Player Matchup

Fenrir
Fenrir
DJT45
Fenrir
Level 103
God Stats
5W - 2L
1,750 SR
Queue Stats
96W - 62L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
RenownedViking
Sylvanus
Level 113
God Stats
3W - 1L
1,687 SR
Queue Stats
133W - 110L
1,623 Elo+
Party 2
Charybdis
Charybdis
xlrrip
Charybdis
Level 128
God Stats
37W - 31L
1,724 SR
Queue Stats
212W - 164L
1,699 Elo+
Party 2
Team Averages
Level 115
1,720 SR
1,662 Elo+

VS

Team Averages
Level 127
1,513 SR
1,501 Elo+
Scylla
Scylla
jjtheegreat
Scylla
Level 125
God Stats
2W - 7L
1,444 SR
Queue Stats
353W - 337L
1,534 Elo+
Solo
Charybdis
Charybdis
kingbrivn
Charybdis
Level 132
God Stats
2W - 1L
1,890 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Thor
Thor
spiritial-djinn
Thor
Level 125
God Stats
0W - 1L
1,204 SR
Queue Stats
20W - 37L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJT45
Fenrir
16
5 / 3 / 7
12,174
641
8,116
13,854
14,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
16
5 / 0 / 8
13,719
722
7,259
24,152
33,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
xlrrip
Charybdis
17
4 / 0 / 9
12,444
655
17,666
10,670
4,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 1 / 2
10,706
563
13,521
5,948
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
kingbrivn
Charybdis
14
0 / 5 / 2
10,664
561
12,387
15,161
5,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 8 / 1
10,603
558
11,377
16,642
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DJT45
Fenrir
5
3
7
2.83
W
Sylvanus
5
0
8
9
L
Scylla
1
1
2
2
L
Charybdis
kingbrivn
Charybdis
0
5
2
0.2
L
2
8
1
0.31
W
Charybdis
xlrrip
Charybdis
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,041
Damage
37,285
48,676
Taken
37,751
52,790
Mitigated
16,354
18,026
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DJT45
Fenrir
8,116
2,789
0
2,259
13,854
14,318
616
4,372
9,139
0
19,930
W
Sylvanus
7,259
2,020
2,735
9,850
24,152
33,884
417
7,538
16,012
26,349
0
L
Scylla
13,521
437
0
2,090
5,948
2,215
0
1,182
4,766
46,493
0
L
Charybdis
kingbrivn
Charybdis
12,387
10,011
0
3,107
15,161
5,279
801
3,517
11,644
0
60,538
L
11,377
2,321
0
920
16,642
8,860
0
3,207
13,435
0
28,600
W
Charybdis
xlrrip
Charybdis
17,666
6,370
0
3,182
10,670
4,588
1,628
1,681
8,722
0
88,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,337
Gold Earned
31,973
217
Minions Killed
231
10
Camps Cleared
8
1,051,030
Distance Traveled
931,438
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,174
641
34
2
0
371,071
0
W
Sylvanus
13,719
722
38
2
0
332,944
0
L
Scylla
10,706
563
71
4
1
354,801
1
L
Charybdis
10,664
561
122
6
5
306,831
4
L
Thor
10,603
558
38
2
2
269,806
4
W
Charybdis
12,444
655
145
8
10
347,015
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role