Player Matchup

Artemis
Artemis
Crabwalkmarathon
Artemis
Level 27
God Stats
5W - 2L
1,421 SR
Queue Stats
43W - 34L
1,478 Elo+
Solo
Fenrir
Fenrir
JJawbreaker76
Fenrir
Level 4
God Stats
2W - 1L
1,687 SR
Queue Stats
4W - 6L
1,193 Elo+
Party 2
Nu Wa
Nu Wa
JJawbreaker8
Nu Wa
Level 13
God Stats
7W - 4L
1,500 SR
Queue Stats
25W - 39L
1,315 Elo+
Party 2
Ganesha
Ganesha
Kusari-Kage
Ganesha
Level 28
God Stats
3W - 2L
1,706 SR
Queue Stats
187W - 199L
1,401 Elo+
Solo
Apollo
Apollo
Shadow5Walker
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,352 Elo+
Solo
Team Averages
Level 18
1,563 SR
1,348 Elo+

VS

Team Averages
Level 20
1,496 SR
1,378 Elo+
Osiris
Osiris
Anthonerp
Osiris
Level 22
God Stats
4W - 3L
1,747 SR
Queue Stats
141W - 129L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
B I G MOMA8874
Cthulhu
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
58W - 68L
1,437 Elo+
Solo
Danzaburou
Danzaburou
FLASHBANG7
Danzaburou
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 143L
1,437 Elo+
Party 1
Neith
Neith
FadedBubbles708
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,191 Elo+
Solo
Horus
Horus
Toxxicxghost
Horus
Level 20
God Stats
2W - 3L
1,452 SR
Queue Stats
31W - 38L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 20
16,711
1,194
37,686
14,998
8,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 13 / 16
12,707
908
20,856
25,345
16,136
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 21
15,144
1,082
19,484
11,170
5,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Kusari-Kage
Ganesha
20
0 / 8 / 25
12,507
893
13,765
23,841
33,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 7 / 21
13,954
997
22,741
19,246
9,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Anthonerp
Osiris
20
12 / 11 / 17
16,023
1,145
27,183
35,498
27,128
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 5 / 23
14,169
1,012
17,768
23,311
36,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
FLASHBANG7
Danzaburou
20
13 / 2 / 13
14,998
1,071
25,464
16,956
8,265
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 9 / 16
12,288
878
8,674
15,857
7,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 8 / 25
13,793
985
8,616
33,267
20,940
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
128
35
Kills
34
34
Deaths
35
103
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Osiris
Anthonerp
Osiris
12
11
17
1.86
L
5
5
23
3.3
W
14
3
20
8
L
Danzaburou
FLASHBANG7
Danzaburou
13
2
13
9.75
L
2
9
16
1.11
W
5
13
16
1
W
9
3
21
6.5
W
Ganesha
Kusari-Kage
Ganesha
0
8
25
1.56
W
7
7
21
2.5
L
2
8
25
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,532
Damage
87,705
94,600
Taken
124,889
72,455
Mitigated
100,208
8,407
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Anthonerp
Osiris
27,183
16,652
0
2,428
35,498
27,128
0
12,304
21,981
0
46,720
L
17,768
766
3,973
882
23,311
36,020
0
4,908
18,403
70,460
0
W
37,686
21,993
0
3,272
14,998
8,003
0
3,094
11,904
0
63,243
L
Danzaburou
FLASHBANG7
Danzaburou
25,464
17,003
0
2,264
16,956
8,265
0
4,047
12,909
0
53,885
L
8,674
2,731
0
1,378
15,857
7,855
0
4,494
11,363
0
20,152
W
20,856
6,164
0
1,060
25,345
16,136
0
3,107
22,238
0
26,094
W
19,484
8,673
398
1,737
11,170
5,342
0
2,509
8,661
50,631
0
W
Ganesha
Kusari-Kage
Ganesha
13,765
1,315
0
0
23,841
33,055
0
3,934
19,907
24,181
0
W
22,741
14,645
0
1,940
19,246
9,919
0
5,124
14,122
0
64,449
L
8,616
3,841
3,758
4,545
33,267
20,940
0
7,496
25,771
0
22,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,023
Gold Earned
71,271
255
Minions Killed
255
4
Camps Cleared
1
1,055,327
Distance Traveled
1,182,691
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
16,023
1,145
35
3
0
249,328
0
L
Cthulhu
14,169
1,012
117
8
0
252,569
0
W
Artemis
16,711
1,194
59
4
1
213,667
0
L
Danzaburou
14,998
1,071
63
5
0
242,369
0
L
Neith
12,288
878
20
1
0
170,069
0
W
Fenrir
12,707
908
20
1
0
210,602
0
W
Nu Wa
15,144
1,082
65
5
1
199,798
0
W
Ganesha
12,507
893
3
0
0
215,174
1
W
Apollo
13,954
997
108
8
2
216,086
0
L
Horus
13,793
985
20
1
1
268,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role