Player Matchup

Charybdis
Charybdis
Galehunt
Charybdis
Level 146
God Stats
3W - 4L
1,496 SR
Queue Stats
446W - 372L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
LordVoldemorts2
Kumbhakarna
Level 64
God Stats
32W - 20L
1,733 SR
Queue Stats
415W - 402L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Miguel3722
Cthulhu
Level 95
God Stats
3W - 1L
1,478 SR
Queue Stats
289W - 290L
1,363 Elo+
Party 1
Scylla
Scylla
Thalisson5197
Scylla
Level 104
God Stats
111W - 137L
1,469 SR
Queue Stats
436W - 509L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
TheBlackLuci
Gilgamesh
Level 111
God Stats
6W - 3L
1,735 SR
Queue Stats
186W - 192L
1,345 Elo+
Solo
Team Averages
Level 104
1,582 SR
1,416 Elo+

VS

Team Averages
Level 117
1,445 SR
1,448 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
XtremeRedl
Charybdis
Level 147
God Stats
2W - 4L
1,293 SR
Queue Stats
262W - 263L
1,473 Elo+
Party 2
Ymir
Ymir
binho_AKAT
Ymir
Level 81
God Stats
30W - 24L
1,534 SR
Queue Stats
409W - 453L
1,428 Elo+
Solo
Ra
Ra
edu1403
Ra
Level 148
God Stats
14W - 11L
1,398 SR
Queue Stats
702W - 786L
1,385 Elo+
Solo
Thanatos
Thanatos
sarutobi_daora
Thanatos
Level 86
God Stats
3W - 2L
1,499 SR
Queue Stats
109W - 133L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Galehunt
Charybdis
15
9 / 3 / 2
9,394
626
9,696
7,815
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
LordVoldemorts2
Kumbhakarna
11
0 / 3 / 4
7,155
477
1,601
10,603
6,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Miguel3722
Cthulhu
14
2 / 1 / 5
8,302
553
8,823
9,524
6,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 1 / 0
8,693
580
6,950
6,972
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TheBlackLuci
Gilgamesh
14
7 / 2 / 7
9,310
621
9,284
12,866
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 4 / 1
7,650
510
6,585
8,945
3,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
XtremeRedl
Charybdis
13
3 / 3 / 3
7,859
524
5,407
10,273
3,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 1
7,192
479
6,687
12,110
7,164
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 1
6,864
458
2,611
8,667
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
12
2 / 4 / 0
7,200
480
3,837
11,987
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
10
10
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
1
0.88
W
Charybdis
Galehunt
Charybdis
9
3
2
3.33
W
Kumbhakarna
LordVoldemorts2
Kumbhakarna
0
3
4
0.67
W
Cthulhu
Miguel3722
Cthulhu
2
1
5
4.5
W
4
1
0
4
W
Gilgamesh
TheBlackLuci
Gilgamesh
7
2
7
5.25
L
Charybdis
XtremeRedl
Charybdis
3
3
3
1.5
L
0
5
1
0.1
L
2
6
1
0.42
L
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,354
Damage
25,127
47,780
Taken
51,982
24,323
Mitigated
24,958
8,063
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,585
363
0
2,592
8,945
3,088
0
3,265
5,438
37,168
0
W
Charybdis
Galehunt
Charybdis
9,696
5,220
0
1,352
7,815
3,253
2,681
995
6,752
0
53,403
W
Kumbhakarna
LordVoldemorts2
Kumbhakarna
1,601
328
0
733
10,603
6,467
301
1,673
8,876
28,717
0
W
Cthulhu
Miguel3722
Cthulhu
8,823
740
209
1,362
9,524
6,665
1,098
4,856
4,662
41,665
0
W
6,950
799
0
2,626
6,972
2,160
450
2,899
3,707
58,727
0
W
Gilgamesh
TheBlackLuci
Gilgamesh
9,284
3,670
0
1,781
12,866
5,778
1,620
4,575
8,123
0
50,298
L
Charybdis
XtremeRedl
Charybdis
5,407
2,912
0
3,766
10,273
3,180
990
1,756
8,469
0
48,840
L
6,687
1,817
0
1,665
12,110
7,164
302
6,256
5,854
36,553
0
L
2,611
647
414
1,001
8,667
6,902
27
2,298
6,309
19,427
3,060
L
Thanatos
3,837
784
0
8,704
11,987
4,624
0
3,486
8,393
0
36,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,854
Gold Earned
36,765
398
Minions Killed
333
0
Camps Cleared
0
1,501,193
Distance Traveled
1,295,487
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,650
510
70
5
0
285,453
4
W
Charybdis
9,394
626
101
7
0
259,815
0
W
Kumbhakarna
7,155
477
35
2
0
313,615
0
W
Cthulhu
8,302
553
74
5
0
293,297
2
W
Scylla
8,693
580
105
7
0
313,958
3
W
Gilgamesh
9,310
621
83
6
0
320,508
1
L
Charybdis
7,859
524
81
5
0
275,831
4
L
Ymir
7,192
479
69
5
0
222,172
1
L
Ra
6,864
458
45
3
0
237,501
2
L
Thanatos
7,200
480
68
5
0
274,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role