
Level 157
God Stats
2W - 3L
1,477 SR
Queue Stats
93W - 72L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
EnderWind
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Evil3yes
Nu Wa
Level 129
God Stats
4W - 0L
1,776 SR
Queue Stats
73W - 47L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
Magnasty
Sylvanus
Level 125
God Stats
1W - 0L
1,517 SR
Queue Stats
57W - 74L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tashee94
Tsukuyomi
Level 143
God Stats
1W - 0L
1,438 SR
Queue Stats
4W - 12L
1,198 Elo+
Party 1
Team Averages
Level 124
1,542 SR
1,445 Elo+

VS

Team Averages
Level 96
1,558 SR
1,539 Elo+
Fafnir
Fafnir
DeadDestructiOon
Fafnir
Level 66
God Stats
1W - 6L
1,195 SR
Queue Stats
414W - 464L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoodWillPc
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,659 SR
Queue Stats
40W - 35L
1,595 Elo+
Party 2
Ah Puch
Ah Puch
Pogbar
Ah Puch
Level 119
God Stats
1W - 1L
1,746 SR
Queue Stats
34W - 29L
1,522 Elo+
Party 2
Terra
Terra
PrinceWillhelm
Terra
Level 127
God Stats
6W - 6L
1,670 SR
Queue Stats
782W - 679L
1,531 Elo+
Party 2
Baba Yaga
Baba Yaga
szxchuan
Baba Yaga
Level 68
God Stats
3W - 4L
1,521 SR
Queue Stats
122W - 122L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 15
14,082
671
23,024
26,305
37,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
EnderWind
Danzaburou
20
9 / 3 / 12
15,291
728
25,438
19,664
9,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Evil3yes
Nu Wa
20
5 / 2 / 19
14,328
682
25,149
22,701
11,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Magnasty
Sylvanus
19
2 / 3 / 15
12,035
573
10,219
27,201
32,946
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Tashee94
Tsukuyomi
20
4 / 5 / 13
13,329
635
20,361
21,337
19,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 8
12,586
599
9,175
38,087
46,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
GoodWillPc
Morgan Le Fay
19
2 / 8 / 10
11,748
559
19,281
19,308
11,470
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Pogbar
Ah Puch
20
5 / 3 / 6
12,077
575
28,082
13,275
6,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 7 / 12
11,621
553
15,888
26,818
39,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
szxchuan
Baba Yaga
20
5 / 3 / 7
13,036
621
25,470
13,719
6,362
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
60
28
Kills
17
17
Deaths
28
74
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
7
8
1.29
W
8
4
15
3.88
W
Danzaburou
EnderWind
Danzaburou
9
3
12
5
W
Nu Wa
Evil3yes
Nu Wa
5
2
19
7.25
L
Morgan Le Fay
GoodWillPc
Morgan Le Fay
2
8
10
0.88
W
Sylvanus
Magnasty
Sylvanus
2
3
15
3.17
L
Ah Puch
Pogbar
Ah Puch
5
3
6
2.67
L
0
7
12
0.86
W
Tsukuyomi
Tashee94
Tsukuyomi
4
5
13
2.1
L
Baba Yaga
szxchuan
Baba Yaga
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,191
Damage
97,896
117,208
Taken
111,207
110,968
Mitigated
109,727
68,479
Healing
48,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,175
3,189
932
14,853
38,087
46,422
122
8,238
29,849
17,697
0
W
23,024
3,029
4,508
3,832
26,305
37,643
382
17,095
9,210
0
35,110
W
Danzaburou
EnderWind
Danzaburou
25,438
12,131
1,292
5,944
19,664
9,593
3,252
17,582
2,082
0
60,611
W
Nu Wa
Evil3yes
Nu Wa
25,149
7,797
1,720
3,977
22,701
11,094
603
20,873
1,828
56,638
0
L
Morgan Le Fay
GoodWillPc
Morgan Le Fay
19,281
1,455
0
4,098
19,308
11,470
0
7,849
11,459
52,156
0
W
Sylvanus
Magnasty
Sylvanus
10,219
1,220
29,355
14,554
27,201
32,946
64
23,994
3,207
13,366
0
L
Ah Puch
Pogbar
Ah Puch
28,082
499
2,147
3,786
13,275
6,101
0
5,772
7,503
58,224
0
L
15,888
594
5,191
8,859
26,818
39,372
140
8,689
18,129
28,996
0
W
Tsukuyomi
Tashee94
Tsukuyomi
20,361
6,313
1,992
1,305
21,337
19,692
996
18,352
2,985
0
49,332
L
Baba Yaga
szxchuan
Baba Yaga
25,470
1,541
3,115
5,538
13,719
6,362
0
4,820
8,899
54,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,065
Gold Earned
61,068
246
Minions Killed
243
0
Camps Cleared
0
1,856,177
Distance Traveled
1,667,450
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,586
599
35
2
0
302,768
3
W
Odin
14,082
671
16
1
0
377,225
2
W
Danzaburou
15,291
728
92
4
0
324,339
0
W
Nu Wa
14,328
682
81
4
0
410,197
2
L
Morgan Le Fay
11,748
559
64
3
0
327,609
0
W
Sylvanus
12,035
573
4
0
0
379,724
0
L
Ah Puch
12,077
575
54
3
0
344,482
2
L
Terra
11,621
553
23
1
0
333,438
0
W
Tsukuyomi
13,329
635
53
3
0
364,692
0
L
Baba Yaga
13,036
621
67
3
0
359,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role